Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.34-a0-524-g117922889b Platform: unix Bits: 64 Game mode: seeded Tiles: online Seed: 17587633478194571366, deterministic pregen: 1 Version history: Game started: 0.34-a0-317-g87ee97bf79 0.34-a0-333-g740026549f 0.34-a0-461-gf09bc62600 0.34-a0-474-g92e3e6f1b1 0.34-a0-524-g117922889b Command line: /usr/games/crawl-git-117922889b -name RandomTiles -rc /dgldir/rcfiles/crawl-git/RandomTiles.rc -macro /dgldir/rcfiles/crawl-git/RandomTiles.macro -morgue /dgldir/morgue/RandomTiles/ -webtiles-socket /crawl-master/webserver/sockets/RandomTiles:2025-08-04.03:16:49.sock -await-connection -wizard RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 18 stack frames. /usr/games/crawl-git-117922889b(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5c2946a161de]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-117922889b(_Z13do_crash_dumpv+0x43a) [0x5c2946a242aa]: do_crash_dump() /usr/games/crawl-git-117922889b(_Z20crash_signal_handleri+0x1fa) [0x5c2946a166ba]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x42910) [0x743859242910]: /usr/games/crawl-git-117922889b(+0x46a197) [0x5c29469a7197]: /usr/games/crawl-git-117922889b(_ZN12melee_attack20check_unrand_effectsEv+0x69) [0x5c2946d52989]: melee_attack::check_unrand_effects() /usr/games/crawl-git-117922889b(_ZN12melee_attack16handle_phase_hitEv+0x272) [0x5c2946d61b72]: melee_attack::handle_phase_hit() /usr/games/crawl-git-117922889b(_ZN12melee_attack6attackEv+0x26d) [0x5c2946d6393d]: melee_attack::attack() /usr/games/crawl-git-117922889b(_Z11fight_meleeP5actorS0_Pbb+0x273) [0x5c2946b1ed33]: fight_melee(actor*, actor*, bool*, bool) /usr/games/crawl-git-117922889b(_Z19handle_monster_moveP7monster+0x21cd) [0x5c2946d9d69d]: handle_monster_move(monster*) /usr/games/crawl-git-117922889b(_Z15handle_monstersb+0xc10) [0x5c2946d9ea60]: handle_monsters(bool) /usr/games/crawl-git-117922889b(_Z12world_reactsv+0x142) [0x5c29471c3472]: world_reacts() /usr/games/crawl-git-117922889b(+0xc88a39) [0x5c29471c5a39]: /usr/games/crawl-git-117922889b(+0xc89565) [0x5c29471c6565]: /usr/games/crawl-git-117922889b(main+0x1f7) [0x5c294694af67]: /lib/x86_64-linux-gnu/libc.so.6(+0x280d0) [0x7438592280d0]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x89) [0x743859228189]: /usr/games/crawl-git-117922889b(_start+0x25) [0x5c294694ba55]: Trying to run gdb. GNU gdb (Ubuntu 14.0.50.20230907-0ubuntu1) 14.0.50.20230907-git Copyright (C) 2023 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x000074385930fbf7 in __GI___wait4 (pid=2192958, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x000074385930fbf7 in __GI___wait4 (pid=2192958, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00005c2946a1688c in call_gdb (file=0x7438593ff6c0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 2192767\000\000\000\000\000" #2 0x00005c2946a242c8 in do_crash_dump () at dbg-asrt.cc:673 t = 1754277463 dir = "/dgldir/morgue/RandomTiles/" name = "/dgldir/morgue/RandomTiles/crash-RandomTiles-20250804-031743.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x7438593ff6c0 <_IO_2_1_stderr_> #3 0x00005c2946a166ba in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x00005c29469a7197 in _WOE_melee_effects (attacker=, defender=0x5c294774f000 , mondied=) at /home/crawl-dev/dgamelaunch-config/crawl-build/crawl-git-repository/crawl-ref/source/art-func.h:862 verb = adv = #6 0x00005c2946d52989 in melee_attack::check_unrand_effects (this=0x7ffdedce6ed0) at melee-attack.cc:1726 died = #7 melee_attack::check_unrand_effects (this=0x7ffdedce6ed0) at melee-attack.cc:1714 died = #8 0x00005c2946d61b72 in melee_attack::handle_phase_hit (this=0x7ffdedce6ed0) at melee-attack.cc:939 hit_woke_orc = stop_hit = #9 0x00005c2946d6393d in melee_attack::attack (this=this@entry=0x7ffdedce6ed0) at melee-attack.cc:1658 cont = saved_gyre_name = "" _gensym_uw_1568 = {cleaner = {> = {}, = {static _M_max_size = 16, static _M_max_align = 8, _M_functor = {_M_unused = {_M_object = 0x7ffdedce6d20, _M_const_object = 0x7ffdedce6d20, _M_function_pointer = 0x7ffdedce6d20, _M_member_pointer = (void (std::_Undefined_class::*)(std::_Undefined_class * const)) 0x7ffdedce6d20, this adjustment 140728593182416}, _M_pod_data = " m\316\355\375\177\000\000\320n\316\355\375\177\000"}, _M_manager = 0x5c2946d52a20 >::_M_manager(std::_Any_data &, const std::_Any_data &, std::_Manager_operation)>}, _M_invoker = 0x5c2946d52810 >::_M_invoke(const std::_Any_data &)>}} ev = shield_blocked = conducts = {{conduct = NUM_CONDUCTS, pgain = 0, known = true, victim = std::unique_ptr = {get() = 0x0}, did_sanctuary = false}, {conduct = NUM_CONDUCTS, pgain = 0, known = true, victim = std::unique_ptr = {get() = 0x0}, did_sanctuary = false}, {conduct = NUM_CONDUCTS, pgain = 0, known = true, victim = std::unique_ptr = {get() = 0x0}, did_sanctuary = false}} #10 0x00005c2946b1ed33 in fight_melee (attacker=0x5c29477ce2e8 , defender=0x5c294774f000 , did_hit=0x0, simu=false) at fight.cc:605 melee_attk = { = {_vptr.attack = 0x5c2947548ee8 , attacker = 0x5c29477ce2e8 , defender = 0x5c294774f000 , responsible = 0x5c29477ce2e8 , attack_occurred = true, cancel_attack = false, did_hit = true, needs_message = true, attacker_visible = true, defender_visible = true, perceived_attack = true, obvious_effect = false, to_hit = 1500, damage_done = 1, special_damage = 0, aux_damage = 0, special_damage_flavour = BEAM_NONE, stab_attempt = false, stab_bonus = 0, ev_margin = 1, attk_type = AT_HIT, attk_flavour = AF_PLAIN, attk_damage = 36, weapon = 0x5c2947790be8 , damage_brand = SPWPN_NORMAL, wpn_skill = SK_AXES, art_props = {mData = {0 , 1, 0 }}, unrand_entry = 0x5c2947508590 , attacker_to_hit_penalty = 0, attack_verb = "bug", verb_degree = "", no_damage_message = "", special_damage_message = "", aux_attack = "", aux_verb = "", defender_shield = 0x5c2947750678 , simu = false, aux_source = "", kill_type = KILLED_BY_MONSTER}, attack_number = 0, effective_attack_number = 0, total_damage_done = 0, cleave_targets = empty std::__cxx11::list, cleaving = false, is_multihit = false, is_riposte = false, is_projected = false, is_bestial_takedown = false, charge_pow = 0, never_cleave = false, dmg_mult = 0, flat_dmg_bonus = 0, never_prompt = false, wu_jian_attack = WU_JIAN_ATTACK_NONE, wu_jian_number_of_targets = 1, attack_position = {x = 60, y = 13}, mutable_wpn = 0x5c2947790be8 , damage_type = DVORP_CHOPPING, is_special_mon_stab = false} nrounds = pos = {x = 61, y = 13} was_hostile = true effective_attack_number = 0 attack_number = 0 #11 0x00005c2946d9d69d in handle_monster_move (mons=0x5c29477ce2e8 ) at mon-act.cc:2353 new_target = 0x0 targ = entry = mmov = {x = 1, y = 0} disabled = old_energy = non_move_energy = old_pos = new_pos = {x = 61, y = 13} #12 0x00005c2946d9ea60 in handle_monsters (with_noise=true) at mon-act.cc:2789 mon = 0x5c29477ce2e8 oldspeed = tries = #13 0x00005c29471c3472 in world_reacts () at main.cc:2612 No locals. #14 0x00005c29471c5a39 in _input () at main.cc:1304 player_disabled = {was_disabled = false} #15 0x00005c29471c6565 in _launch_game () at main.cc:493 game_start = ccon = {cstate = false} #16 0x00005c294694af67 in _launch_game_loop () at main.cc:392 game_ended = false game_ended = ge = fe = #17 main (argc=13, argv=0x7ffdedce7ba8) at main.cc:342 echo = {prev_state = {value = maybe_bool::mbool_t::maybe, static maybe = {value = maybe_bool::mbool_t::maybe, static maybe = , static t = {value = maybe_bool::mbool_t::t, static maybe = , static t = , static f = {value = maybe_bool::mbool_t::f, static maybe = , static t = , static f = }}, static f = }}} [Inferior 1 (process 2192767) detached] Compilation info: <<<<<<<<<<< Compiled with GCC 13.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-117922889b/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-117922889b/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-117922889b/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 7, depth = 1 Level id: Shoals:1 Level build method = random_map_in_depth [depth 1], level layout type = shoals, absdepth0 = 15 Level vaults: regret_index_arboreal_archives layout_shoals Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (67, 22): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You become a ghost moth! Welcome, RandomTiles the Mountain Dwarf Fighter. Game seed: 17587633478194571366 (custom seed) Press ? for a list of commands and other information. Found a scroll labelled HATINAUKHU. Found two stairs. Unknown command. Unknown command. WARNING: ABOUT TO ENTER WIZARD MODE! If you continue, your game will not be scored! Do you really want to enter wizard mode? (Confirm with "wiz".) Enter Wizard Command (? - help): What level of the Shoals? (default 1, ? - help) A snapping turtle comes into view. The snapping turtle hisses