Raedim Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (10, -17, D:1) a +0 dagger (10, 15, D:1) a +0 ring mail (14, 6, D:1) a hobgoblin skeleton (14, 16, D:1) 5 stones (20, -25, D:1) a hobgoblin skeleton (22, -22, D:1) a +0 dagger of draining a kobold skeleton (31, -3, D:1) a +0 dagger (33, 7, D:1) a hobgoblin skeleton (35, 8, D:1) a +0 club a goblin skeleton (36, -13, D:1) a +0 whip Level 2 of the Dungeon [Shop] Ewienler's Antique Weapon Shoppe a +0 glaive (200 gold) a +0 dagger (40 gold) a +0 short sword (60 gold) a +0 rapier (110 gold) a +5 short sword of speed (720 gold) a +0 long sword (70 gold) the +12 long sword of Okawaru, Shrinking {holy, *Slow rElec rN+ rCorr} (1690 gold) *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a +0 whip (50 gold) a +0 dagger (40 gold) a +0 dagger (40 gold) (0, 0, D:2) 7 stones (1, 3, D:2) a +0 short sword 2 stones (8, 16, D:2) a +0 club (10, -17, D:2) a +0 morningstar (13, 13, D:2) a +0 ring mail (16, -21, D:2) a +0 dagger (18, 27, D:2) a +0 whip 5 stones (26, 18, D:2) a +0 mace (34, -4, D:2) a +0 dagger (37, -14, D:2) a +0 mace (42, 7, D:2) a storm talisman (47, -1, D:2) a +0 whip (47, 15, D:2) a +0 dagger (49, -21, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 7 stones (0, 2, D:3) 6 stones (1, 4, D:3) a +0 spear (5, 1, D:3) 7 stones (6, -20, D:3) a +0 robe (8, -8, D:3) a +0 ring mail (10, -13, D:3) a +0 hand axe 3 boomerangs (11, -14, D:3) a +0 morningstar a +0 leather armour a +0 club a +0 ring mail a +0 flail a +0 club a +0 leather armour (18, 3, D:3) 5 poisoned darts (33, -4, D:3) 4 stones a +0 short sword a +0 short sword a +0 leather armour a +0 whip a +0 ring mail a +0 club a +0 leather armour a +0 hand axe (34, -4, D:3) a +0 robe a +0 dagger a +0 flail (35, -3, D:3) a +0 robe a +0 dagger (35, 4, D:3) a stone (42, -26, D:3) a +0 club (44, -5, D:3) a +0 whip a +0 chain mail (49, -14, D:3) a +0 short sword (51, -24, D:3) 3 stones (56, -32, D:3) a +0 chain mail a +0 scale mail Level 4 of the Dungeon (23, 21, D:4) a +0 dagger (24, 3, D:4) 4 stones (25, -2, D:4) a +0 hand axe (29, 19, D:4) a maw talisman (33, -2, D:4) 7 stones (37, 22, D:4) a +0 great sword (47, 12, D:4) a +0 club a +0 war axe (48, 15, D:4) 4 poisoned darts (50, 9, D:4) 5 poisoned darts Level 5 of the Dungeon (0, 0, D:5) a +0 war axe a +0 leather armour (12, 35, D:5) 6 stones (16, 15, D:5) a +0 giant spiked club (21, 13, D:5) a +0 ring mail (25, 24, D:5) a +0 mace (29, 24, D:5) a +0 hand axe a +0 leather armour (31, 14, D:5) 2 flux baubles (46, 15, D:5) a +0 flail (46, 33, D:5) 4 stones (50, -4, D:5) a +0 robe Level 6 of the Dungeon (11, 13, D:6) a +0 short sword (19, 13, D:6) a +0 mace (19, 14, D:6) a +0 club (20, 13, D:6) a +0 short sword a +0 short sword a +0 dagger a +0 robe (21, 13, D:6) a +0 short sword (28, 5, D:6) a +0 robe (29, 31, D:6) a +0 short sword (31, -6, D:6) a +0 short sword a +0 short sword a +0 whip 2 stones (31, -5, D:6) a +0 short sword 4 poisoned darts (31, -4, D:6) a +0 whip 4 stones a +0 ring mail (48, 16, D:6) the +4 ring mail "Kifoq" {Harm MP+8 Slay-5 SInv} Harm: It increases damage dealt and taken. MP+8: It affects your magic capacity (+8). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). SInv: It lets you see invisible. Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe a +0 scale mail a +0 short sword a +0 dagger a +0 robe (1, 0, D:7) a +0 club a +0 leather armour (1, 1, D:7) a +0 dagger a +0 ring mail (22, 17, D:7) a +0 buckler (34, -13, D:7) a scroll of identify (40, 1, D:7) 8 stones (43, 2, D:7) 15 gold pieces a +0 club (43, 3, D:7) a potion of mutation (45, 1, D:7) a scroll of amnesia Level 8 of the Dungeon