Dungeon Crawl Stone Soup version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 11758488841354434465 36 Raedim the Conjurer (level 3, -3/27 HPs) Began as a Draconian Conjurer on Nov 2, 2025. Slain by Natasha (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:44 (1175 turns). Raedim the Conjurer (Draconian Conjurer) Turns: 1175, Time: 00:02:44 Health: -3/27 AC: 0 Str: 9 XL: 3 Next: 19% Magic: 5/6 EV: 13 Int: 20 God: Gold: 37 SH: 0 Dex: 9 Spells: 5/6 levels left rFire . . . d - melded staff of Seseg {rPois Conj Alch} rCold . . . (offhand unavailable) rNeg . . . (helmet unavailable) rPois . (cloak unavailable) rElec . (gloves unavailable) rCorr . (boots unavailable) SInv . (no amulet) Will ..... (ring unavailable) Stlth ++ (ring unavailable) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: pig-form, very quick A: very fast, weak attacks, no casting, (AC +5), small, unfitting armour, cold-blooded, (armoured tail 1) a: no special abilities You were on level 2 of the Dungeon. You were a filthy swine. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons b - a +0 spear Magical Staves d - the staff of Seseg (melded) {rPois Conj Alch} (You acquired it on level 1 of the Dungeon) [staff of conjuration] rPois: It protects you from poison. Conj: It increases the power of your Conjurations spells. Alch: It increases the power of your Alchemy spells. Scrolls c - a scroll of identify Potions a - 2 potions of magic e - a potion of brilliance {unknown} f - a potion of resistance {unknown} Skills: + Level 0.6 Fighting - Level 0.4(0.6) Polearms + Level 0.4(0.5) Staves + Level 2.2 Dodging + Level 2.2 Stealth + Level 2.2 Spellcasting + Level 4.2 Conjurations + Level 0.2 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You are a filthy swine. You cover ground very quickly. Your unarmed attacks are very weak. You cannot cast spells. You are incapable of wielding weapons or throwing items. Your auxiliary armour is melded. ((Your plain brown scales are hard. (AC +5))) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. (You have an armoured tail.) Message History Natasha stares at you and mumbles some strange words. You resist with significant effort. You closely miss Natasha. Natasha is severely wounded. Natasha casts a spell at you. You resist with significant effort. You closely miss Natasha. Natasha is severely wounded. Natasha misses you. You hit Natasha but do no damage. Natasha is severely wounded. Natasha closely misses you. You closely miss Natasha. Natasha is severely wounded. Natasha claws you! You hit Natasha but do no damage. Natasha is severely wounded. Natasha howls an incantation. Natasha glows brightly for a moment. Natasha closely misses you. You closely miss Natasha. Natasha is severely wounded. Natasha extends her claws. Natasha closely misses you. You closely miss Natasha. Natasha is severely wounded. Natasha casts a spell at you. The magic dart hits you. You barely miss Natasha. Natasha is severely wounded. Natasha closely misses you. You barely miss Natasha. Natasha is severely wounded. Natasha claws you! * * * LOW HITPOINT WARNING * * * You hit Natasha. Natasha is almost dead. Natasha claws you. You die... Natasha begins licking her fur clean. ............>..<..# .).............#..# ..............#...# ...........).#..## #...........)...# #.....###.#......# #...###..#......# ####..##...##......# #.....h..####......# #.....h#### #......# .......## #......# ....... .......# ...[..# ...... .##... #### You could see Natasha. Vanquished Creatures A dart slug (D:2) 6 endoplasms 2 giant cockroaches (D:1) 3 hobgoblins 2 jackals (D:2) A quokka (D:1) 3 ball pythons (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 6 goblins 4 kobolds 6 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Raedim the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 337 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 913 | D:1 | Identified a scroll of acquirement 914 | D:1 | Acquired the staff of Seseg {rPois Conj Alch} 944 | D:2 | Reached XP level 3. HP: 17/27 MP: 2/6 1152 | D:2 | Noticed Natasha 1175 | D:2 | Slain by Natasha Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_rooms, serial_glass, glass_columns_c, glass_columns_a, minmay_misc_feat_rugged D:2: layout_rooms, serial_corexii_hall, corexii_hall_statues_l, chequers_hall_statues_wall_a, moated_statue, uniq_natasha Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.2 Dodging | 2 | 2.2 Fighting | | 0.6 Polearms | | 0.4 Staves | | 0.4 Spellcasting | | 2.2 Conjurations | | 4.2 Evocations | | 0.2 Action || total ---------------------------++------- Melee: Spear || 6 Staff || 18 Tailslap || 2 Unarmed || 11 Cast: Magic Dart || 56 Use: Scroll || 2 Stab: Sleeping || 1 Armour: Skin || 28 Dodge: Dodged || 30