angrily. Found a staircase back to the Lair. A centaur warrior comes into view. Enter Wizard Command (? - help): Mapping level. Enter Wizard Command (? - help): Detected 238 monsters. Found four items. A sphinx marauder, a merfolk aquamancer, 2 skysharks and 2 satyrs come into view. Press: ? - help, v - describe, . - travel, g - get item Item here: a riddle talisman. The floor. Press: ? - help, v - describe, . - travel The floor. Unknown command. Enter Wizard Command (? - help): You feel a rush of knowledge. Press: ? - help, v - describe, . - travel The floor. Unknown command. Search for what [? for help]? . Unknown command. Search for what [Enter for "."]? . Unknown command. Enter Wizard Command (? - help): You feel a rush of knowledge. Search for what [Enter for "."]? . Unknown command. Enter Wizard Command (? - help): Mapping level. Search for what [Enter for "."]? . Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Enter Wizard Command (? - help): Detected 238 monsters. Unknown command. Saving game... please wait. You become a ghost moth! Welcome back, RandomTiles the Mountain Dwarf Fighter. Game seed: 17587633478194571366 (custom seed) Press ? for a list of commands and other information. You don't know any spells. Enter Wizard Command (? - help): What monsters to dismiss (ENTER for all, "harmful", "mobile", "los" or a regex, "keepitem" to leave items)? Dismissed 238 monsters. Enter Wizard Command (? - help): Set all skills to what level? 27 Enter Wizard Command (? - help): Enter new experience level: Experience level set to 27. Enter Wizard Command (? - help): Healing. Enter Wizard Command (? - help): Memorise which spell? Cannot find that spell. Enter Wizard Command (? - help): Memorise which spell? Unknown command. Enter Wizard Command (? - help): Memorise which spell? Unknown command. Saving game... please wait. You cannot train any new skills! You become a ghost moth! Welcome back, RandomTiles the Mountain Dwarf Fighter. Game seed: 17587633478194571366 (custom seed) Press ? for a list of commands and other information. Unknown command. Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. You see here a riddle talisman. Enter Wizard Command (? - help): Enter monster name (or MONS spec) (? for help): A drude comes into view. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! The drude shouts! The drude hits you but does no damage. You block the drude's attack. The drude barely misses you. The drude hits you. Your doom draws closer. The drude hits you. Your doom draws closer. The drude hits you but does no damage. The drude misses you. You block the drude's attack. The drude misses you. The drude completely misses you. The drude misses you. The drude completely misses you. You block the drude's attack. x2 The drude barely misses you. x2; You block the drude's attack. The drude hits you but does no damage. You block the drude's attack. x2 The drude hits you. Your doom draws closer. You block the drude's attack. You block the drude's attack. x2; The drude hits you. Your doom draws closer. The drude barely misses you. The drude hits you but does no damage. You block the drude's attack. The drude hits you. Your doom draws closer. The drude hits you but does no damage. You block the drude's attack. The drude completely misses you. The drude barely misses you. You block the drude's attack. The drude misses you. The drude closely misses you. The drude hits you. Your doom draws closer. The drude closely misses you. You block the drude's attack. x2 You block the drude's attack. The drude hits you but does no damage. You block the drude's attack. The drude hits you but does no damage. You block the drude's attack. The drude hits you but does no damage. The drude closely misses you. You block the drude's attack. The drude hits you but does no damage. You block the drude's attack. x2 The drude hits you. Your doom draws closer. The drude misses you. The drude closely misses you. The drude hits you. Your doom draws closer. You block the drude's attack. You block the drude's attack. x2 The drude hits you but does no damage. You block the drude's attack. The drude misses you. The drude hits you. Your doom draws closer. You block the drude's attack. The drude completely misses you. The drude hits you but does no damage. You block the drude's attack. You block the drude's attack. The drude hits you but does