Radio Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -30, D:1) a bat corpse (skeletalised by now) (7, -9, D:1) a rat corpse (skeletalised by now) (10, -35, D:1) a quokka corpse (skeletalised by now) (12, 5, D:1) a quokka skeleton (12, 6, D:1) a +1 dagger of speed 2 stones (16, -4, D:1) a bat skeleton (19, -32, D:1) a jackal skeleton a jackal skeleton (21, -4, D:1) a +0 whip (22, 2, D:1) a ball python skeleton (26, -5, D:1) a potion of curing (27, -3, D:1) a +0 whip (27, -1, D:1) a +0 club a goblin corpse (28, -1, D:1) a +0 club a gnoll corpse (31, -2, D:1) a +0 club (40, 0, D:1) a +0 dagger (44, 1, D:1) a rat skeleton (46, -37, D:1) a hobgoblin corpse (skeletalised by now) (48, -14, D:1) a +0 mace