RagByTheBag Level 1 of the Dungeon [Shop] Emadat's Antique Armour Shoppe the +2 fire dragon scales of Daring {rF++ rC- rN++ Regen+ Dex+3 SInv} (2200 gold) rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. Regen+: It increases your rate of health regeneration. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It can be maximally enchanted to +8. a +3 ring mail of fire resistance (650 gold) a +0 leather armour (50 gold) a +0 ring mail (100 gold) a +0 buckler (112 gold) the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2} (1375 gold) Shroompunch: The cloak sometimes lashes out at its wearer's enemies, inflicting confusion with its spores. Gloves+: Your cloak can equip an additional pair of gloves. HP-10: It affects your health (-10). Str-2: It affects your strength (-2). Int-2: It affects your intelligence (-2). It cannot be enchanted further. the +0 plate armour of Noughts and Crosses {Rampage} (625 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. It can be maximally enchanted to +10. a +2 troll leather armour (675 gold) a +0 chain mail (150 gold) a +0 pair of gloves (112 gold) (7, 5, D:1) a +0 club a goblin skeleton (8, 12, D:1) a +0 scale mail (9, 4, D:1) a rat skeleton (9, 8, D:1) a ball python skeleton (11, 15, D:1) a +0 short sword (21, 16, D:1) a +0 scale mail (24, 0, D:1) a quokka skeleton (24, 1, D:1) a +0 short sword (27, 11, D:1) a +0 dagger a kobold corpse (skeletalised by now) (33, 5, D:1) a bat skeleton Level 2 of the Dungeon [Shop] Sikoaf's Distillery a potion of cancellation (unknown) (96 gold) 2 potions of heal wounds (192 gold) a potion of might (unknown) (48 gold) 2 potions of moonshine (unknown) (24 gold) a potion of haste (unknown) (120 gold) a potion of moonshine (unknown) (12 gold) [Shop] Ziufi's Antique Weapon Emporium a +0 quarterstaff (90 gold) a +0 club (9 gold) a +0 rapier (99 gold) the +2 mace of Upheaval {concuss, rPois SInv} (511 gold) rPois: It protects you from poison. SInv: It lets you see invisible. It can be maximally enchanted to +9. the +8 halberd of the Turnip {spect, rF+ Will+} (1252 gold) rF+: It protects you from fire. Will+: It increases your willpower. It can be maximally enchanted to +9. a +0 quarterstaff (90 gold) a +0 falchion (54 gold) (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (14, 8, D:2) a +0 robe (16, 14, D:2) an adder corpse (skeletalised by now) (21, 2, D:2) a rat skeleton (22, -10, D:2) a +0 robe (30, 16, D:2) a parchment of Foxfire (30, 27, D:2) a +0 mace (38, 7, D:2) a hobgoblin corpse (skeletalised by now) (41, 3, D:2) a bat corpse (skeletalised by now) (41, 13, D:2) a frilled lizard corpse (skeletalised by now) (45, 17, D:2) a +0 club (45, 21, D:2) a +0 spear (55, 20, D:2) a +0 club a kobold skeleton