no damage. The drude closely misses you. The drude misses you. You block the drude's attack. The drude hits you. Your doom draws closer. You block the drude's attack. The drude hits you. Doom befalls you.... You are stricken with the Bane of the Reckless. Unknown command. Saving game... please wait. You cannot train any new skills! You become a ghost moth! Welcome back, RandomTiles the Mountain Dwarf Fighter. Game seed: 17587633478194571366 (custom seed) Press ? for a list of commands and other information. You cannot train any new skills! You become a ghost moth! Welcome back, RandomTiles the Mountain Dwarf Fighter. Game seed: 17587633478194571366 (custom seed) Press ? for a list of commands and other information. Enter Wizard Command (? - help): What monsters to dismiss (ENTER for all, "harmful", "mobile", "los" or a regex, "keepitem" to leave items)? Dismissed 1 monster. Enter Wizard Command (? - help): What species would you like to be now? polt You feel ready to unleash a true cacophony. Your +0 scale mail falls away! Your Fighting skill decreases to level 26! Your base Long Blades skill decreases to level 26! Your base Axes skill decreases to level 26! Your base Staves skill decreases to level 26! Your Shields skill decreases to level 26! Your Spellcasting skill decreases to level 26! Your Conjurations skill decreases to level 26! Your Summonings skill decreases to level 26! Your Translocations skill decreases to level 26! Your Forgecraft skill decreases to level 26! Your Fire Magic skill decreases to level 26! Your Earth Magic skill decreases to level 26! Your Invocations skill decreases to level 26! Your Evocations skill decreases to level 26! Enter Wizard Command (? - help): What type of armour? fisti Fungal fisticloak (art val: 0, item val: 550) Something appears before you! d - the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2} You start haunting your armour. You continue haunting the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2}. x5 You finish haunting the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2}. You contemplate finding a nice dark corner to settle down. You aren't wearing any rings, amulets, or talismans. You start removing yourself from your armour. You continue removing yourself from the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2}. x5 You finish removing yourself from the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2}. Your thoughts feel a little more lonely. Enter Wizard Command (? - help): What type of armour? helmet +0 helmet What ego type? Something appears before you! Enter Wizard Command (? - help): What type of armour? helmet +0 helmet What ego type? Something appears before you! Enter Wizard Command (? - help): What type of armour? helmet +0 helmet What ego type? Something appears before you! Enter Wizard Command (? - help): What type of armour? helmet +0 helmet What ego type? Something appears before you! Enter Wizard Command (? - help): What type of armour? helmet +0 helmet What ego type? Something appears before you! Enter Wizard Command (? - help): What type of armour? helmet +0 helmet What ego type? Something appears before you! Enter Wizard Command (? - help): What type of armour? helmet +0 helmet What ego type? Something appears before you! Enter Wizard Command (? - help): What type of armour? helmet +0 helmet What ego type? Something appears before you! Enter Wizard Command (? - help): What type of armour? helmet +0 helmet What ego type? Something appears before you! Items here: [[[[[[[[[. e - a +0 helmet; f - a +0 helmet; g - a +0 helmet; h - a +0 helmet i - a +0 helmet; j - a +0 helmet; k - a +0 helmet; l - a +0 helmet m - a +0 helmet You start haunting your armour. You continue haunting your +0 helmet. x5 You finish haunting your +0 helmet. You start haunting your armour. You continue haunting your +0 helmet. x5 You finish haunting your +0 helmet. You start haunting your armour. You continue haunting your +0 helmet. x5 You finish haunting your +0 helmet. You start haunting your armour. You continue haunting your +0 helmet. x2 HP restored. You continue haunting your +0 helmet. x3 You finish haunting your +0 helmet. You start haunting your armour. You continue haunting your +0 helmet. x5 You finish haunting your +0 helmet. You start haunting your armour. You continue haunting your +0 helmet. x5 You finish haunting your +0 helmet. You start removing yourself from your armour. You continue removing yourself from your +0 helmet. x5 You finish removing yourself from your +0 helmet. You start haunting your armour. You continue haunting your +0 helmet. x5 You finish haunting your +0 helmet. Okay, then. Unknown command. You start removing yourself from your armour. You continue removing yourself from your +0 helmet. x5 You finish removing yourself from your +0 helmet. You start removing yourself from your armour. You continue removing yourself from your +0 helmet. x5 You finish removing yourself from your +0 helmet. You start haunting your armour. You continue haunting the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2}. x5 You finish haunting the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2}. You hear a chorus of tiny whispers in the back of your mind. You drop a +0 scale mail. You drop a +0 helmet. x3 Okay, then. You start removing yourself from your armour. You continue removing yourself from the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2}. x5 You finish removing yourself from the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2}. Your thoughts feel a little more lonely. You start haunting your armour. You continue haunting your +0 helmet. x5 You finish haunting your +0 helmet. Okay, then. You start haunting your armour. You continue haunting your +0 helmet. x5 You finish haunting your +0 helmet. You start removing yourself from your armour. You continue removing yourself from your +0 helmet. x5 You finish removing yourself from your +0 helmet. You start removing yourself from your armour. You continue removing yourself from your +0 helmet. x5 You finish removing yourself from your +0 helmet. You start haunting your armour. You continue haunting the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2}. x5 You finish haunting the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2}. You feel a sudden urge to sporulate. Unknown command. Saving game... please wait. You become a ghost moth! Welcome back, RandomTiles the Poltergeist Fighter. Game seed: 17587633478194571366 (custom seed) Press ? for a list of commands and other information. Enter Wizard Command (? - help): What type of armour? zongu Skull of Zonguldrok (art val: 28, item val: 600) Something appears before you! b - the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Enter Wizard Command (? - help): What type of armour? fisti Fungal fisticloak (art val: 0, item val: 550) Something appears before you! e - the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2} You start removing yourself from your armour. You continue removing yourself from your +0 buckler. x5 You finish removing yourself from your +0 buckler. You start haunting your armour. You continue haunting the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}. x5 You finish haunting the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}. A voice whispers, "Another aspirant of the Dark Ways? We shall bring them all to heel together!" You feel clever. You start haunting your armour. You continue haunting your +0 helmet. x5 You finish haunting your +0 helmet. Okay, then. Unknown command. Unknown command. You start removing yourself from your armour. You continue removing yourself from the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2}. x5 You finish removing yourself from the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2}. Your thoughts feel a little more lonely. Unknown command. You start haunting your armour. You continue haunting your +0 helmet. x5 You finish haunting your +0 helmet. You start haunting your armour. You continue haunting the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2}. x5 You finish haunting the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2}. You hear a chorus of tiny whispers in the back of your mind. HP restored. Unknown command. Enter Wizard Command (? - help): What type of armour? hat of pon Hat of Pondering (art val: 63, item val: 381) Something appears before you! j - the +3 hat of Pondering {Ponderous, Will+ MP+10 Int+5} Okay, then. You start removing yourself from your armour. You continue removing yourself from the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2}. x5 You finish removing yourself from the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2}. Your thoughts feel a little more