Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 13200926548618411686 21 Raedim the Conjurer (level 2, -4/23 HPs) Began as a Draconian Conjurer on July 24, 2025. Slain by Crazy Yiuf ... wielding a +2 quarterstaff of chaos (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:06 (1331 turns). Raedim the Conjurer (Draconian Conjurer) Turns: 1331, Time: 00:02:07 Health: -4/23 AC: 4 Str: 9 XL: 2 Next: 65% Magic: 0/5 EV: 11 Int: 18 God: Gold: 74 SH: 5 Dex: 9 Spells: 2/5 levels left rFire . . . c - +0 hand axe rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . i - amulet of reflection Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: reflection @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons c - a +0 hand axe (weapon) Jewellery g - an amulet of faith i - an amulet of reflection (worn) Scrolls d - a scroll of blinking {unknown} e - a scroll of acquirement {unknown} f - a scroll of immolation {unknown} h - a scroll of noise {unknown} j - a scroll of enchant armour {unknown} Potions a - a potion of magic b - a potion of curing {unknown} Skills: + Level 1.0 Fighting + Level 2.1 Dodging - Level 2.0 Stealth + Level 2.2 Spellcasting + Level 4.1 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The hobgoblin shouts! The magic dart hits the hobgoblin but does no damage. The hobgoblin is severely wounded. The magic dart hits the hobgoblin. You kill the hobgoblin! Found a stone staircase leading down. There is a stone staircase leading down here. You open the door. Found an escape hatch in the floor. There is an open door here. You open the door. Found a hammer. There is an open door here. Found a hammer. Found a hammer. Found a runed translucent door. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. As you open the door, it creaks loudly! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak (81% to hit) You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf. Crazy Yiuf is lightly wounded. (Press . to maintain the ray.) You block Crazy Yiuf's attack. The searing ray hits Crazy Yiuf! Crazy Yiuf is heavily wounded. Crazy Yiuf closely misses you. The searing ray misses Crazy Yiuf. Crazy Yiuf says, "Whippet Hive water!" Crazy Yiuf barely misses you. The searing ray misses Crazy Yiuf. You finish channelling your searing ray. Crazy Yiuf hits you with a +2 quarterstaff of chaos! Crazy Yiuf hits you with a +2 quarterstaff of chaos! * * * LOW HITPOINT WARNING * * * Crazy Yiuf freezes you. You die... #.... #.... #.... #.... #.... ♣♣♣♣♣######.... ### ♣♣♣.♣.).#...'.... #÷..#♣..♣.......##.... #...j@♣♣♣♣......###### #)..#♣♣ ♣♣).#.## #. ### ♣♣#########. #....... #....... ##### ######## #....... #...# #......# #....... #...#####......#########. #.#####........................ You could see Crazy Yiuf. Vanquished Creatures A dart slug (D:1) 2 hobgoblins 2 quokkas (D:1) 2 ball pythons 3 bats 2 endoplasms (D:1) 2 frilled lizards 3 giant cockroaches (D:1) 2 goblins 2 kobolds (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Raedim the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 318 | D:1 | Found a faded altar of an unknown god. 383 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/5 1202 | D:2 | Reached skill level 1 in Fighting 1323 | D:2 | Learned a level 2 spell: Searing Ray 1323 | D:2 | Noticed Crazy Yiuf 1331 | D:2 | HP: 1/23 [Crazy Yiuf/+2 quarterstaff of chaos (11)] 1331 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_basic, shapermc_ecumenical_altar_mp_ritualfount D:2: layout_basic, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.1 Fighting | 1 | 1.0 Spellcasting | | 2.2 Conjurations | | 4.1 Action || total ---------------------------++------- Melee: Hand axe || 13 Tailslap || 1 Cast: Magic Dart || 39 Searing Ray || 1 Use: Scroll || 1 Armour: Skin || 17 Dodge: Dodged || 10 Block: Other || 1