Raedim Level 1 of the Dungeon (13, 11, D:1) a +0 dagger a goblin skeleton (15, 45, D:1) a ball python corpse (skeletalised by now) (24, 9, D:1) a rat corpse (skeletalised by now) (29, 24, D:1) a frilled lizard skeleton (30, 22, D:1) a quokka corpse (skeletalised by now) (31, 2, D:1) a ball python corpse (skeletalised by now) (32, 23, D:1) a +0 rapier (33, 7, D:1) 7 stones (38, 32, D:1) 8 stones (39, 4, D:1) a +0 hand axe (39, 36, D:1) a +0 leather armour (43, 18, D:1) a +0 dagger a goblin skeleton (43, 34, D:1) a +0 short sword (44, 19, D:1) a ball python skeleton (47, 10, D:1) 5 stones (50, 12, D:1) a +0 mace (55, -7, D:1) a rat skeleton (57, 5, D:1) a ball python skeleton (60, 10, D:1) a +0 dagger 2 stones a +0 club a kobold skeleton Level 2 of the Dungeon (2, -36, D:2) a +0 whip (3, -41, D:2) a +0 dagger (12, -1, D:2) a +0 plate armour (24, -32, D:2) a +0 sling (36, -20, D:2) 3 javelins (36, 11, D:2) a bat skeleton (37, 5, D:2) the +5 chain mail of the Meadowlark {Harm *Slow Str+5 Slay+2} Harm: It increases damage dealt and taken. *Slow: It may slow you when you take damage. Str+5: It affects your strength (+5). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (47, -32, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a scroll of teleportation (2, -6, D:3) an adder corpse (2, -4, D:3) a quokka corpse