Raedim Level 1 of the Dungeon (0, 0, D:1) a quill talisman (9, 22, D:1) a +0 hand axe (11, -3, D:1) a quokka skeleton (12, -4, D:1) a +0 sling (12, -3, D:1) a +0 dagger 2 stones a kobold skeleton (16, 5, D:1) a ball python skeleton (17, 5, D:1) a +0 whip a kobold skeleton (18, 17, D:1) a +0 whip 3 stones a kobold skeleton (19, 27, D:1) a bat skeleton (20, 25, D:1) a hobgoblin skeleton (22, -7, D:1) a +0 dagger a goblin skeleton (24, -7, D:1) a ball python skeleton (24, -1, D:1) a +3 dagger of flaming a kobold skeleton (24, 6, D:1) a jackal corpse (skeletalised by now) (24, 27, D:1) a bat skeleton (24, 28, D:1) a hobgoblin skeleton a rat skeleton (25, 6, D:1) a jackal corpse (skeletalised by now) (25, 8, D:1) a +0 leather armour (25, 28, D:1) a +0 short sword 5 stones (26, 6, D:1) a ball python corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (26, 9, D:1) a +0 dagger (37, 29, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 1, D:2) a ball python corpse (4, -2, D:2) a potion of magic (6, -1, D:2) a +0 short sword (12, 38, D:2) a +0 spear (18, 29, D:2) a +0 short sword (20, 35, D:2) a +0 short sword (20, 42, D:2) a hobgoblin corpse (26, 39, D:2) a hobgoblin corpse (36, 18, D:2) a +0 dagger (36, 26, D:2) a quokka corpse (38, 11, D:2) a +0 dagger