Dungeon Crawl Stone Soup version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 3191246973276501731 23 Raedim the Sneak (level 3, -5/22 HPs) Began as a Poltergeist Enchanter on Nov 19, 2025. Slain by Terence ... wielding a +0 heavy falchion (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:53 (995 turns). Raedim the Sneak (Poltergeist Enchanter) Turns: 995, Time: 00:02:53 Health: -5/22 AC: 3 Str: 4 XL: 3 Next: 0% Magic: 1/6 EV: 11 Int: 17 God: Gold: 35 SH: 0 Dex: 16 Spells: 4/6 levels left rFire . . . d - +0 short sword (vamp) rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) %: no passive effects @: flying, very slightly contaminated, trickster (+1 AC) A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +1 dagger d - a +0 vampiric short sword (weapon) Missiles i - a throwing net Armour b - a +1 cloak (haunted) Scrolls e - a scroll of brand weapon f - a scroll of revelation {unknown} g - a scroll of identify {unknown} j - a scroll of poison {unknown} Potions c - 2 potions of invisibility h - a potion of moonshine {unknown} k - a potion of curing {unknown} l - a potion of enlightenment {unknown} Skills: + Level 0.5 Fighting + Level 1.6 Short Blades + Level 2.4 Dodging + Level 4.8 Stealth + Level 2.2 Spellcasting + Level 4.7 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 18% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Dazzling Flash Hex/Fire 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The helpless Terence fails to defend himself. You puncture Terence! Terence is severely wounded. Terence hits you with a +0 heavy falchion. You barely miss Terence. Terence is severely wounded. A goblin comes into view. It is wielding a +0 club. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 heavy falchion! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Terence but do no damage. Terence is severely wounded. You barely miss Terence. Terence is severely wounded. Terence closely misses you. You hit Terence. You feel better. Terence is almost dead. Terence hits you with a +0 heavy falchion. You hit Terence. Terence is almost dead. You hit Terence but do no damage. Terence is almost dead. Terence misses you. The goblin hits you but does no damage. You barely miss Terence. Terence is almost dead. You closely miss Terence. Terence is almost dead. The goblin closely misses you. Terence hits you with a +0 heavy falchion! * * * LOW HITPOINT WARNING * * * You closely miss Terence. Terence is almost dead. The goblin completely misses you. Terence hits you with a +0 heavy falchion! You die... Terence says, "Win and live. Lose and die. It's the rule of life." .............#+..♣♣ ♣..#.# .........###....♣♣ ♣.... ..##......##....♣ #......##....♣ #......##.$..♣ #............♣ #............♣♣# #........†.....##♣+♣ #...........@@...... #....#...##..g...... #....#...#.....#.... #..!.#...#.......#.# #........#......## # #.. .....#.....## .....####... .... You could see Terence and a goblin. Vanquished Creatures A dart slug (D:2) A ribbon worm (D:2) A giant cockroach (D:1) A hobgoblin (D:1) 2 quokkas 2 ball pythons (D:1) A bat (D:1) 3 endoplasms A frilled lizard (D:1) 4 goblins (D:1) 2 kobolds (D:1) 3 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Raedim the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 234 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 330 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 916 | D:2 | Reached XP level 3. HP: 8/22 MP: 2/6 978 | D:2 | Noticed Terence 995 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_loops_ring D:2: layout_basic, serial_rivers, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_c, chequers_serial_rivers_large_b, dilly_ecumenical_altar_fadedgnrine, minmay_small_reverse_x, uniq_terence Action || total ---------------------------++------- Melee: Dagger || 27 Short sword || 60 Cast: Ensorcelled Hiber || 6 Use: Scroll || 1 Stab: Sleeping || 10 Armour: Skin || 32 Dodge: Dodged || 43