Dungeon Crawl Stone Soup version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 1168559157020772724 40 Raedim the Grave Robber (level 3, -1/22 HPs) Began as a Poltergeist Necromancer on Nov 18, 2025. Slain by a gnoll ... wielding a +0 whip (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:24 (1228 turns). Raedim the Grave Robber (Poltergeist Necromancer) Turns: 1228, Time: 00:02:24 Health: -1/22 AC: 4 Str: 4 XL: 3 Next: 50% Magic: 1/6 EV: 11 Int: 19 God: Gold: 88 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . a - +0 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) %: no passive effects @: flying, trickster (+2 AC) A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 88 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +1 cloak (haunted) Scrolls d - a scroll of poison {unknown} g - a scroll of identify {unknown} h - a scroll of enchant armour {unknown} i - a scroll of vulnerability {unknown} j - a scroll of teleportation {unknown} k - 2 scrolls of immolation {unknown} m - a scroll of blinking {unknown} n - a scroll of fog {unknown} Potions c - a potion of magic e - 3 potions of curing {unknown} f - 2 potions of cancellation {unknown} l - a potion of enlightenment {unknown} Skills: + Level 0.7 Fighting + Level 2.7 Dodging + Level 3.6 Stealth + Level 2.3 Spellcasting + Level 1.1 Hexes + Level 4.6 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 76% N/A 2% 1 b - Grave Claw Necr 38% 2d9 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 19% 2d7 8% 3 Animate Dead Necr 19% N/A 24% 4 Curse of Agony Necr 19% N/A 56% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Your soul wisp returns to where it belongs. The gnoll is no longer weakened. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 3% risk of failure) (1/3 uses available) Press: ? - help, Dir - move target Aim: a gnoll, wielding a +2 spear of venom (almost dead) You unleash the spiteful dead! The jagged bones skewer the gnoll! You kill the gnoll! The last of your harvested death is exhausted. Casting: Grave Claw (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You must harvest more living souls to recharge this spell. The gnoll hits you with a +0 whip. You barely miss the gnoll. The gnoll hits you with a +0 whip. You barely miss the gnoll. The gnoll hits you with a +0 whip! You hit the gnoll. The gnoll is lightly wounded. The gnoll barely misses you. Casting: Grave Claw (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (chance to affect: 57%) There's no room for the soul wisp to form! The gnoll is unaffected. The gnoll hits you but does no damage. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (chance to affect: 57%) There's no room for the soul wisp to form! The gnoll is unaffected. The gnoll hits you with a +0 whip. You barely miss the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 whip. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 whip! You die... ###....# #.# ####### ##.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# ..#.###.# ###.....# ...........############.# .#########......@jj)....# ################ You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) An adder (D:2) A ribbon worm (D:2) 2 hobgoblins (D:2) 3 ball pythons (D:1) A bat (D:1) A kobold (D:1) A rat (D:1) 11 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:2) A hobgoblin (D:1) 2 quokkas (D:2) 2 bats (D:2) A frilled lizard (D:1) A goblin (D:1) 2 kobolds A rat (D:1) 11 creatures vanquished. Grand Total: 22 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Raedim the Poltergeist Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 383 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 835 | D:2 | Learned a level 2 spell: Grave Claw 882 | D:2 | Reached XP level 3. HP: 8/22 MP: 2/6 1170 | D:2 | Reached skill level 1 in Hexes 1228 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_loops_ring D:2: layout_loops_ring, glass_columns_a Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 1 | 1.1 Fighting | | 0.7 Dodging | | 2.7 Stealth | | 3.6 Spellcasting | | 2.3 Necromancy | | 4.6 Action || total ---------------------------++------- Melee: Dagger || 76 Cast: Soul Splinter || 29 Grave Claw || 2 Armour: Skin || 55 Dodge: Dodged || 65