Seeded DCSS version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 12641001998038493241 (custom seed) 7502 Raedim the Cleaver (level 10, -10/84 HPs) Began as a Yellow Draconian Conjurer on Dec 11, 2025. Was a Believer of Makhleb. Mangled by a seven-headed hydra (11 damage) ... on level 8 of the Dungeon. The game lasted 00:16:23 (7153 turns). Raedim the Cleaver (Yellow Draconian Conjurer) Turns: 7153, Time: 00:16:23 Health: -10/84 AC: 14 Str: 14 XL: 10 Next: 95% Magic: 18/18 EV: 12 Int: 29 God: Makhleb [**....] Gold: 1572 SH: 0 Dex: 9 Spells: 15/20 levels left rFire . . . i - +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} rCold + + . (no offhand) rNeg + + . (no helmet) rPois . (no cloak) rElec . q - +1 pair of gloves rCorr + c - +0 pair of boots SInv + o - amulet of the acrobat Will ..... g - +6 ring of intelligence Stlth +++ d - ring "Guxaethra" {rC++ rN++ AC+4 Int+4} HPRegen 0.34/turn MPRegen 0.16/turn %: acrobat @: flying, mesmerised A: caustic breath, AC +7, unfitting armour, cold-blooded, acid resistance, armoured tail 1 a: Caustic Breath, Renounce Religion, Unleash Destruction You were on level 8 of the Dungeon. You worshipped Makhleb. Makhleb was pleased with you. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 1572 gold pieces. Inventory: Hand Weapons a - a +0 hand axe i - the +16 obsidian axe (weapon) {drain, demonic, Mesm ^Drain Fly SInv} (You found it on level 2 of the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. Missiles z - 2 throwing nets Armour c - a +0 pair of boots (worn) q - a +1 pair of gloves (worn) Jewellery d - the ring "Guxaethra" (worn) {rC++ rN++ AC+4 Int+4} (You acquired it on level 6 of the Dungeon) [ring of protection] rC++: It greatly protects you from cold. rN++: It greatly protects you from negative energy. AC+4: It affects your AC (+4). Int+4: It affects your intelligence (+4). g - a +6 ring of intelligence (worn) o - an amulet of the acrobat (worn) v - an amulet of faith y - a ring of protection from fire D - a ring of ice I - a ring of fire Wands w - a wand of mindburst (10) A - a wand of quicksilver (8) E - a wand of flame (13) Scrolls b - 2 scrolls of fog {unknown} e - a scroll of silence j - 2 scrolls of enchant weapon k - 2 scrolls of vulnerability m - a scroll of summoning r - 2 scrolls of amnesia s - 4 scrolls of identify C - 2 scrolls of noise {unknown} G - a scroll of blinking {unknown} H - a scroll of immolation {unknown} Potions f - a potion of curing {unknown} h - a potion of might {unknown} l - 3 potions of heal wounds {unknown} n - a potion of ambrosia {unknown} p - a potion of attraction {unknown} t - a potion of resistance {unknown} u - 2 potions of moonshine {unknown} x - 2 potions of enlightenment {unknown} B - 2 potions of lignification {unknown} Miscellaneous F - a +1 condenser vane Skills: + Level 6.4 Fighting * Level 8.2 Axes + Level 5.7 Dodging + Level 6.1 Stealth + Level 2.0 Shields + Level 5.6 Spellcasting + Level 7.0 Conjurations + Level 5.7 Forgecraft + Level 2.5 Fire Magic + Level 2.6 Invocations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Forge Blazeheart Gol Fire/Frge 32% N/A 11% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 100% 1d8 1% 1 Construct Spike Launche Frge 82% 2d6 1% 2 Searing Ray Conj 98% 2d8 1% 2 Launch Clockwork Bee Frge 41% N/A 1% 3 Summon Small Mammal Summ 32% N/A 6% 1 Call Imp Summ 16% N/A 9% 2 Ensorcelled