Raedim Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (5, 40, D:1) a +0 hand axe (6, 7, D:1) a +0 sling (10, 1, D:1) a bat skeleton (12, 33, D:1) a +0 club a quokka skeleton (12, 37, D:1) a +0 club (16, 8, D:1) 4 poisoned darts (18, 31, D:1) 4 stones (19, 16, D:1) 5 stones (27, 41, D:1) a +0 short sword a kobold corpse (skeletalised by now) (28, 12, D:1) a +0 club a kobold corpse (skeletalised by now) (31, 2, D:1) 3 large rocks (38, 19, D:1) a +0 club a goblin skeleton (43, 2, D:1) a +0 leather armour Level 2 of the Dungeon (2, 4, D:2) a rat corpse (9, 11, D:2) the +1 whip "Otser" {flame, rElec rC- Dex+5} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Dex+5: It affects your dexterity (+5).