Seeded DCSS version 0.33.0-14-g9563a2e369 (webtiles) character file. Game seed: 5120503645198942573 (custom seed) 2 Raedim the Firebug (level 1, -4/1 HPs) Began as a Draconian Fire Elementalist on May 25, 2025. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:21 (633 turns). Raedim the Firebug (Draconian Fire Elementalist) Turns: 633, Time: 00:01:22 Health: -4/1 AC: 7 Str: 10 XL: 1 Next: 33% Magic: 0/3 EV: 11 Int: 15 God: Gold: 32 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . - Paws rCold . . . (offhand unavailable) rNeg . . . (helmet unavailable) rPois . (no cloak) rElec . (gloves unavailable) rCorr . (boots unavailable) SInv . (no barding) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.20/turn (no ring) MPRegen 0.08/turn %: no passive effects @: sphinx-form, flying, very slightly contaminated A: airstrike attack, hex mastery, flying, reduced hp, riddle compulsion, (AC +4), unfitting armour, cold-blooded, (armoured tail 1) a: Begin Untransformation You were on level 1 of the Dungeon. You were a cunning sphinx. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 32 gold pieces. Inventory: Scrolls b - a scroll of acquirement d - a scroll of teleportation {unknown} Potions a - a potion of magic Talismans c - a riddle talisman (active) Skills: + Level 1.8 Dodging + Level 1.8 Stealth + Level 2.0 Spellcasting + Level 1.0 Conjurations + Level 3.0 Fire Magic + Level 0.0 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 28% 2x1d5 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 20% 2d5 10% 2 Inner Flame Hex/Fire 6% N/A 10% 3 Sublimation of Blood Necr 1% N/A 32% 2 Volatile Blastmotes Fire/Tloc 12% 2d11 34% 3 Flame Wave Conj/Fire 7% 2d5 67% 4 Ignite Poison Fire/Alch 6% N/A 75% 4 Summon Hydra Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are a cunning sphinx. You unleash cutting winds upon enemies you strike. Hexes are much easier for you to cast and harder to resist. You are flying. Your maximum health is decreased, since you lack skill for your form. You often pose riddles to enemies when you first see then. You are incapable of wielding weapons or throwing items. Your weapon, offhand, helmet, gloves and boots are melded. ((Your plain brown scales are hard. (AC +4))) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. (You have an armoured tail.) Message History Your foxfire dissipates. Found a stone staircase leading down. d - a scroll labelled NOCSOHO MEKH There is an open door here. There is an open door here. There is an open door here. There is an open door here. You reach down and open the door. There is an open door here. There is an open door here. You reach down and open the door. There is an open door here. There is an open door here. There is an open door here. Found a leather armour. You now have 32 gold pieces (gained 17). A ball python comes into view. You conjure some foxfire! You conjure some foxfire! The ball python hisses angrily. The foxfire hits the ball python. You kill the ball python! Your foxfire dissipates. Your foxfire dissipates. x2 An endoplasm comes into view. The endoplasm quivers. You conjure some foxfire! You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The foxfire hits the endoplasm. The endoplasm is moderately wounded. You miscast Foxfire. Nothing appears to happen. Your foxfire dissipates! The endoplasm attacks as it pursues you! The endoplasm hits you but does no damage. You conjure some foxfire! The endoplasm freezes you. You are frozen. Ouch! That really hurt! You die... #..... #... #.....## ##'# #.....†############ #... #.#..........# #... #.#..........# #... #.#..........# ##'# #.#..........# #... #.#...v......# #†.. #....JHv.....# #... ###..........# ##'# ##...####### #... ###.######## #... #......[.#### #... #...........####'# #................. #..........####### #..........# You could see an endoplasm (ally target). Vanquished Creatures 3 ball pythons (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Raedim the Draconian Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 49 | D:1 | Identified 3 scrolls of acquirement 49 | D:1 | Acquired a book of Blood 51 | D:1 | Acquired a riddle talisman 633 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_basic Action || total ---------------------------++------- Cast: Foxfire || 13 Use: Scroll || 2 Armour: Skin || 1 Form: Sphinx || 1