Ramcam Level 1 of the Dungeon (0, 0, D:1) a +0 robe (0, 17, D:1) a +0 leather armour (3, 15, D:1) a jackal skeleton (4, 15, D:1) a jackal skeleton (5, 13, D:1) a quokka skeleton (5, 14, D:1) a +0 club a potion of curing a kobold skeleton (6, 13, D:1) a +0 short sword (7, -6, D:1) a frilled lizard skeleton (7, -2, D:1) a +0 club (7, 13, D:1) a rat skeleton (8, -6, D:1) a frilled lizard skeleton (9, -14, D:1) a +0 short sword a kobold skeleton (9, -5, D:1) a ball python skeleton (9, 12, D:1) a quokka skeleton (10, 12, D:1) a +0 whip a kobold skeleton (18, -18, D:1) a +0 robe (25, -9, D:1) a +0 club a kobold corpse (skeletalised by now) (25, 19, D:1) a ball python corpse (skeletalised by now) (26, 18, D:1) a ball python corpse (skeletalised by now) (26, 19, D:1) a ball python corpse (skeletalised by now) (31, 12, D:1) a +0 hand axe (35, -13, D:1) a hobgoblin skeleton (35, 1, D:1) a bat skeleton (36, -12, D:1) a +0 dagger (38, -19, D:1) a parchment of Martyr's Knell a +0 spear (38, -1, D:1) a +0 club a kobold skeleton (42, 16, D:1) a +0 sling (46, 4, D:1) a +0 whip a kobold skeleton (52, 21, D:1) a +0 club a goblin skeleton Level 2 of the Dungeon (0, 0, D:2) 4 gold pieces (1, 5, D:2) a bat corpse (3, -6, D:2) a jackal corpse