Radio Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, -2, D:1) a jackal corpse (skeletalised by now) (2, -1, D:1) a jackal corpse (skeletalised by now) (7, -25, D:1) a +0 ring mail (7, 1, D:1) a +0 club a kobold corpse (skeletalised by now) (8, -23, D:1) a +0 mace (10, -11, D:1) a hobgoblin skeleton (13, 8, D:1) 2 poisoned darts (17, -31, D:1) a +0 pair of gloves (18, -14, D:1) 3 poisoned darts (19, -7, D:1) a +0 robe (19, 5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (22, -25, D:1) a +0 club a +0 dagger a rat corpse (skeletalised by now) (25, -9, D:1) a +0 dagger a stone a kobold skeleton (31, 4, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (40, 4, D:1) a +0 club a goblin corpse (skeletalised by now) (41, -23, D:1) a bat corpse (skeletalised by now) (41, -22, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (43, -21, D:1) a +0 club (43, -20, D:1) a +0 orcbow (46, -11, D:1) a +0 sling (48, -36, D:1) a +0 short sword (49, -14, D:1) 5 poisoned darts (50, -34, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 war axe (6, -9, D:2) a frilled lizard skeleton (8, -1, D:2) a +0 dagger (17, -26, D:2) a +0 sling (26, -15, D:2) an adder corpse (skeletalised by now) (27, 2, D:2) a +0 dagger (32, -12, D:2) an adder corpse (skeletalised by now) (32, 3, D:2) a +0 scythe a +0 robe (37, -3, D:2) a +0 ring mail (42, -31, D:2) a +0 whip (57, -23, D:2) an inkwell talisman (67, -30, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Niweg's Weapon Shop a +0 long sword (49 gold) 2 atropa-tipped darts (25 gold) 4 boomerangs (112 gold) a +0 sling (21 gold) a +0 dagger (28 gold) a +0 dagger (28 gold) 5 atropa-tipped darts (63 gold) a +0 club (7 gold) 5 boomerangs (140 gold) (0, 0, D:3) a +0 orcbow (4, 18, D:3) a ball python skeleton (5, 1, D:3) a +0 whip a kobold corpse (skeletalised by now) (7, 3, D:3) a +0 dagger (7, 40, D:3) a +0 hammer (8, 17, D:3) a +0 sling (9, 41, D:3) a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (13, -13, D:3) a human skeleton (13, -9, D:3) a +0 sling (17, -12, D:3) a +0 club (17, -11, D:3) a +0 dagger a hobgoblin corpse (skeletalised by now) (34, 3, D:3) a +0 club (36, 6, D:3) a +0 club a +0 ring mail a +0 flail of draining a jackal skeleton an orc skeleton (36, 8, D:3) a +0 club a +0 ring mail a +0 mace a +0 leather armour a jackal skeleton an orc skeleton (41, -8, D:3) a +0 chain mail (50, 20, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (2, -21, D:4) a +0 chain mail (2, 2, D:4) a hobgoblin skeleton (6, -24, D:4) a +0 short sword a kobold corpse (skeletalised by now) (11, 18, D:4) a +0 dagger 3 stones a kobold skeleton (14, -26, D:4) a +0 spear (15, 19, D:4) a +0 quarterstaff (25, -18, D:4) an adder skeleton (26, -19, D:4) a +0 club (31, 12, D:4) a +0 robe (33, -32, D:4) a parchment of Static Discharge (39, 26, D:4) a +0 quarterstaff (40, -12, D:4) a +0 dagger (46, 12, D:4) a +0 ring mail (53, 9, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Plog's Hydra Hut a +2 broad axe of flaming (310 gold) a +2 falchion of flaming (191 gold) a +2 war axe of flaming (201 gold) a +0 orcbow of freezing (101 gold) a +1 glaive of flaming (275 gold) a +0 great sword of flaming (220 gold) a +0 great sword of flaming (220 gold) (11, -10, D:5) a hound skeleton (12, -34, D:5) a +0 scimitar a +0 robe the orc corpse of Blorkula the orcula (skeletalised by now) (15, -44, D:5) a hound corpse (skeletalised by now) (16, -36, D:5) a +0 ring mail (17, -14, D:5) a +0 ring mail (21, -32, D:5) a +0 flail 3 boomerangs a +2 ring mail of fire resistance an orc corpse (skeletalised by now) (21, -31, D:5) a +0 flail (21, -30, D:5) a +0 whip a +0 chain mail (22, -33, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (24, -42, D:5) a +0 leather armour (25, -32, D:5) an iguana corpse (skeletalised by now) (32, -10, D:5) a +1 dire flail of protection a +0 chain mail the human corpse of Edmund (skeletalised by now) (35, -42, D:5) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (37, -9, D:5) a +0 robe (39, -36, D:5) a +0 quarterstaff (45, -38, D:5) a +0 quarterstaff (47, -32, D:5) a +0 giant club (still there?) an ogre corpse (skeletalised by now) (still there?) (48, -32, D:5) a +0 giant club Level 6 of the Dungeon [Shop] Pyimuz's Weapon Shop the +4 war axe "Vecaidd" {flame, Int+3 Dex+5} (551 gold) Int+3: It affects your intelligence (+3). