Dungeon Crawl Stone Soup version 0.34.1-5-gfd259fce64 (webtiles) character file. Game seed: 14062524995941581491 1 Randolf768 the Tinkerer (level 1, 13/13 HPs) *EXPLORE* Began as a Coglin Forgewright on Nov 5, 2026. Got out of the dungeon alive. The game lasted 00:00:33 (64 turns). Randolf768 the Tinkerer (Coglin Forgewright) Turns: 64, Time: 00:00:33 Health: 13/13 AC: 2 Str: 10 XL: 1 Next: 20% Magic: 3/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . (100%) a - +0 hammer {Hachiro} rCold . . . (100%) c - +0 dagger {Fuyuko} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hammer (weapon) {Hachiro} c - a +0 dagger (offhand) {Fuyuko} Armour b - a +0 robe (worn) d - a +0 ring mail Scrolls c - a scroll of blinking {unknown} Potions g - a potion of magic Skills: + Level 0.1 Maces & Flails + Level 1.7 Dodging + Level 1.6 Stealth + Level 1.7 Spellcasting + Level 4.8 Forgecraft You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 56% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 28% 2d4 4% 2 Launch Clockwork Bee Frge 14% N/A 10% 3 Forge Blazeheart Golem Fire/Frge 7% N/A 65% 4 Forge Lightning Spire Air/Frge 7% 3d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Press ? for a list of commands and other information. Found a scroll labelled SEOLOIT XEL YLA. Found a staircase leading out of the dungeon. WARNING: ABOUT TO ENTER EXPLORE MODE! In explore mode, death is optional. Once you set a character to explore mode, you can't switch back. If you continue, your game will not be scored! Do you really want to enter explore mode? (Confirm with "explore".) Okay, then. Found three escape hatches in the floor. c - a scroll labelled SEOLOIT XEL YLA Found a dagger. Found a ring mail. You see here a +0 dagger. You encounter a ball python. You see here a +0 ring mail. d - a +0 ring mail You encounter a rat. There are monsters nearby! Found 14 gold pieces. You hit the ball python with your +0 hammer. The ball python is heavily wounded. You hit the ball python with your +0 dagger. The ball python completely misses you. The ball python closely misses you. You barely miss the ball python with your +0 hammer. The ball python is severely wounded. You completely miss the ball python with your +0 dagger. The ball python bites you but does no damage. The ball python completely misses you. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. You hit the ball python with your +0 hammer. You kill the ball python! The helpless rat fails to defend itself. You hit the rat with your +0 hammer. You kill the rat! No target in view! There is a staircase leading out of the dungeon here. You can't go down here! You have escaped! ################ #.............># #..#..#..#..#..### #................# #..............#.. #@............>##) #..............##. #...............#. #..#..#..#..#..... #.............>##. #################. #.. #.. #.. There were no monsters in sight! Vanquished Creatures A ball python (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Randolf768 the Coglin Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | Entered explore mode. 64 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_basic, shapermc_ecumenical_altar_mp_urbaneastern Action || total ---------------------------++------- Attack: Normal || 4 Melee: Mace || 4 Dagger || 2 Stab: Sleeping || 1 Armour: Robe || 3 Dodge: Dodged || 3