Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 4584539259349861236 0 RadioactiveJOE the Conjurer (level 1, 0/13 HPs) Began as a Human Conjurer on Jan 6, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:24 (65 turns). RadioactiveJOE the Conjurer (Human Conjurer) Turns: 65, Time: 00:01:24 Health: 0/13 AC: 0 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (no body armour) rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe c - a +0 scale mail Potions b - a potion of magic Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You see here a +0 robe. A giant cockroach comes into view. Okay, then. You see here a +0 robe. c - a +0 robe Okay, then. Found a scale mail. You can't see any susceptible monsters within range! (Use Z to cast anyway.) 2 jackals come into view. You drop a +0 robe. A jackal comes into view. Found a sedimented red potion. A jackal is nearby! A jackal is nearby! You see here a +0 scale mail. c - a +0 scale mail You start removing your armour. You continue removing your +0 robe. The jackal misses you. You continue removing your +0 robe. The jackal bites you but does no damage. You continue removing your +0 robe. The jackal bites you. The jackal completely misses you. You continue removing your +0 robe. The jackal barely misses you. You finish removing your +0 robe. You barely miss the jackal. The jackal bites you. The jackal barely misses you. You hit the jackal. The jackal is lightly wounded. The jackal bites you. You barely miss the jackal. The jackal is lightly wounded. The jackal bites you. Okay, then. Sorry, you're not good enough to have a special ability. The jackal barely misses you. The jackal completely misses you. The jackal bites you. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #..♣#.#♣..## #. ♣..........####. ###...#.#♣.....##. #..♣♣##.##♣.##.... #..# #...###...... #.[####### ###.... #......... ##### #...#..... #@h......h #....#..... ...##.#.h... #!.. ....h.. ##.# ####... #. #.# #. #. You could see a jackal. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RadioactiveJOE the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 65 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_rooms, serial_shops, nicolae_shop_hallway_stairs Action || total ---------------------------++------- Melee: Unarmed || 4 Armour: Skin || 6 Robe || 2 Dodge: Dodged || 6