Seeded DCSS version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 12358004965579557975 (custom seed) 20 Raedim the Tinkerer (level 2, 22/22 HPs) Began as a Mountain Dwarf Forgewright on Dec 12, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:05:01 (1576 turns). Raedim the Tinkerer (Mountain Dwarf Forgewright) Turns: 1576, Time: 00:05:02 Health: 22/22 AC: 2 Str: 12 XL: 2 Next: 58% Magic: 5/5 EV: 10 Int: 15 God: Gold: 46 SH: 0 Dex: 8 Spells: 4/5 levels left rFire . . . f - +2 sling (freeze) rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons a - a +0 hammer f - a +2 sling of freezing (weapon) Armour b - a +0 robe (worn) Jewellery g - a ring of see invisible Scrolls d - a scroll of blinking e - a scroll of teleportation Potions c - a potion of magic Skills: + Level 0.6 Fighting + Level 1.0 Axes + Level 0.5 Armour - Level 1.3 Dodging - Level 1.4 Stealth + Level 0.7 Shields + Level 2.0 Spellcasting + Level 5.0 Forgecraft You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 64% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 32% 2d4 4% 2 Launch Clockwork Bee Frge 16% N/A 9% 3 Teleport Other Tloc 1% N/A 54% 3 Forge Blazeheart Golem Fire/Frge 9% N/A 61% 4 Forge Lightning Spire Air/Frge 9% 3d4 61% 4 Dispersal Tloc 0% N/A 100% 6 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ? Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History As you read the scroll of identify, it crumbles to dust. e - a scroll of teleportation As you read the scroll of identify, it crumbles to dust. h - a scroll of noise As you read the scroll of noise, it crumbles to dust. You hear a loud clanging noise! Why would you want to do that? Why would you want to do that? You enter the shallow water. Moving in this stuff is going to be slow. Your unstable footing causes you to fumble your attack. You hit the plant. The plant begins to die. The plant is lightly damaged. Your unstable footing causes you to fumble your attack. Your unstable footing causes you to fumble your attack. You hit the plant. The plant begins to die. The plant is lightly damaged. A nearby plant withers and dies. A nearby plant withers and dies. Done exploring. There is a stone staircase leading down here. You see here a +0 dagger. You see here a +2 sling of freezing. f - a +2 sling of freezing You unwield your +0 hammer. Your +2 sling of freezing is covered in frost. f - a +2 sling of freezing (weapon) You see here a hobgoblin skeleton. You see here a bat skeleton. You see here a rat skeleton. There is an empty arch of ancient stone here. Done exploring. You enter the shallow water. Moving in this stuff is going to be slow. You see here a +0 dagger. Okay, then. Done exploring. Done exploring. Done exploring. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ≈~~P~~~~♣♣..##.....# ≈≈≈~♣P~~~~..####...### ≈≈~~~P~~~~..# #.....# ≈≈~~~~~~~~.######..#.# ≈~~~~~~~♣~...........# ~~P~~~~~♣.#######..#.# ~P~~~~♣♣♣..........#.# ~~PP♣♣~..########.##.# ♣~♣.♣♣...#####..@....# ♣♣.............##.##.# .........########.##.# .##......# #.##.# .##......########.##.# .####................# .#.............##.#### ...##.##.#####.##.# #..##.##.# ##.##.# There were no monsters in sight! Vanquished Creatures 3 endoplasms (D:1) 4 giant cockroaches (D:1) 3 hobgoblins (D:1) A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) 2 goblins (D:1) 3 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Raedim the Mountain Dwarf Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 115 | D:1 | Found Fienan's Magic Scroll Boutique. 347 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/4 448 | D:1 | Reached skill level 5 in Forgecraft 508 | D:1 | Found a faded altar of an unknown god. 678 | D:1 | Reached skill level 1 in Axes 1576 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_loops_ring, shapermc_ecumenical_altar_totnotflames, serial_shops, nicolae_shop_relaxation, serial_bayou_lake_a Skill XL: | 1 2 | ---------------+-------+----- Forgecraft | 5 | 5.0 Spellcasting | 2 | 2.0 Axes | 1 | 1.0 Fighting | | 0.6 Armour | | 0.5 Dodging | | 1.3 Stealth | | 1.4 Shields | | 0.7 Action || total ---------------------------++------- Melee: Mace || 32 Cast: Kinetic Grapnel || 23 Use: Scroll || 4 Armour: Robe || 12 Dodge: Dodged || 21