Raedim Level 1 of the Dungeon (0, 15, D:1) a quokka corpse (skeletalised by now) (8, -15, D:1) a +0 dagger (8, -2, D:1) a +0 club (9, 13, D:1) a bat corpse (skeletalised by now) (13, -11, D:1) a +0 club (16, -21, D:1) a rat skeleton (18, -21, D:1) a +0 leather armour (18, 3, D:1) 5 poisoned darts (20, -17, D:1) a quokka skeleton (24, 0, D:1) a +0 dagger a +0 club a rat skeleton a goblin skeleton (24, 1, D:1) a rat skeleton (25, 1, D:1) a ball python skeleton (29, 0, D:1) a +0 robe (33, -15, D:1) a +0 club (34, -18, D:1) a +0 dagger (34, 2, D:1) a +0 dagger a kobold corpse (skeletalised by now) a quokka corpse (skeletalised by now) (38, -23, D:1) 2 poisoned darts (54, -8, D:1) a +0 ring mail (59, -28, D:1) a quill talisman (59, -11, D:1) 4 curare-tipped darts (67, -6, D:1) a +0 whip a kobold corpse (skeletalised by now) Level 2 of the Dungeon (8, -6, D:2) a +0 dagger a jackal skeleton (11, 2, D:2) a +0 dagger a +0 robe an orc skeleton (12, 19, D:2) a +0 spear (13, 1, D:2) 5 stones a +0 short sword (13, 2, D:2) a +0 short sword 2 boomerangs a bat skeleton (13, 16, D:2) a +0 short sword 5 stones (16, 13, D:2) a +0 club (16, 17, D:2) a +0 spear (23, 24, D:2) a +0 ring mail (26, 31, D:2) a +0 morningstar (28, 10, D:2) a rat skeleton (29, 24, D:2) a quill talisman (30, 12, D:2) a ball python skeleton (32, 10, D:2) a +0 mace (32, 38, D:2) a +0 club a goblin corpse (skeletalised by now) (36, 2, D:2) a rat corpse (skeletalised by now) (43, 30, D:2) a frilled lizard corpse (skeletalised by now) (51, 2, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Cegap's One-of-a-Kind Rings the ring of Jealousy {rC+ Will+ MP-5 Dex+5} (413 gold) [ring of protection from cold] rC+: It protects you from cold. Will+: It increases your willpower. MP-5: It affects your magic capacity (-5). Dex+5: It affects your dexterity (+5). the ring of Necaasog {rPois MP-5 Dex+5 Slay+4} (519 gold) [ring of slaying] rPois: It protects you from poison. MP-5: It affects your magic capacity (-5). Dex+5: It affects your dexterity (+5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). a +1 ring of evasion (unknown) (22 gold) a +7 ring of evasion (unknown) (726 gold) a +8 ring of strength (unknown) (605 gold) the ring of Gaumn {rF+ rN+} (374 gold) [ring of positive energy] rF+: It protects you from fire. rN+: It protects you from negative energy. the ring of Activism {rPois MP+9 Dex+2 RMsl} (543 gold) [ring of magical power] rPois: It protects you from poison. MP+9: It affects your magic capacity (+9). Dex+2: It affects your dexterity (+2). RMsl: It protects you from missiles. (0, 0, D:3) 3 poisoned darts (1, -27, D:3) a +0 trident (1, -26, D:3) a +0 leather armour (7, -27, D:3) a ball python corpse (skeletalised by now) (8, -3, D:3) a +0 flail of holy wrath (11, -6, D:3) a +0 dagger a kobold skeleton (13, -9, D:3) 4 stones a +2 short sword of venom a kobold skeleton (13, -7, D:3) 3 stones a +0 club (14, -9, D:3) a +0 trident (31, -28, D:3) a +0 ring mail (38, 4, D:3) a hobgoblin corpse (skeletalised by now) (40, -24, D:3) a +0 robe (42, -24, D:3) 5 curare-tipped darts (42, -22, D:3) a bat corpse (skeletalised by now) (42, -15, D:3) a rat corpse (skeletalised by now) (43, -13, D:3) an adder corpse (skeletalised by now) (44, -6, D:3) a hobgoblin corpse (skeletalised by now) (45, -7, D:3) a +0 hand axe Level 4 of the Dungeon (2, 11, D:4) an adder corpse (skeletalised by now) (4, 44, D:4) a +0 club (16, 29, D:4) a +0 flail (17, 17, D:4) a ball python skeleton (17, 18, D:4) a +0 chain mail a +0 leather armour a +0 mace a +0 whip an orc skeleton (18, 8, D:4) a hobgoblin corpse (skeletalised by now) (18, 45, D:4) a +0 short sword (27, 39, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (29, 39, D:4) a +0 dagger a +0 robe (33, -4, D:4) a +0 club a goblin corpse (skeletalised by now) (36, 20, D:4) a +0 flail of draining a +0 ring mail (37, 20, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 mace an orc corpse (skeletalised by now) (43, 0, D:4) 2 potions of moonshine (47, 46, D:4) a +0 barding (48, 32, D:4) 6 poisoned darts (54, 40, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (21, -8, D:5) a jackal skeleton (25, -4, D:5) a +1 hand axe of flaming a +0 ring mail an orc corpse (skeletalised by now) (28, -21, D:5) the +3 scale mail "Aduigo" {rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (40, -7, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 club a +0 dagger a +0 robe an orc corpse (skeletalised by now) (0, 1, D:6) a +0 flail an orc corpse (skeletalised by now) (0, 2, D:6) a +0 club a +0 ring mail (1, 2, D:6) a +0 dagger a +0 robe (6, -24, D:6) a +0 buckler (9, -5, D:6) a +0 ring mail (12, -12, D:6) the +5 chain mail of Starshine {^Contam rC- Will+++ Dex+4 SInv} ^Contam: It causes magical contamination when unequipped. rC-: It makes you vulnerable to cold. Will+++: It greatly increases your willpower. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. It cannot be enchanted further. (13, 1, D:6) a hound corpse (skeletalised by now) (15, -29, D:6) a +0 war axe (18, -7, D:6) a +0 hand axe (19, -7, D:6) a +0 flail (21, -35, D:6) a black bear corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 mace a +0 leather armour (0, 1, D:7) a +0 dagger a +0 ring mail a +0 hand axe a +0 club a +0 ring mail an orc corpse (18, 11, D:7) a bullfrog skeleton (22, -8, D:7) 5 poisoned darts (24, -16, D:7) a +0 flail a +2 dagger of flaming a +0 robe (24, -15, D:7) a +0 hand axe a +0 flail (24, 3, D:7) 4 curare-tipped darts (27, 0, D:7) a +0 great sword (29, 25, D:7) a potion of heal wounds (31, -4, D:7) an iguana skeleton (31, 25, D:7) a +0 war axe the Ecumenical Temple