Radio Level 1 of the Dungeon (0, 0, D:1) a scarf of shadows (4, 6, D:1) a bat corpse (skeletalised by now) (5, 0, D:1) a +0 dagger (6, -2, D:1) a rat corpse (skeletalised by now) (6, 27, D:1) a +0 short sword (8, 26, D:1) a +0 dagger a goblin corpse (skeletalised by now) (19, -11, D:1) a ball python skeleton (20, 22, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (21, 9, D:1) a +0 dagger (21, 22, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (30, -16, D:1) a +0 club a goblin corpse (skeletalised by now) (31, 17, D:1) a quokka corpse (skeletalised by now) (43, 7, D:1) a +0 leather armour (44, 16, D:1) a jackal corpse (skeletalised by now) (44, 17, D:1) a jackal corpse (skeletalised by now) (44, 18, D:1) a +0 club (44, 20, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, 0, D:2) a +0 sling a +0 flail a goblin corpse (12, 5, D:2) a bat corpse (14, 19, D:2) an adder corpse (15, 19, D:2) a rat corpse (20, 3, D:2) a potion of berserk rage (27, 17, D:2) a ribbon worm corpse