Seeded DCSS version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 8521447317523543289 (custom seed) 121 Raedim the Conjurer (level 4, -1/35 HPs) Began as a Draconian Conjurer on Dec 12, 2025. Succumbed to a hornet's poison ... while paralysed by a hornet ... on level 4 of the Dungeon. The game lasted 00:04:12 (2407 turns). Raedim the Conjurer (Draconian Conjurer) Turns: 2407, Time: 00:04:13 Health: -1/35 AC: 8 Str: 11 XL: 4 Next: 76% Magic: 5/8 EV: 2 Int: 18 God: Gold: 180 SH: 0 Dex: 10 Spells: 7/8 levels left rFire . . . l - +0 hand axe (flame) rCold . . . i - +0 kite shield rNeg + . . h - +3 crown of vainglory {Majesty Ring++ ^Fragile Will+} rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . n - amulet of regeneration Will +.... j - ring of positive energy Stlth + (no ring) HPRegen 1.05/turn (no ring) MPRegen 0.11/turn (no ring) %: no passive effects @: paralysed, lethally poisoned (-1 -> -7), slowed, glowing A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 180 gold pieces. Inventory: Hand Weapons b - a +0 war axe l - a +0 hand axe of flaming (weapon) Armour h - the +3 crown of vainglory (worn) {Majesty Ring++ ^Fragile Will+} (You found it on level 2 of the Dungeon) Majesty: You are bathed in light that prevents you from turning invisible. Whenever you enter a new floor, you announce yourself to nearby enemies and refuse to leave the floor again for some time. Ring++: You can equip two additional rings. ^Fragile: It will be destroyed if unequipped. Will+: It increases your willpower. i - a +0 kite shield (worn) Jewellery j - a ring of positive energy (worn) n - an amulet of regeneration (worn) Scrolls c - 3 scrolls of identify d - a scroll of vulnerability e - 2 scrolls of immolation f - a scroll of revelation g - 3 scrolls of teleportation m - a scroll of brand weapon {unknown} Potions a - a potion of magic k - a potion of might {unknown} Skills: + Level 1.2 Fighting + Level 1.0 Axes + Level 2.4 Dodging + Level 2.6 Stealth + Level 0.9 Shields + Level 2.6 Spellcasting + Level 4.4 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 13% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 19% 2 Mercury Arrow Conj/Alch 20% 2d6 43% 2 Launch Clockwork Bee Frge 2% N/A 94% 3 Fulminant Prism Conj/Alch 5% 3d7 97% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 97% 4 Eringya's Surprising Cr Summ 2% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The goblin shouts! You see here a scroll of teleportation. g - 3 scrolls of teleportation (gained 1) A goblin is nearby! You start putting on your amulet. You continue putting on your amulet of regeneration. x4 The goblin closely misses you. You continue putting on your amulet of regeneration. You block the goblin's attack. You finish putting on your amulet of regeneration. n - an amulet of regeneration (worn) The amulet throbs as it attunes itself to your uninjured body. You barely miss the goblin. You block the goblin's attack. You closely miss the goblin. You block the goblin's attack. The goblin misses you. You barely miss the goblin. The goblin closely misses you. You barely miss the goblin. Your tail-slap misses the goblin. The goblin hits you but does no damage. You hit the goblin. You burn the goblin. You kill the goblin! Things that are here: a +0 club; a goblin corpse A hornet comes into view. The hornet buzzes angrily. The magic dart hits the hornet but does no damage. The magic dart hits the hornet but does no damage. The magic dart hits the hornet. The hornet is lightly wounded. You hit the hornet. You burn the hornet. The hornet is lightly wounded. The hornet stings you! You suddenly lose the ability to move! The hornet barely misses you. An endoplasm comes into view. The hornet stings you! You are poisoned. You feel yourself slow down. You feel sick. The hornet stings you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! You feel as though you will be slow longer. You die... #.. #....# +... #....# #[.>##....# ##.........# +......)..<# #######....# .J##...##....# .............# ......y@.....+ .......##....# ....... #....# ..##... #....# . #+## #....# +.....# #.....# You could see a hornet and an endoplasm. Vanquished Creatures An orc wizard (D:3) Robin (D:3) 2 adders (D:3) 2 dart slugs 9 orcs (D:3) A ribbon worm (D:3) 4 endoplasms 3 giant cockroaches 5 hobgoblins 6 jackals A quokka (D:2) A ball python (D:1) 5 bats 2 frilled lizards (D:1) 13 goblins 4 kobolds 3 rats 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Raedim the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 210 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 1027 | D:2 | Found the +3 crown of vainglory {Majesty Ring++ ^Fragile | Will+} 1033 | D:2 | Got the +3 crown of vainglory {Majesty Ring++ ^Fragile | Will+} 1177 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/6 1750 | D:3 | Noticed Robin 1771 | D:3 | Killed Robin 1880 | D:3 | Reached XP level 4. HP: 30/34 MP: 7/7 2040 | D:3 | Reached skill level 1 in Fighting 2057 | D:3 | Reached skill level 1 in Axes 2401 | D:4 | Noticed a hornet 2405 | D:4 | Paralysed by a hornet for 3 turns 2407 | D:4 | Succumbed to a hornet's poison Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_rooms, chequers_serial_rivers_micro_b, grunt_decor_junction D:2: layout_loops_cross D:3: layout_loops_ring, uniq_robin D:4: minmay_polygon_palace, layout_gridville, temple_pool_b, serial_shops, nicolae_shop_bimaterial_pillars, minmay_misc_feat_rows Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.6 Dodging | 2 | 2.4 Fighting | 1 | 1.2 Axes | 1 | 1.0 Shields | | 0.9 Spellcasting | | 2.6 Conjurations | | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 62 | || 62 Tailslap | 9 | 7 || 16 Punch | 1 | || 1 War axe | 32 | || 32 Hand axe | 29 | 70 || 99 Cast: Magic Dart | 51 | 3 || 54 Use: Scroll | 4 | || 4 Potion | 1 | || 1 Armour: Skin | 112 | 63 || 175 Dodge: Dodged | 106 | 27 || 133 Block: Kite shield | 35 | 31 || 66