Dungeon Crawl Stone Soup version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 4625673918677136192 2 RagByTheBag the Vexing (level 1, 5/11 HPs) Began as a Poltergeist Enchanter on Mar 2, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:01:29 (81 turns). RagByTheBag the Vexing (Poltergeist Enchanter) Turns: 81, Time: 00:01:30 Health: 5/11 AC: 2 Str: 4 XL: 1 Next: 30% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . (100%) a - +1 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Potions i - 2 potions of invisibility Skills: + Level 1.1 Short Blades + Level 2.2 Dodging + Level 4.5 Stealth + Level 2.0 Spellcasting + Level 4.5 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Magic Dart Conj 4% 1d3 19% 1 Gloom Hex/Necr 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History As you open the door, it creaks loudly! You hear a shout! There is an open door here. You encounter a hobgoblin. The hobgoblin hits you. You closely miss the hobgoblin. You closely miss the hobgoblin. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin misses you. You hit the hobgoblin. You kill the hobgoblin! Found a stone staircase leading down. You encounter a kobold. It is wielding a +0 club. You don't know any spells. The kobold shouts! You closely miss the kobold. The kobold hits you but does no damage. You hit the kobold. The kobold is moderately wounded. The kobold closely misses you. You barely miss the kobold. The kobold is moderately wounded. The kobold closely misses you. You hit the kobold but do no damage. The kobold is moderately wounded. The kobold hits you with a +0 club. You barely miss the kobold. The kobold is moderately wounded. The kobold hits you with a +0 club. You hit the kobold. You kill the kobold! Things that are here: a +0 club; a kobold corpse Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #########.#### .. #... #....######.# #... ####....>...# #... #####.##...# ##.# ###....## # #.# #.......# ##.## ##.......+ #...# #......).# #.<.# #......@.# #...# #........# ##.## #........# #.# #........# ##.## #.##+#...# #.).# .. ##..# ....# #... #...# #.## ##### There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RagByTheBag the Poltergeist Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 81 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_basic Action || total ---------------------------++------- Attack: Normal || 12 Melee: Dagger || 12 Armour: None || 6 Dodge: Dodged || 4