Dungeon Crawl Stone Soup version 0.34-a0-2102-g9c19a917d8 (webtiles) character file. Game seed: 8001726789847723642 12 Raedim the Grave Robber (level 2, 0/19 HPs) Began as a Human Necromancer on Jan 26, 2026. Killed from afar by a dart slug (5 damage) ... with a slug dart ... on level 1 of the Dungeon. The game lasted 00:01:30 (361 turns). Raedim the Grave Robber (Human Necromancer) Turns: 361, Time: 00:01:31 Health: 0/19 AC: 2 Str: 8 XL: 2 Next: 33% Magic: 5/5 EV: 11 Int: 15 God: Gold: 23 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . (100%) c - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +0 dagger c - a +0 short sword (weapon) Armour b - a +0 robe (worn) Potions g - a potion of magic d - a potion of haste {unknown} Skills: + Level 0.2 Fighting + Level 0.5 Short Blades + Level 0.3 Armour + Level 2.1 Dodging + Level 2.2 Stealth + Level 2.0 Spellcasting + Level 4.0 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 26% 2d8 6% 2 Vampiric Draining Necr 13% 2d6 12% 3 Animate Dead Necr 13% N/A 38% 4 Curse of Agony Necr 13% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You barely miss the hobgoblin. The hobgoblin is almost dead. The bat barely misses you. The goblin hits you with a +0 dagger. The hobgoblin closely misses you. Your soul wisp barely misses the hobgoblin. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The hobgoblin hits you but does no damage. Your soul wisp barely misses the hobgoblin. You hit the hobgoblin. You kill the hobgoblin! The bat closely misses you. The bat hits your soul wisp but does no damage. The goblin misses you. The dart slug launches a dart at you. The slug dart misses you. Your soul wisp barely misses the bat. You closely miss the goblin. The bat misses you. The bat hits your soul wisp but does no damage. The goblin hits you with a +0 dagger. Your soul wisp completely misses the bat. You hit the goblin but do no damage. The bat hits you. The bat barely misses you. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The bat closely misses you. You hit the goblin. You kill the goblin! The bat misses your soul wisp. The dart slug misses you. You swap places with your soul wisp. The bat barely misses you. Your soul wisp touches the bat. You swap places with your soul wisp. The bat hits you but does no damage. Your soul wisp completely misses the bat. The dart slug barely misses you. The bat barely misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * Your soul wisp barely misses the bat. The dart slug launches a dart at you. The slug dart hits you. You die... ..........†...# ...........)..# ### ..............# #.< #...>......### ##.. #######..#...# #P.. #....$.......# ##.P #....*..%....# #P.P #.....b......# ##.. #....@w......# #P.. #.............. ##.. #............##. #P.. #............# ##.† #............+.. #P.. #............#...###.. #............# #...... #............ ####..) #...... You could see a dart slug, a bat (ally target) and a friendly soul wisp (summoned). Vanquished Creatures 2 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) 2 frilled lizards (D:1) A goblin (D:1) 2 kobolds (D:1) A rat (D:1) 10 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) 2 goblins (D:1) A quokka (D:1) A rat (D:1) 5 creatures vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Raedim the Human Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 173 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 361 | D:1 | Killed from afar by a dart slug Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_basic Action || total ---------------------------++------- Attack: Normal || 42 Melee: Dagger || 18 Short sword || 24 Cast: Soul Splinter || 10 Armour: Robe || 32 Dodge: Dodged || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 360 | 360 | 0 | 0 | 251 | 1 | 360.0 | Dungeon | 360 | 360 | 0 | 0 | 251 | 1 | 360.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 360 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+