Dungeon Crawl Stone Soup version 0.34.0-48-gc5ade0d5e9 (webtiles) character file. Game seed: 2994095771852809599 9 RagByTheBag the Grave Robber (level 2, -1/19 HPs) Began as a Mummy Necromancer on Mar 12, 2026. Slain by a gnoll ... wielding a +0 club (7 damage) ... on level 1 of the Dungeon. The game lasted 00:01:34 (338 turns). RagByTheBag the Grave Robber (Mummy Necromancer) Turns: 338, Time: 00:01:34 Health: -1/19 AC: 2 Str: 11 XL: 2 Next: 3% Magic: 1/6 EV: 11 Int: 14 God: Gold: 7 SH: 0 Dex: 12 Spells: 6/7 levels left rFire x . . (150%) c - staff of necromancy rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +0 dagger Armour b - a +0 robe (worn) Magical Staves c - a staff of necromancy (weapon) Scrolls c - a scroll of teleportation {unknown} Skills: + Level 1.6 Dodging + Level 1.6 Stealth + Level 3.0 Spellcasting + Level 4.2 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 62% 2d11 6% 2 Vampiric Draining Necr 31% 2d8 12% 3 Animate Dead Necr 31% N/A 36% 4 Curse of Agony Necr 31% N/A 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History You feel a strong surge of power! The gnoll resists with significant effort. You swap places with your soul wisp. Your soul wisp barely misses the gnoll. The gnoll hits your soul wisp with a +0 club. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your soul wisp barely misses the gnoll. The gnoll barely misses your soul wisp. Your soul wisp touches the gnoll. The gnoll barely misses your soul wisp. Your soul wisp touches the gnoll but does no damage. The gnoll hits your soul wisp with a +0 club. Your soul wisp is destroyed! Your soul wisp disappears in a puff of smoke! Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (lightly wounded, chance to affect: 60%) You feel a strong surge of power! The gnoll resists with significant effort. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (lightly wounded, chance to affect: 60%) You feel a strong surge of power! The gnoll resists with significant effort. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club! Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (lightly wounded, not susceptible) You feel a strong surge of power! The gnoll resists with significant effort. You closely miss the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 club. The gnoll hits you with a +0 club! You die... #.#. #.#. #.. .?. #.# #.# #l# ## #j##.## #@#...#### #..†.....+ #.#...#### #.##.## #.# ## #.###### #).....# ######.# #.# #.# #.# You could see a gnoll and a frilled lizard. Vanquished Creatures A dart slug (D:1) 2 hobgoblins (D:1) A bat (D:1) A kobold (D:1) 5 creatures vanquished. Vanquished Creatures (collateral kills) A quokka (D:1) A ball python (D:1) 2 creatures vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RagByTheBag the Mummy Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 325 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/6 338 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_diablo_church, layout_loops_corners, serial_shops, nicolae_shop_peninsula, minmay_misc_feat_tiny Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.0 Dodging | | 1.6 Stealth | | 1.6 Necromancy | | 4.2 Action || total ---------------------------++------- Attack: Normal || 20 Melee: Staff || 11 Dagger || 9 Cast: Soul Splinter || 14 Armour: Robe || 7 Dodge: Dodged || 17