Radio Level 1 of the Dungeon (7, 4, D:1) a +0 dagger (10, 7, D:1) a +0 dagger (17, -24, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (23, -11, D:1) a +0 dagger (25, -9, D:1) a +0 spear (27, -15, D:1) a quokka corpse (skeletalised by now) (28, -16, D:1) a +0 club a goblin skeleton (35, -6, D:1) a rat skeleton (35, 7, D:1) a rat skeleton (42, -22, D:1) a +0 spear (43, -27, D:1) a +0 ring mail (47, -26, D:1) a hobgoblin skeleton (57, -7, D:1) a hobgoblin corpse (skeletalised by now) (62, -21, D:1) a +0 trident (65, -34, D:1) a quokka corpse (skeletalised by now) (65, -25, D:1) 5 poisoned darts (66, -32, D:1) a frilled lizard corpse (skeletalised by now) (69, -24, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 14, D:2) a +0 dagger an orc corpse (skeletalised by now) (0, 15, D:2) a +0 flail a +0 chain mail (2, 13, D:2) a +0 dagger (2, 14, D:2) a +0 war axe a +0 leather armour (7, 47, D:2) 6 poisoned darts (20, 16, D:2) a hobgoblin skeleton (30, 21, D:2) 3 poisoned darts Level 3 of the Dungeon (0, 18, D:3) a staff of conjuration (9, -2, D:3) a +0 dagger (25, -23, D:3) a +0 chain mail (25, -15, D:3) a +0 dagger (25, -6, D:3) 6 boomerangs (31, -16, D:3) a +0 hand axe a +0 leather armour (32, 5, D:3) a quill talisman (32, 39, D:3) a +0 short sword of venom (40, 22, D:3) a +0 spear (47, 0, D:3) a +0 robe Level 4 of the Dungeon (3, -10, D:4) a +0 ring mail the +5 dagger "Peseso" {holy, Str+3} Str+3: It affects your strength (+3). It cannot be enchanted further. (17, -4, D:4) a +0 club (18, 1, D:4) a +0 dagger a +0 animal skin (25, -11, D:4) a quill talisman (32, -13, D:4) a +0 plate armour (43, -9, D:4) a +1 antimagic dire flail (48, -16, D:4) a +0 dagger (51, -1, D:4) a +0 short sword (56, -8, D:4) a +0 ring mail (56, -3, D:4) a +0 ring mail Level 5 of the Dungeon (14, 26, D:5) a +0 pair of boots (17, 25, D:5) a +0 dagger (23, -13, D:5) a +0 flail (24, 15, D:5) a +0 buckler (25, 1, D:5) a +0 robe (26, -10, D:5) a +0 club (27, -13, D:5) a +0 trident of freezing a +0 ring mail (29, -15, D:5) a +0 spear (30, 9, D:5) a +0 short sword (31, -6, D:5) a +0 robe (33, 29, D:5) a +0 whip (34, 30, D:5) a +0 whip a boomerang (35, 0, D:5) a +0 giant spiked club (35, 11, D:5) a +0 hand axe (35, 30, D:5) a +0 club a +0 scale mail (36, -12, D:5) a +0 robe (37, 14, D:5) a +2 helmet Level 6 of the Dungeon (0, 0, D:6) a +0 hammer (1, 3, D:6) a +3 quarterstaff of chaos a +1 cloak of poison resistance (5, -13, D:6) the +4 ring mail "Qehoer" {rElec Will++ Dex+2} rElec: It insulates you from electricity. Will++: It greatly increases your willpower. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (7, -2, D:6) a +0 hand axe (7, -1, D:6) a +2 short sword of venom a +0 dagger a +0 robe (8, -3, D:6) a +0 mace (8, -1, D:6) a +0 hand axe (10, -30, D:6) a +1 dagger (11, 6, D:6) a +0 trident a +0 robe (12, 5, D:6) a +0 hand axe a +0 robe (14, 6, D:6) a +0 whip a +0 robe (16, 6, D:6) a +3 battleaxe a +0 robe (17, 6, D:6) a +0 scimitar a +0 robe (27, 21, D:6) a +0 short sword (31, 18, D:6) a +0 chain mail (36, -26, D:6) a +0 kite shield (44, 3, D:6) a +0 ring mail (65, 7, D:6) a +0 robe Level 7 of the Dungeon [Shop] Qaqav's Jewellery Boutique a +6 ring of intelligence (unknown) (576 gold) a ring of positive energy (unknown) (320 gold) a +4 ring of slaying (unknown) (576 gold) an amulet of chemistry (unknown) (480 gold) an amulet of faith (unknown) (640 gold) an amulet of guardian spirit (unknown) (480 gold) an amulet of reflection (unknown) (480 gold) a ring of magical power (unknown) (320 gold) (5, 16, D:7) a +0 robe (15, 4, D:7) a +0 shortbow (15, 17, D:7) a staff of conjuration (16, 16, D:7) a +3 trident of draining a +2 robe of fire resistance an orb of guile (19, 14, D:7) 5 gold pieces (22, -12, D:7) a +0 robe a +2 whip of electrocution (23, 15, D:7) 6 gold pieces (30, -12, D:7) a +0 robe (40, 15, D:7) a +0 robe a +0 dagger (43, 13, D:7) a +0 leather armour (44, 18, D:7) a +0 great mace (50, 19, D:7) 4 poisoned darts