Dungeon Crawl Stone Soup version 0.34-a0-1959-ge88a74dfdf (webtiles) character file. Game seed: 16765164722028276137 310 Raedim the Trooper (level 6, -7/53 HPs) Began as a Draconian Fighter on Jan 7, 2026. Succumbed to a water moccasin's poison ... on level 4 of the Dungeon. The game lasted 00:03:52 (2501 turns). Raedim the Trooper (Draconian Fighter) Turns: 2501, Time: 00:03:52 Health: -7/53 AC: 6 Str: 22 XL: 6 Next: 18% Magic: 8/8 EV: 11 Int: 9 God: Gold: 175 SH: 4 Dex: 10 Spells: 8/8 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) b - +0 buckler rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.28/turn MPRegen 0.11/turn %: no passive effects @: lethally poisoned (-7 -> -37) A: AC +6, unfitting armour, cold-blooded, armoured tail 1, strong 1, MP-powered wands a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 175 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 buckler (worn) Scrolls c - 3 scrolls of identify {unknown} d - a scroll of fear {unknown} e - a scroll of vulnerability {unknown} j - a scroll of blinking {unknown} h - 2 scrolls of brand weapon {unknown} Potions m - a potion of might c - a potion of curing Skills: + Level 4.3 Fighting * Level 4.2 Axes + Level 3.5 Dodging + Level 3.9 Shields + Level 1.6 Spellcasting You had 8 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 38% 1 Construct Spike Launche Frge 0% 2d3 54% 2 Call Canine Familiar Summ 0% N/A 77% 3 Ozocubu's Armour Ice 0% N/A 77% 3 Airstrike Air 0% 2d(0-16) 99% 4 Anguish Hex/Necr 0% N/A 99% 4 Flame Wave Conj/Fire 0% 2d4 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Nemelex Xobeh Xom Shops: D:1 ? Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +6) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. You are strong. (Str +4, Int/Dex -1) You expend magic power (3 MP) to strengthen your wands. Message History The water moccasin bites you but does no damage. The water moccasin bites you. You barely miss the water moccasin. The water moccasin is heavily wounded. You feel very sick. The water moccasin closely misses you. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! You barely miss the water moccasin. The water moccasin is heavily wounded. You feel extremely sick. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! The water moccasin barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the water moccasin but do no damage. The water moccasin is heavily wounded. You feel extremely sick. You block the water moccasin's attack. The water moccasin misses you. You hit the water moccasin. Your tail-slap misses the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin closely misses you. You barely miss the water moccasin. You tail-slap the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! The water moccasin closely misses you. You miss the water moccasin. The water moccasin is severely wounded. You die... ### ...> ####..... #.S...... #@# #.# #.# #.# #.# #.# #.# #.# ###########.# You could see a water moccasin. Vanquished Creatures A black bear (D:4) An ogre (D:4) A clockroach (D:4) 3 gnolls (D:4) 2 adders A dart slug (D:2) An orc (D:4) A ribbon worm (D:3) 7 endoplasms 7 hobgoblins 8 jackals 3 quokkas 4 ball pythons 5 bats A frilled lizard (D:1) 14 goblins 5 kobolds 5 rats 70 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Raedim the Draconian Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 32 | D:1 | Reached XP level 2. HP: 13/26 MP: 2/2 107 | D:1 | Found Ovaam's Magic Scroll Boutique. 569 | D:1 | Reached XP level 3. HP: 26/31 MP: 3/3 1548 | D:2 | Found a sparkling altar of Nemelex Xobeh. 1819 | D:3 | Reached XP level 4. HP: 40/40 MP: 4/4 1958 | D:3 | You fall into a shaft and drop 1 floor! 1966 | D:4 | Encountered a black bear 1973 | D:4 | Killed a black bear 1974 | D:4 | Reached skill level 1 in Spellcasting 1974 | D:4 | Reached XP level 5. HP: 20/46 MP: 4/6 2071 | D:4 | Found a shimmering altar of Xom. 2107 | D:4 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 2107 | D:4 | Gained mutation: You are strong. (Str +4, Int/Dex -1) | [potion of mutation] 2213 | D:4 | Encountered an ogre 2220 | D:4 | Killed an ogre 2221 | D:4 | Reached XP level 6. HP: 7/53 MP: 6/8 2492 | D:4 | Encountered a water moccasin 2500 | D:4 | HP: 2/53 [poisoned by a water moccasin] 2501 | D:4 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: ms813_arrival_eye, layout_rooms, serial_shops, nicolae_shop_relaxation D:2: mumra_celtic_spiral_tile, layout_loops_ring, basic_altar D:3: layout_loops_cross, grunt_temple_overflow_holy_war, mainiacjoe_overflow_brackets, st_stairs_14, hangedman_decor_push, minmay_goblin_outpost D:4: layout_basic, mainiacjoe_overflow_24_doors Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 3 | 3.5 Axes | 3 4 | 4.2 Fighting | 4 | 4.3 Spellcasting | 1 | 1.6 Shields | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 121 | 44 || 165 Melee: War axe | 160 | 52 || 212 Tailslap | 11 | 2 || 13 Drink: Might | | 2 || 2 Curing | | 1 || 1 Brilliance | | 1 || 1 Attraction | | 1 || 1 Moonshine | | 1 || 1 Magic | | 1 || 1 Mutation | | 1 || 1 Stab: Sleeping | 3 | || 3 Armour: None | 93 | 40 || 133 Dodge: Dodged | 106 | 29 || 135 Block: Buckler | 36 | 15 || 51 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2574 | 2536 | 38 | 0 | 1966 | 4 | 643.5 | Dungeon | 2574 | 2536 | 38 | 0 | 1966 | 4 | 643.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 943 daAuts D:1: 728 daAuts D:4: 554 daAuts D:3: 347 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+