Radio Level 1 of the Dungeon [Shop] Bueffiy's Weapon Emporium a +4 mace of holy wrath (274 gold) a +1 heavy quarterstaff (160 gold) a +0 hand axe (30 gold) a +0 dagger (20 gold) a +0 short sword (30 gold) the +11 mace of the Aged People {concuss, rElec Int+2} (762 gold) rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). It cannot be enchanted further. 6 datura-tipped darts (54 gold) (0, 0, D:1) a +0 whip (6, 9, D:1) a +0 club a quokka corpse (skeletalised by now) a goblin corpse (skeletalised by now) (7, -16, D:1) a ball python skeleton (9, 22, D:1) a +2 heavy sling (10, 22, D:1) a bat corpse (skeletalised by now) (10, 25, D:1) a +0 club 4 stones (15, 15, D:1) a +0 dagger (22, -25, D:1) a hobgoblin corpse (skeletalised by now) (25, -12, D:1) an orb of mayhem (28, 0, D:1) an adder corpse (skeletalised by now) (30, -8, D:1) a +0 dagger 5 stones a kobold skeleton (33, 0, D:1) a +0 robe (38, -4, D:1) a bat skeleton (40, -4, D:1) a +0 dagger (41, 7, D:1) a +0 whip (45, -20, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 5 atropa-tipped darts (3, 2, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (4, 3, D:2) a +0 short sword a +0 hand axe (6, -29, D:2) 3 javelins (10, -32, D:2) a +0 club a +0 whip a +0 club a +0 whip a +0 club a +0 leather armour a gnoll skeleton a gnoll skeleton a gnoll skeleton (13, -27, D:2) a +0 whip a bat skeleton (27, 6, D:2) a rat skeleton (29, -30, D:2) a jackal corpse (skeletalised by now) (34, -8, D:2) a +0 scale mail (35, -1, D:2) a +0 club (37, -1, D:2) 6 poisoned darts (40, -35, D:2) a staff of conjuration Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (2, -9, D:3) a +0 leather armour (8, -26, D:3) a +0 whip 2 poisoned darts a kobold skeleton (8, -14, D:3) a +0 hand axe an orc skeleton (11, -26, D:3) a frilled lizard skeleton (16, 9, D:3) a +0 ring mail (20, -37, D:3) a +0 pair of boots (28, -17, D:3) a +0 barding (29, 11, D:3) 5 poisoned darts (36, 6, D:3) a +0 short sword (37, -37, D:3) an amulet of guardian spirit (45, -25, D:3) a +0 dagger a goblin skeleton Level 4 of the Dungeon (3, -27, D:4) a +0 mace a +0 chain mail a +0 dagger a +0 robe a +1 hand axe of sundering a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (7, -10, D:4) a +0 dagger (21, 17, D:4) a ball python skeleton (24, 1, D:4) a jackal skeleton a jackal skeleton (25, -26, D:4) a +0 club a +0 whip a +0 leather armour a +0 whip (25, -25, D:4) a +0 hand axe an orc corpse (skeletalised by now) (27, 20, D:4) a +0 hand axe 2 boomerangs a +0 leather armour (27, 21, D:4) a +0 dagger a +0 robe a +0 flail an orc skeleton (30, 0, D:4) a +0 dagger (30, 2, D:4) a +0 leather armour (31, 20, D:4) a +0 leather armour (37, 17, D:4) a ball python corpse (skeletalised by now) (38, -22, D:4) a quokka corpse (skeletalised by now) (39, -23, D:4) a +0 whip 2 stones (46, -17, D:4) a +0 trident Level 5 of the Dungeon (6, 32, D:5) the +1 pair of gloves "Qaelilol" {Infuse, rF+ rCorr Dex+5} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (unseen) (8, 38, D:5) 6 javelins (10, 33, D:5) a +0 ring mail (13, 31, D:5) a bombardier beetle corpse (27, 10, D:5) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (28, 9, D:5) a +0 giant club a +0 club a +0 dagger a +0 club an ogre corpse (skeletalised by now) an orc corpse (skeletalised by now) (28, 10, D:5) a +0 hand axe an orc corpse (skeletalised by now) (53, 18, D:5) a +0 shortbow the Ecumenical Temple (0, 0, Temple) a +0 dagger an adder corpse (skeletalised by now) (2, 0, Temple) a +0 leather armour a +1 flail of holy wrath (2, 1, Temple) a +0 giant spiked club an ogre corpse (skeletalised by now)