Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 8532239526285834524 119 Randolf768 the Conjurer (level 4, -7/33 HPs) Began as a Draconian Conjurer on Mar 20, 2025. Mangled by v8mhqhg's ghost (11 damage) ... on level 3 of the Dungeon on Mar 21, 2025. The game lasted 00:10:40 (6344 turns). Randolf768 the Conjurer (Draconian Conjurer) Turns: 6344, Time: 00:10:41 Health: -7/33 AC: 8 Str: 12 XL: 4 Next: 74% Magic: 0/7 EV: 11 Int: 18 God: Gold: 37 SH: 0 Dex: 9 Spells: 2/8 levels left rFire . . . i - +2 flail (distort) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . d - +1 pair of gloves SInv . e - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons i - a +2 flail of distortion (weapon) Armour d - a +1 pair of gloves (worn) e - a +0 pair of boots (worn) Jewellery f - a ring of protection from fire Scrolls b - a scroll of identify g - a scroll of teleportation {unknown} Potions a - 2 potions of magic c - a potion of curing {unknown} h - a potion of might {unknown} Skills: + Level 0.1 Fighting + Level 2.5 Dodging + Level 2.1 Stealth + Level 1.0 Unarmed Combat + Level 2.6 Spellcasting + Level 5.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Summon Small Mammal Summ 8% N/A 17% 1 c - Searing Ray Conj 40% 2d5 3% 2 d - Soul Splinter Necr 8% N/A 17% 1 e - Apportation Tloc 4% N/A 17% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 44% 1d5 6% 1 Blink Tloc 4% N/A 26% 2 Call Imp Summ 4% N/A 26% 2 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Petrify Alch/Erth 2% N/A 86% 4 Irradiate Conj/Alch 5% 3d13 86% 5 Fulsome Fusillade Conj/Alch 5% (3-5)d6 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Portals: Abyss: D:3 Annotations: D:3 1 transporter, v8mhqhg's ghost, amateur MiBe Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Press: ? - help, Shift-Dir - straight line, f - ufetubus Aim: an ufetubus (heavily wounded, 63% to hit) The searing ray hits the ufetubus! You kill the ufetubus! (Press . to maintain the ray.) The shadow imp gestures at you. You barely resist. V8mhqhg's ghost (amateur Minotaur Berserker) comes into view. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - shadow imp Aim: a shadow imp (100% to hit) The magic dart hits the shadow imp. The shadow imp is lightly wounded. You barely miss the shadow imp. The shadow imp is lightly wounded. The shadow imp lashes its tail. The shadow imp hits you. You hit the shadow imp. The shadow imp is heavily wounded. The shadow imp blinks! The shadow imp closely misses you. The shadow imp barely misses you. You closely miss the shadow imp. The shadow imp is heavily wounded. V8mhqhg's ghost hits you! * * * LOW HITPOINT WARNING * * * The shadow imp hits you. * * * LOW HITPOINT WARNING * * * You hit the shadow imp. Space warps around the shadow imp. You kill the shadow imp! V8mhqhg's ghost hits you but does no damage. V8mhqhg's ghost hits you! You die... #. #.# #.# # #.## ###.# ##.# # +..####...######..###### #....................## #....................## #.......###..###.....## #..###.##©####.##....## #..#.###..###..$#....## .#### #.©#©.@W.......?#....## ....##..##...##....#.##....# #..#...#.### .####..##.... #......##. #.##.#...##..## #.##....##.#.#..##(##...## .. #....©#...##..###....## ## #.....#...∩#.........## ###...###.#^.##........## #.....#.. ...:#####....## You could see v8mhqhg's ghost. Vanquished Creatures 4 adders (D:2) A gnoll (D:3) A shadow imp (D:3) An ufetubus (D:3) 3 dart slugs A ball python (D:1) 8 endoplasms 2 giant cockroaches (D:1) 4 goblins 6 hobgoblins 4 jackals (D:1) 6 kobolds A quokka (D:1) 5 bats 2 frilled lizards (D:1) A rat (D:1) 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Randolf768 the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 431 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 1024 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/6 1167 | D:1 | Learned a level 1 spell: Summon Small Mammal 1170 | D:1 | Learned a level 2 spell: Searing Ray 1172 | D:1 | Learned a level 1 spell: Soul Splinter 1174 | D:1 | Learned a level 1 spell: Apportation 3182 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/7 6176 | D:3 | Reached skill level 1 in Unarmed Combat 6232 | D:3 | Found a transporter. 6240 | D:3 | Found a transporter. 6263 | D:3 | Found a one-way gate to the infinite horrors of the Abyss. 6267 | D:3 | Noticed an ancient zyme 6331 | D:3 | Reached skill level 5 in Conjurations 6337 | D:3 | Noticed v8mhqhg's ghost (amateur MiBe) 6344 | D:3 | Mangled by v8mhqhg's ghost Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_basic D:2: layout_loops_ring, corexii_corridor_pit, nrook_uturn D:3: layout_basic, fedhas_altar_fruit_tree, gammafunk_ghost_abyssal_escape, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.5 Stealth | 2 | 2.1 Unarmed Combat | 1 | 1.0 Conjurations | 5 | 5.0 Fighting | | 0.1 Spellcasting | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 72 | 5 || 77 Tailslap | 8 | || 8 Flail | | 6 || 6 Cast: Magic Dart | 47 | 1 || 48 Searing Ray | 14 | 17 || 31 Use: Potion | 2 | 2 || 4 Scroll | 2 | 1 || 3 Stab: Sleeping | 1 | || 1 Armour: Skin | 48 | 13 || 61 Dodge: Dodged | 52 | 11 || 63