Dungeon Crawl Stone Soup version 0.34-a0-2102-g9c19a917d8 (webtiles) character file. Game seed: 816188541881053843 32 Raedim the Grave Robber (level 3, 0/26 HPs) Began as a Human Necromancer on Jan 26, 2026. Succumbed to a goblin's poison ... on level 2 of the Dungeon. The game lasted 00:02:38 (1357 turns). Raedim the Grave Robber (Human Necromancer) Turns: 1357, Time: 00:02:39 Health: 0/26 AC: 2 Str: 8 XL: 3 Next: 27% Magic: 6/6 EV: 11 Int: 15 God: Gold: 57 SH: 0 Dex: 15 Spells: 5/6 levels left rFire + . . (50%) d - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of protection from fire HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -20) A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons a - a +0 dagger d - a +0 short sword (weapon) Armour b - a +0 robe (worn) Jewellery c - a ring of protection from fire (worn) Potions g - a potion of magic w - 2 potions of heal wounds d - a potion of curing {unknown} f - a potion of resistance {unknown} j - a potion of moonshine {unknown} k - a potion of brilliance {unknown} l - a potion of haste {unknown} n - a potion of attraction {unknown} Skills: + Level 1.0 Fighting + Level 1.0 Armour - Level 2.0 Dodging + Level 2.3 Stealth - Level 0.2 Unarmed Combat + Level 2.2 Spellcasting + Level 4.2 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 28% 2d9 6% 2 Vampiric Draining Necr 14% 2d7 12% 3 Freeze Ice 4% 1d3 22% 1 Animate Dead Necr 14% N/A 36% 4 Martyr's Knell Necr/Summ 8% N/A 65% 4 Curse of Agony Necr 14% N/A 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ? Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The quokka is heavily wounded. The quokka bites you. The quokka twitches its whiskers. The quokka barely misses you. You completely miss the quokka. The quokka is heavily wounded. The quokka closely misses you. The goblin hits your soul wisp with a +0 dagger of venom. You hit the quokka. You kill the quokka! Your soul wisp closely misses the goblin. The goblin hits your soul wisp but does no damage. You hit the kobold. The kobold is severely wounded. Your soul wisp disappears in a puff of smoke! The kobold hits you with a +0 club. You hit the kobold. You kill the kobold! The goblin hits you with a +0 dagger of venom. You are lethally poisoned! Your Fighting skill increases to level 1! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger of venom (chance to affect: 64%) The goblin struggles to resist. You feel very sick. The ball python barely misses you. The ball python closely misses you. The goblin hits you with a +0 dagger of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. You hit the goblin. You kill the goblin! You die... #...# ... .?. ... .).# #g# #..# #g# #..# #S# #..# ### #@# #..# ..$.# #$# #..# ......#?###..# #..........<# ##.#..†.....# ###.###### #.# #.# #.# You could see a hobgoblin, a goblin and a ball python. Vanquished Creatures 4 endoplasms (D:1) 2 hobgoblins 3 quokkas 4 ball pythons (D:1) 2 bats (D:1) 3 frilled lizards (D:1) A goblin (D:2) A kobold (D:2) 2 rats (D:1) 22 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) An endoplasm (D:1) A hobgoblin (D:1) 2 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) A kobold (D:1) 3 rats 12 creatures vanquished. Grand Total: 34 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Raedim the Human Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 311 | D:1 | Reached XP level 2. HP: 16/20 MP: 1/5 368 | D:1 | Found a faded altar of an unknown god. 589 | D:1 | Found Opsaip's Magic Scroll Shoppe. 700 | D:1 | Reached skill level 1 in Armour 700 | D:1 | Reached XP level 3. HP: 20/25 MP: 4/6 1356 | D:2 | Reached skill level 1 in Fighting 1357 | D:2 | Succumbed to a goblin's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_basic, serial_shops, nicolae_shop_real_fake_doors, chequers_ecumenical_altar_island, minmay_surrounded D:2: minmay_angry_zag, layout_loops_ring, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Armour | 1 | 1.0 Fighting | 1 | 1.0 Dodging | | 2.0 Stealth | | 2.3 Unarmed Combat | | 0.2 Spellcasting | | 2.2 Necromancy | | 4.2 Action || total ---------------------------++------- Attack: Normal || 68 Melee: Dagger || 50 Short sword || 18 Cast: Soul Splinter || 25 Read: Identify || 1 Fear || 1 Immolation || 1 Poison || 1 Stab: Sleeping || 2 Armour: Robe || 54 Dodge: Dodged || 61 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1365 | 1313 | 52 | 300 | 757 | 2 | 682.5 | Dungeon | 1365 | 1313 | 52 | 300 | 757 | 2 | 682.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1333 daAuts D:2: 31 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+