Raedim Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (3, -3, D:1) a rat skeleton (5, -10, D:1) a +0 club a goblin skeleton (6, -1, D:1) a quokka corpse (skeletalised by now) (7, 0, D:1) a +0 club (23, -34, D:1) a frilled lizard corpse (skeletalised by now) (30, 14, D:1) 5 stones (37, -7, D:1) a +0 spectral quarterstaff (39, -23, D:1) a bat corpse (skeletalised by now) (39, -10, D:1) a +0 short sword (40, -35, D:1) a quill talisman (40, -27, D:1) a hobgoblin corpse (skeletalised by now) (41, 14, D:1) a +0 robe (50, 1, D:1) a +0 spear (60, -6, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (2, -3, D:2) a +0 short sword a stone (3, -3, D:2) a +0 club (9, -7, D:2) 5 stones (10, -3, D:2) a rat skeleton (12, 4, D:2) a +0 robe (12, 28, D:2) a +0 leather armour (19, 10, D:2) a +0 club (20, 0, D:2) a +0 scale mail (30, 16, D:2) the inkwell talisman of the Butcher {rC+ rN+ Dex-4} [inkwell talisman] rC+: It protects you from cold. rN+: It protects you from negative energy. Dex-4: It affects your dexterity (-4). (33, -3, D:2) a +0 mace (33, 21, D:2) 8 stones (35, 26, D:2) a +0 war axe (36, -5, D:2) a +0 short sword a kobold corpse (skeletalised by now) (41, 12, D:2) a +0 short sword (42, 21, D:2) a +0 club a goblin corpse (skeletalised by now) (48, 19, D:2) a +0 mace (49, 4, D:2) a +0 dagger (49, 10, D:2) a +0 chain mail (51, 7, D:2) 5 stones (56, 8, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (6, 6, D:3) a quill talisman (9, 6, D:3) a +0 hand axe (12, -18, D:3) 4 poisoned darts (12, -11, D:3) a +0 club a goblin skeleton (12, -4, D:3) a +0 robe (22, -7, D:3) a bat skeleton (23, -21, D:3) a +0 club a goblin corpse (skeletalised by now) (26, -20, D:3) a +0 dagger (34, -16, D:3) a stone (38, -25, D:3) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (38, -22, D:3) a +0 ring mail (41, -8, D:3) a +0 dagger a goblin corpse (skeletalised by now) (43, -26, D:3) an adder corpse (skeletalised by now) (43, -6, D:3) an adder corpse (skeletalised by now) (51, -14, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Hynim's Armour Emporium a +0 leather armour (30 gold) the +2 leather armour "Juhojaeh" {+Inv Int+6 Dex-2} (516 gold) +Inv: It lets you turn invisible. Int+6: It affects your intelligence (+6). Dex-2: It affects your dexterity (-2). the +0 ring mail "Nulitel" {SInv} (228 gold) SInv: It lets you see invisible. a +1 helmet of intelligence (247 gold) a +0 pair of gloves (67 gold) a +0 ring mail (60 gold) +2 swamp dragon scales (855 gold) a +0 ring mail (60 gold) a +2 chain mail of positive energy (300 gold) (0, 0, D:4) a +2 short sword of speed 2 stones (0, 1, D:4) a quokka corpse (skeletalised by now) (3, 1, D:4) a +0 giant club an ogre corpse (skeletalised by now) (4, -11, D:4) a +0 war axe an orc skeleton (4, -10, D:4) a +0 leather armour a +0 whip an orc corpse (4, -9, D:4) a +0 robe a +0 dagger an orc corpse (5, -9, D:4) a +0 giant spiked club (12, 2, D:4) the +0 robe of Indecent Exposure {rN+++ Regen+ Str-2 Dex-3} rN+++: It renders you almost immune to negative energy. Regen+: It increases your rate of health regeneration. Str-2: It affects your strength (-2). Dex-3: It affects your dexterity (-3). (13, -36, D:4) a +0 club (18, -1, D:4) a ring of poison resistance (26, -29, D:4) a +0 robe (29, -33, D:4) a +0 whip 4 stones (36, -30, D:4) a +0 leather armour (36, -2, D:4) a +0 club (38, -30, D:4) a +0 ring mail (41, -41, D:4) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (41, -35, D:4) a +0 leather armour (42, -16, D:4) a gold piece (43, -41, D:4) a +0 dagger 2 stones (47, -21, D:4) a +0 whip (48, -21, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 trident (1, 0, D:5) a +1 whip of draining an orc corpse (8, -17, D:5) a +2 leather armour of poison resistance (unseen) (15, -18, D:5) a +0 club a +0 robe a gnoll corpse (16, -17, D:5) a +0 club a gnoll corpse (16, -15, D:5) a +0 spear (16, -13, D:5) a +0 halberd (17, -12, D:5) a +0 whip