Hibernation Hex/Ice 16% N/A 9% 2 Fulminant Prism Conj/Alch 14% 3d9 14% 4 Iskenderun's Mystic Bla Conj/Tloc 28% 2d7 (+2d3 14% 4 Call Canine Familiar Summ 8% N/A 19% 3 Fugue of the Fallen Necr 8% N/A 19% 3 Forge Lightning Spire Air/Frge 24% 3d5 19% 4 Arcjolt Conj/Air 14% 1d24 36% 5 Anguish Hex/Necr 4% N/A 52% 4 Eringya's Surprising Cr Summ 8% N/A 52% 4 Freezing Cloud Conj/Ice/Air 10% 6-21 52% 5 Forge Phalanx Beetle Frge 20% N/A 65% 6 Hellfire Mortar Fire/Erth/Frge 12% 4d7 100% 7 Ozocubu's Refrigeration Ice 4% 4d8 100% 7 Maxwell's Capacitive Co Air 4% ∞ 100% 8 Polar Vortex Ice 4% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:5 Lair: D:8-11 Altars: Ashenzari Dithmenos Fedhas Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:7 [ Innate Abilities, Weirdness & Mutations You can breathe corrosive fumes. Your lurid yellow scales are hard. (AC +7) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You are resistant to acid. (rCorr) You have an armoured tail. Message History The five-headed hydra bites you. You slice one of the five-headed hydra's heads off! The four-headed hydra grows two more! You slice the six-headed hydra!! The six-headed hydra is heavily wounded. The six-headed hydra bites you but does no damage. The six-headed hydra bites you! The six-headed hydra bites you but does no damage. x4 You are too injured to fight recklessly! You are too injured to fight recklessly! You slice one of the six-headed hydra's heads off! The five-headed hydra grows two more! You slice the seven-headed hydra!! The seven-headed hydra is severely wounded. The seven-headed hydra completely misses you. The seven-headed hydra barely misses you. The seven-headed hydra bites you! The seven-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The seven-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The seven-headed hydra completely misses you. The seven-headed hydra closely misses you. Aiming: Caustic Breath Press: ? - help, Shift-Dir - straight line Aim: a seven-headed hydra (severely wounded, mesmerising, lightly drained, ally target, 96% to hit) You breathe a spray of caustic vapour. The acid spray hits the seven-headed hydra!! The acid corrodes the seven-headed hydra! The seven-headed hydra is almost dead. The seven-headed hydra bites you but does no damage. The seven-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The seven-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The seven-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The seven-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The seven-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The seven-headed hydra bites you! You die... . ###.##### . #######.......# ........#####.#### ........#P~~..~..# #.......#P~.†♣.♣.# #.......#~)~).♣..# ........#P~~.♣.♣.# ........#4~P.....# ..>.....#@###'''## #...##.##D)#.....# #§÷+.....# ########## # . . You could see a seven-headed hydra (mesmerising, corroded, drained, ally target) and a friendly chaos spawn (summoned). Vanquished Creatures A two-headed ogre (D:7) Maggie (D:7) A hornet (D:8) 2 dream sheep (D:8) 2 shadowghasts (D:7) A wraith (D:7) 6 yaks (D:8) An acid dragon (D:7) 3 sky beasts (D:7) An orc warrior (D:7) An ogre (D:4) 2 centaurs 3 kobold brigands (D:8) 5 bullfrogs 7 wights A marrowcuda (D:8) 3 killer bees (D:8) 2 howler monkeys (D:8) An electric eel (D:8) 4 bombardier beetles 7 hounds 4 orc priests 3 gnoll boudas (D:7) A sleepcap (D:6) 4 iguanas Natasha (thrice) (D:4) An orc wizard (D:4) 3 adders 8 gnolls A shadow imp (D:6) A white imp (D:7) 2 ufetubi A dart slug (D:1) A ribbon worm (D:2) 16 orcs 7 endoplasms 2 giant cockroaches 9 hobgoblins 8 jackals 3 quokkas 2 ball pythons 4 bats A frilled lizard (D:3) 7 goblins 5 kobolds 6 rats 158 creatures vanquished. Vanquished Creatures (collateral kills) An ugly thing (D:7) A troll (D:7) 2 yaks (D:8) Eustachio (D:4) A vampire mosquito (D:7) An ice beast (D:7) An ogre (D:5) 2 wights (D:7) 2 killer bees (D:8) 2 howler monkeys (D:8) An electric eel (D:8) A jelly (D:4) A crimson imp (D:6) A bombardier beetle (D:6) 2 orc priests A gnoll bouda (D:8) An iguana (D:6) 2 gnolls (D:2) 4 ufetubi A dart slug (D:5) 2 orcs (D:7) 2 hobgoblins (D:4) A jackal (D:5) 2 quokkas (D:4) A frilled lizard (D:3) A goblin (D:4) 38 creatures vanquished. Grand Total: 196 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Raedim the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 0 | D:1 | Noticed an ice dragon 0 | D:1 | Noticed an ice dragon 1 | D:1 | Noticed an ice dragon 2 | D:1 | Noticed an ice dragon 4 | D:1 | Noticed a golden dragon 4 | D:1 | Noticed an ice dragon 6 | D:1 | Noticed an orb of fire 7 | D:1 | Noticed a tentacled monstrosity 9 | D:1 | Noticed a tentacled monstrosity 11 | D:1 | Noticed a shadow dragon 11 | D:1 | Noticed an orb of fire 13 | D:1 | Noticed a golden dragon 15 | D:1 | Noticed an iron dragon 15 | D:1 | Noticed a tentacled monstrosity 17 | D:1 | Noticed an iron dragon 17 | D:1 | Noticed a tentacled monstrosity 19 | D:1 | Noticed an orb of fire 19 | D:1 | Noticed a tentacled monstrosity 21 | D:1 | Noticed an iron dragon 168 | D:1 | Reached XP level 2. HP: 18/20 MP: 0/5 813 | D:1 | Reached skill level 1 in Fighting 924 | D:1 | Reached skill level 1 in Axes 924 | D:1 | Reached XP level 3. HP: 28/28 MP: 2/6 1786 | D:2 | Found a radiant altar of Vehumet. 1812 | D:2 | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 1816 | D:2 | Got the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 2135 | D:2 | Reached XP level 4. HP: 35/35 MP: 7/7 2418 | D:3 | Reached skill level 2 in Axes 2675 | D:3 | Reached XP level 5. HP: 37/41 MP: 8/8 2712 | D:3 | Found a hazy altar of Hepliaklqana. 3141 | D:4 | Noticed Natasha 3145 | D:4 | Killed Natasha 3303 | D:4 | Reached XP level 6. HP: 48/48 MP: 10/10 3318 | D:4 | Noticed Natasha 3322 | D:4 | Killed Natasha 3417 | D:4 | Reached skill level 3 in Axes 3637 | D:4 | Noticed Eustachio 3646 | D:4 | Noticed Natasha 3649 | D:4 | Killed Natasha 3650 | D:4 | Killed Eustachio 3651 | D:4 | Your scales start taking on a lurid yellow colour. 3651 | D:4 | Reached XP level 7. HP: 56/56 MP: 11/11 3651 | D:4 | Gained mutation: You are resistant to acid. (rCorr) [Yellow | Draconian growth] 3787 | D:4 | Found a bloodstained altar of Trog. 3787 | D:4 | Found a glowing golden altar of the Shining One. 3956 | D:5 | Entered Level 5 of the Dungeon 4020 | D:5 | Found a staircase to the Ecumenical Temple. 4042 | D:5 | Reached skill level 5 in Conjurations 4052 | Temple | Entered the Ecumenical Temple 4163 | D:5 | Reached skill level 4 in Axes 4339 | D:5 | Reached skill level 1 in Forgecraft 4624 | D:6 | Reached XP level 8. HP: 63/63 MP: 13/13 4772 | D:6 | Identified 3 scrolls of acquirement 4808 | D:6 | Found a burning altar of Makhleb. 