Randolf768

Level 1 of the Dungeon
(0, 0, D:1)
  a +0 dagger
(1, -10, D:1)
  a ball python corpse (skeletalised by now)
(2, -11, D:1)
  a +0 dagger
  5 stones
(6, -1, D:1)
  a +0 club
  a +0 dagger of speed
  a goblin skeleton
(8, -1, D:1)
  a +0 short sword
  a kobold skeleton
(18, 7, D:1)
  4 stones
(23, 11, D:1)
  a bat skeleton
(29, 6, D:1)
  3 datura-tipped darts
(29, 10, D:1)
  a +0 ring mail
(40, 6, D:1)
  a rat corpse (skeletalised by now)
(42, -27, D:1)
  a +0 scale mail
(46, 9, D:1)
  a +0 club
(48, -21, D:1)
  5 stones
(53, -11, D:1)
  a frilled lizard corpse (skeletalised by now)
(60, -26, D:1)
  a ball python corpse (skeletalised by now)

Level 2 of the Dungeon
(0, 0, D:2)
  a +0 scale mail
(1, 19, D:2)
  a +0 club
  a stone
  a kobold corpse (skeletalised by now)
(4, -6, D:2)
  a +0 robe
(5, 32, D:2)
  a bat skeleton
  a rat skeleton
(13, 32, D:2)
  a hobgoblin skeleton
(15, -4, D:2)
  a +0 dagger
  a goblin corpse (skeletalised by now)
(15, 11, D:2)
  a bat corpse (skeletalised by now)
(17, 12, D:2)
  a hobgoblin corpse (skeletalised by now)
(18, 5, D:2)
  a +0 mace
(20, 13, D:2)
  6 stones
(24, 5, D:2)
  9 stones
(24, 31, D:2)
  a +0 flail
  a gnoll skeleton
(25, 32, D:2)
  a +0 whip
  a kobold skeleton
(25, 33, D:2)
  a +0 halberd
(26, 32, D:2)
  a +0 halberd
  a gnoll skeleton
(28, 21, D:2)
  a +0 ring mail
  a hobgoblin skeleton
(29, 4, D:2)
  a +0 hand axe
(35, 6, D:2)
  a bat corpse (skeletalised by now)
(39, 25, D:2)
  a +0 ring mail

Level 3 of the Dungeon
[Shop] Jehae's General Store
  the +0 toga "Victory" {*Victory Clar} (660 gold)
    *Victory:   When the wearer kills a threatening monster, it has a chance to
    gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a
    scroll or a potion with a hostile monster in sight, its bonuses reset to +0.
    Unequipping it also resets its bonuses to +0.
    Clar:       It protects you from confusion, rage, mesmerisation and fear.
  6 large rocks (99 gold)
  6 stones (6 gold)
  a potion of curing (33 gold)
  a maw talisman (330 gold)
  a +2 kite shield (181 gold)
  a +0 robe (7 gold)
  a ring of ice (275 gold)
(0, 0, D:3)
  a potion of lignification
(26, 25, D:3)
  the felid skeleton of Natasha
(27, 2, D:3)
  a frilled lizard corpse (skeletalised by now)
  a rat corpse (skeletalised by now)
(28, 2, D:3)
  a +2 dagger of venom
  5 stones
  a +0 club
  a kobold corpse (skeletalised by now)
  a goblin corpse (skeletalised by now)
(29, 2, D:3)
  a quokka corpse (skeletalised by now)
(30, 3, D:3)
  5 stones
(31, 6, D:3)
  a +0 pair of boots
(31, 36, D:3)
  a +0 hand axe
(39, 1, D:3)
  a +0 hand axe
(49, 30, D:3)
  a rat corpse (skeletalised by now)

Level 4 of the Dungeon
[Shop] Esenkepu's Antique Weapon Shop
  the +8 longbow "Zephyr" {speed, Dex+3 SInv} (1540 gold)
    Dex+3:      It affects your dexterity (+3).
    SInv:       It lets you see invisible.
  a +0 dagger (40 gold)
  a +0 whip (50 gold)
  a +3 spectral quarterstaff (540 gold)
  a +0 halberd (80 gold)
  a +3 glaive of freezing (574 gold)
  a +0 long sword (70 gold)
(10, 7, D:4)
  6 javelins
(14, -4, D:4)
  the blade talisman of Haupnuhi {rF+++ Str-2 Int+3}
    [blade talisman]
    
    Str-2:      It affects your strength (-2).
    Int+3:      It affects your intelligence (+3).
    rF+++:      It renders you almost immune to fire.
(20, -2, D:4)
  a +0 morningstar
(23, -3, D:4)
  a +0 spear
(24, 1, D:4)
  a scroll of blinking