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +0 trident (38 gold) 3 poisoned darts (19 gold) a +0 mace (33 gold) a +0 spear (33 gold) a +0 hand axe (33 gold) a +0 war axe (38 gold) a +2 short sword of flaming (191 gold) the +5 flail of Zisit {concuss, *Rage rF+++ Int+5 Dex-5} (752 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rF+++: It renders you almost immune to fire. Int+5: It affects your intelligence (+5). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. (1, 5, D:6) a +0 ring mail (17, 28, D:6) a +0 pair of gloves of strength (25, 1, D:6) a +0 scale mail (35, 30, D:6) a +0 flail (38, 18, D:6) a +0 shortbow (45, 25, D:6) 3 poisoned darts (46, 19, D:6) a +0 leather armour (47, 11, D:6) a yak corpse (skeletalised by now) (48, 14, D:6) a yak corpse (skeletalised by now) (51, 34, D:6) a +0 giant spiked club a +0 giant club (52, 15, D:6) a +0 shortbow (58, 9, D:6) a +2 vampiric dagger a +0 robe a +0 mace an orc skeleton (58, 10, D:6) a +0 hand axe (58, 20, D:6) a +0 arbalest (59, 8, D:6) a +1 dagger of draining a +0 robe an orc skeleton (59, 10, D:6) a +0 mace (60, 10, D:6) a +0 whip a +0 leather armour an orc skeleton (61, 7, D:6) a +0 rapier Level 7 of the Dungeon (0, 9, D:7) a +0 long sword (5, -3, D:7) a +0 giant club (6, 1, D:7) a +0 leather armour (8, -4, D:7) a hound skeleton (9, -5, D:7) a +0 short sword an orc skeleton (9, -4, D:7) a +0 flail a +0 falchion a +0 dagger a +0 robe an orc skeleton an orc skeleton (9, -3, D:7) a +0 dagger a +0 robe (12, 0, D:7) a +0 leather armour (33, 17, D:7) a +0 sling a +0 ring mail (43, 9, D:7) a +0 leather armour (50, 1, D:7) an electric eel skeleton (52, 21, D:7) a +0 rapier Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (5, -5, D:8) a howler monkey corpse (skeletalised by now) (6, -5, D:8) a howler monkey corpse (skeletalised by now) (6, 2, D:8) a +0 falchion a +0 robe (7, 2, D:8) a +0 hand axe a +0 robe (8, 2, D:8) a +4 halberd a +0 robe (12, -29, D:8) a hive talisman (13, 2, D:8) a +0 robe (17, 9, D:8) a +0 robe a +2 dire flail (17, 10, D:8) a +3 hand axe of freezing a +0 robe (17, 11, D:8) a +3 morningstar a +0 robe (17, 12, D:8) a +4 hand axe a +0 robe (18, 12, D:8) a +0 scimitar a +0 robe (22, -21, D:8) a wyvern skeleton (24, -34, D:8) a +0 leather armour (31, 11, D:8) a +0 halberd (32, 10, D:8) a +0 halberd (32, 12, D:8) a +0 spear (33, 11, D:8) the +4 spear of Doom {speed, *Corrode rElec rPois Dex-4} *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. Dex-4: It affects your dexterity (-4). It cannot be enchanted further. (38, -19, D:8) a +0 falchion of valour (41, -27, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (13, 4, D:9) a potion of attraction the Ecumenical Temple the Necropolis (0, 0, Necropolis) 10 gold pieces (0, 9, Necropolis) 21 gold pieces (1, -1, Necropolis) 10 gold pieces (1, 1, Necropolis) 18 gold pieces (1, 8, Necropolis) 9 gold pieces (1, 10, Necropolis) the +2 rapier of Due Proportion {venom, rC+ rCorr Str+3 Dex+3} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (unseen) (2, -2, Necropolis) 18 gold pieces (2, 11, Necropolis) 16 gold pieces (3, -1, Necropolis) 18 gold pieces (3, 10, Necropolis) 6 gold pieces (5, 8, Necropolis) a basilisk corpse (6, 9, Necropolis) a +0 club a +0 robe a gnoll corpse (7, 8, Necropolis) a +0 whip (still there?) a +0 leather armour (still there?) (10, -1, Necropolis) 12 gold pieces (10, 10, Necropolis) 17 gold pieces (11, -2, Necropolis) the +4 sling of Saltpetre {heavy, rF++ Will-- Str+3 Int+2} rF++: It greatly protects you from fire. Will--: It greatly decreases your willpower. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). It cannot be enchanted further. (unseen) (11, 11, Necropolis) a parchment of Death's Door (12, 1, Necropolis) 6 gold pieces (12, 8, Necropolis) 11 gold pieces (12, 10, Necropolis) a potion of enlightenment (13, 0, Necropolis) the +6 sling of Lies {freeze, rPois Will-- Stlth+} rPois: It protects you from poison. Will--: It greatly decreases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (13, 9, Necropolis) 14 gold pieces (30, 1, Necropolis) a -1 pair of boots (32, 1, Necropolis) a -1 hat (34, -27, Necropolis) a +0 whip