Raedim Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -2, D:1) a +0 whip (7, -1, D:1) a +0 trident (16, -3, D:1) a rat skeleton (17, -2, D:1) a ball python skeleton (20, -7, D:1) a +0 dagger (29, 21, D:1) a +0 ring mail (29, 30, D:1) a hobgoblin skeleton (30, 28, D:1) a bat skeleton (31, -11, D:1) a hobgoblin corpse (skeletalised by now) (34, 26, D:1) a +0 buckler (35, 17, D:1) a +0 whip a +0 dagger a ball python skeleton a kobold skeleton (35, 19, D:1) a +0 club (37, 12, D:1) a +0 short sword (38, -8, D:1) a +0 hand axe (41, 19, D:1) a bat skeleton (44, 21, D:1) a +0 club a quokka skeleton (46, 12, D:1) a rat skeleton (46, 13, D:1) a rat skeleton (47, 4, D:1) a bat skeleton Level 2 of the Dungeon (0, 0, D:2) 4 atropa-tipped darts (1, -6, D:2) a scroll of vulnerability a rat corpse (2, -8, D:2) a frilled lizard corpse (2, -7, D:2) a +0 club a gnoll corpse (5, -11, D:2) a +0 hand axe (6, -4, D:2) a potion of heal wounds