Raedim Level 1 of the Dungeon (0, 0, D:1) a +0 mace (0, 3, D:1) a +0 club (3, 8, D:1) a rat corpse (skeletalised by now) (24, 11, D:1) a +0 dagger (27, 15, D:1) a +0 dagger (28, -21, D:1) a rat corpse (skeletalised by now) (28, 8, D:1) a +0 leather armour (32, 28, D:1) a +0 leather armour (33, -11, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (33, 16, D:1) a ball python corpse (skeletalised by now) (33, 24, D:1) a +0 dagger a goblin corpse (skeletalised by now) (34, 17, D:1) a kobold corpse (skeletalised by now) (43, -9, D:1) a ball python skeleton (44, -7, D:1) a bat skeleton (51, 2, D:1) a +0 short sword (56, -14, D:1) a +0 dagger a goblin corpse (skeletalised by now) (56, 11, D:1) a +0 ring mail (59, -13, D:1) a quokka corpse (skeletalised by now) (61, -4, D:1) a ball python corpse (skeletalised by now) (64, -8, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Jeivahuih's Magic Scroll Emporium a scroll of fear (48 gold) a scroll of teleportation (unknown) (36 gold) a scroll of blinking (unknown) (114 gold) a scroll of identify (24 gold) a scroll of silence (unknown) (114 gold) a scroll of poison (48 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of teleportation (unknown) (36 gold) a scroll of enchant weapon (90 gold) a scroll of acquirement (unknown) (624 gold) a scroll of silence (unknown) (114 gold) [Shop] Veofatuh's Distillery a potion of curing (unknown) (42 gold) a potion of mutation (unknown) (112 gold) a potion of moonshine (unknown) (14 gold) a potion of curing (unknown) (42 gold) a potion of curing (unknown) (42 gold) a potion of lignification (42 gold) [Shop] Qitasedy's Weapon Boutique a +0 mace (39 gold) a +0 flail (45 gold) a +1 vampiric falchion (208 gold) a +0 glaive (130 gold) 5 stones (6 gold) 6 stones (7 gold) a +0 flail (45 gold) 4 javelins (156 gold) [Shop] Jonnawn's General Store the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} (305 gold) *Rats: When the wearer is hurt, rats may emerge from it to assist them. rPois: It protects you from poison. rN+: It protects you from negative energy. Str-1: It affects your strength (-1). Int-1: It affects your intelligence (-1). Dex+1: It affects your dexterity (+1). 6 stones (6 gold) a tin of tremorstones (2/2) (440 gold) a +1 heavy mace (136 gold) a Gell's gravitambourine (2/2) (440 gold) a tin of tremorstones (2/2) (440 gold) a tin of tremorstones (2/2) (440 gold) (6, 9, D:2) a +0 short sword (22, 27, D:2) a +0 club (24, 15, D:2) a +0 whip (25, 11, D:2) 4 stones (25, 12, D:2) a +0 spear (27, 14, D:2) a +0 leather armour (29, 1, D:2) a hobgoblin corpse (skeletalised by now) (30, 17, D:2) a frilled lizard corpse (skeletalised by now) (30, 35, D:2) a +0 hand axe (30, 41, D:2) a +0 spear (34, 21, D:2) an inkwell talisman (37, 26, D:2) a +0 short sword a kobold skeleton (37, 35, D:2) a +0 short sword (40, 27, D:2) an inkwell talisman (45, 7, D:2) a medusa talisman (50, 7, D:2) an inkwell talisman (50, 31, D:2) a +0 robe (52, 6, D:2) a ball python corpse (skeletalised by now) (56, 35, D:2) a ball python corpse (skeletalised by now) (57, 19, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a stone (4, 4, D:3) a bat corpse (7, 4, D:3) a +0 club a +0 robe (12, 7, D:3) a medusa talisman (21, 21, D:3) an adder corpse (30, 20, D:3) a bat corpse (33, 23, D:3) a +0 ring mail (34, 19, D:3) 2 stones (38, 6, D:3) a rat corpse