4818 | D:6 | Became a worshipper of Makhleb the Destroyer 4870 | D:6 | Reached skill level 5 in Axes 4887 | D:6 | Acquired 1118 gold pieces 4889 | D:6 | Acquired Xefeplo's Cyclopedia of the Constructed Boggart 4891 | D:6 | Acquired the ring "Guxaethra" {rC++ rN++ AC+4 Int+4} 5693 | D:7 | Found Jaedgh's Antique Armour Boutique. 5828 | D:7 | Reached XP level 9. HP: 72/72 MP: 15/15 5838 | D:7 | Noticed a purple ugly thing 5838 | D:7 | Noticed a two-headed ogre 5842 | D:7 | Killed a two-headed ogre 5843 | D:7 | Reached skill level 5 in Fighting 5843 | D:7 | Reached skill level 6 in Axes 5844 | D:7 | Reached skill level 5 in Stealth 5850 | D:7 | Killed a purple ugly thing 5852 | D:7 | Reached skill level 5 in Dodging 5853 | D:7 | Reached skill level 7 in Axes 5856 | D:7 | Reached skill level 5 in Spellcasting 5875 | D:7 | Learned a level 4 spell: Forge Blazeheart Golem 6084 | D:7 | Reached * piety under Makhleb 6085 | D:7 | Reached XP level 10. HP: 82/82 MP: 17/17 6163 | D:7 | Noticed Maggie 6169 | D:7 | Killed Maggie 6170 | D:7 | Reached skill level 1 in Fire Magic 6170 | D:7 | Reached skill level 1 in Invocations 6294 | D:7 | Reached skill level 5 in Forgecraft 6756 | D:8 | Reached skill level 1 in Shields 6915 | D:8 | Reached ** piety under Makhleb 6921 | D:8 | Reached skill level 8 in Axes 7146 | D:8 | Noticed a three-headed hydra 7153 | D:8 | HP: 3/84 [seven-headed hydra (9)] 7153 | D:8 | HP: 1/84 [seven-headed hydra (2)] 7153 | D:8 | Mangled by a seven-headed hydra Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_whats_in_store_for_you, layout_basic, minmay_bisected D:2: layout_basic, basic_altar, chequers_jeans, kennysheep_generic_room_15 D:3: layout_basic, nzn_hepliaklqana_mist_gate D:4: layout_gridville, gammafunk_temple_overflow_statue, uniq_natasha, uniq_eustachio D:5: layout_cave_pools, nicolae_overflow_hidden_temple, temple_statues D:6: layout_rooms, makhleb_grotto_becter, serial_aquarium, aquarium_bridge_square [aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_window_3, aquarium_window_2, aquarium_window_1, aquarium_window_1, aquarium_view_2c, aquarium_balcony_double_3 D:7: minmay_the_grid_square_5x5_3x3 [minmay_the_grid_square_5x5_inverted_slash, minmay_the_grid_square_5x5_checkered_sparse, minmay_the_grid_square_5x5_forky, minmay_the_grid_square_5x5_two, minmay_the_grid_square_5x5_megaprize_open, minmay_the_grid_square_5x5_detours, minmay_the_grid_square_5x5_beaten_path, minmay_the_grid_square_5x5_percent, minmay_the_grid_square_5x5_doubleslash], layout_loops_cross, nicolae_stop_n_shop_2, uniq_maggie D:8: layout_gridville, minmay_misc_feat_enclosed, serial_bayou_ford_a, hangedman_ranch Temple: hellmonk_temple_forest_ring Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Stealth | 2 3 4 5 6 | 6.1 Dodging | 2 3 4 5 | 5.7 Fighting | 1 2 3 4 5 6 | 6.4 Axes | 1 2 3 4 5 7 8 | 8.2 Spellcasting | 3 4 5 | 5.6 Conjurations | 5 6 7 | 7.0 Forgecraft | 1 3 4 5 | 5.7 Fire Magic | 2 | 2.5 Invocations | 2 | 2.6 Shields | 2 | 2.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 47 | | | || 47 Tailslap | 7 | 3 | 6 | 6 || 22 Broad axe | 6 | 44 | 95 | 79 || 224 Hand axe | 3 | | | || 3 Punch | 1 | | | || 1 Cast: Magic Dart | 76 | | | || 76 Forge Blazeheart | | | | 1 || 1 Ability: Caustic Breath | | | 2 | 1 || 3 Use: Potion | 2 | | | || 2 Scroll | 2 | | 10 | || 12 Stab: Sleeping | 1 | 7 | 7 | 3 || 18 Armour: Skin | 80 | 18 | 73 | 84 || 255 Dodge: Dodged | 81 | 29 | 66 | 96 || 272