Rallet Level 1 of the Dungeon (0, 0, D:1) a +0 whip a gnoll corpse (skeletalised by now) (6, -19, D:1) a +1 devious dagger a goblin corpse (8, -19, D:1) a bat corpse (20, -24, D:1) a bat corpse (skeletalised by now) (25, -20, D:1) a quokka corpse (skeletalised by now) (25, -19, D:1) a +0 whip a gnoll corpse (skeletalised by now) (27, 19, D:1) a +0 short sword 5 stones (29, -12, D:1) a ball python skeleton (30, -9, D:1) a hobgoblin skeleton (31, -19, D:1) a +0 dagger a stone (35, -33, D:1) a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (35, -17, D:1) a +0 robe (40, -6, D:1) a +0 dagger 5 stones a kobold skeleton (46, -3, D:1) a quokka corpse (skeletalised by now) (46, 0, D:1) a +0 club (47, -1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (50, -9, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (13, 0, D:2) a throwing net (13, 2, D:2) a +0 dagger (18, 5, D:2) a hobgoblin corpse (20, 0, D:2) the scarf of the Necropolis {Repulsion, rElec rN+ Int+2 Slay+2} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (21, 4, D:2) a +0 short sword a kobold corpse (26, 0, D:2) a throwing net