Dungeon Crawl Stone Soup version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 16792270115420900930 4 Raedim the Sneak (level 1, -1/11 HPs) Began as a Poltergeist Enchanter on Nov 19, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (112 turns). Raedim the Sneak (Poltergeist Enchanter) Turns: 112, Time: 00:00:17 Health: -1/11 AC: 2 Str: 4 XL: 1 Next: 70% Magic: 3/3 EV: 11 Int: 17 God: Gold: 7 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Potions c - 2 potions of invisibility Skills: + Level 1.2 Short Blades + Level 2.3 Dodging + Level 4.5 Stealth + Level 2.0 Spellcasting + Level 4.5 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You closely miss the jackal. The jackal bites you but does no damage. The kobold hits you but does no damage. The jackal closely misses you. You hit the jackal but do no damage. The kobold barely misses you. You hit the jackal. The jackal is heavily wounded. The kobold hits you with a +0 dagger. The endoplasm freezes you. You are frozen. You resist. You hit the jackal. You kill the jackal! The jackal closely misses you. The jackal bites you. The endoplasm freezes you. You are frozen. You resist. * * * LOW HITPOINT WARNING * * * The kobold closely misses you. The jackal closely misses you. You are too injured to fight recklessly! The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The endoplasm attacks as it pursues you! The endoplasm misses you. The hobgoblin attacks as it pursues you! The hobgoblin misses you. You see here a jackal corpse. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal completely misses you. The jackal closely misses you. x2; The hobgoblin barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The hobgoblin attacks as it pursues you! The hobgoblin closely misses you. The jackal misses you. The jackal bites you but does no damage. The hobgoblin barely misses you. You hit the jackal. The jackal is heavily wounded. The jackal bites you. You die... .####### #.. #......... ..# #..##......[.. #.## #............. #..## #.(.........# ....####### #....[..# ... ##........## #.......#..# #..#####..####.hK†.....# ##..##..#...###.h)..#..## ##.##..##....h@gJ...(..# #.....###.#........##... ###...# #.#......†....## #....## #..........##.# #.#..##...#..#........$# .........#...####...#.# # ...###.#. ###.. #.^##... ..## #.#.. ..# #.## #.. ## #.# #..... ... .. You could see an endoplasm, 3 jackals, a hobgoblin and a kobold. Vanquished Creatures A hobgoblin (D:1) A jackal (D:1) 2 bats (D:1) A goblin (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Raedim the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 6 | D:1 | Noticed an iguana 6 | D:1 | Noticed a hound 6 | D:1 | Noticed a swamp worm 7 | D:1 | Noticed a wyvern 7 | D:1 | Noticed a black bear 112 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_rooms Action || total ---------------------------++------- Melee: Dagger || 20 Stab: Sleeping || 1 Armour: Skin || 19 Dodge: Dodged || 35