lonely. Okay, then. You start removing yourself from your armour. You continue removing yourself from your +0 helmet. x5 You finish removing yourself from your +0 helmet. Okay, then. Unknown command. You start haunting your armour. You continue haunting your +0 helmet. x5 You finish haunting your +0 helmet. You start removing yourself from your armour. You continue removing yourself from your +0 helmet. x5 You finish removing yourself from your +0 helmet. You start haunting your armour. You continue haunting the +3 hat of Pondering {Ponderous, Will+ MP+10 Int+5}. x5 You finish haunting the +3 hat of Pondering {Ponderous, Will+ MP+10 Int+5}. You feel clever. You feel rather ponderous. Okay, then. You start removing yourself from your armour. You continue removing yourself from the +3 hat of Pondering {Ponderous, Will+ MP+10 Int+5}. x5 You finish removing yourself from the +3 hat of Pondering {Ponderous, Will+ MP+10 Int+5}. You feel your magic capacity decrease. That put a bit of spring back into your step. You start removing yourself from your armour. You continue removing yourself from the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}. x5 You finish removing yourself from the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}. A voice whispers, "How arrogant, to think that any shield could be mightier than the power of Zonguldrok!" You start haunting your armour. You continue haunting your +0 helmet. x5 You finish haunting your +0 helmet. You start haunting your armour. You continue haunting the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}. x5 You finish haunting the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}. A voice whispers, "I knew you could not resist the dark call for long." You feel clever. You start removing yourself from your armour. You continue removing yourself from your +0 helmet. x5 You finish removing yourself from your +0 helmet. You start haunting your armour. You continue haunting the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2}. x5 Magic restored. You finish haunting the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2}. You consider sprouting fruit. You start removing yourself from your armour. You continue removing yourself from the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2}. x5 You finish removing yourself from the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2}. Your thoughts feel a little more lonely. You start removing yourself from your armour. You continue removing yourself from the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}. x5 You finish removing yourself from the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}. A voice whispers, "I wasn't done with you!" You start haunting your armour. You continue haunting the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2}. x5 You finish haunting the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2}. You ponder forming a long-term relationship with algae. You start haunting your armour. You continue haunting the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}. x5 You finish haunting the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}. A voice whispers, "Finally..." You feel clever. You start removing yourself from your armour. You continue removing yourself from the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}. x5 You finish removing yourself from the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}. A voice whispers, "You'll be back again, mark my words...." You start removing yourself from your armour. You continue removing yourself from the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2}. x5 You finish removing yourself from the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2}. Your thoughts feel a little more lonely. You start haunting your armour. You continue haunting the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2}. x5 You finish haunting the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2}. You feel sentimental about mildew. Okay, then. Unknown command. Enter Wizard Command (? - help): What type of armour? war Gauntlets of War (art val: 40, item val: 475) Something appears before you! k - the +3 pair of gauntlets of War {Slay+5} You start haunting your armour. You continue haunting the +3 pair of gauntlets of War {Slay+5}. x5 You finish haunting the +3 pair of gauntlets of War {Slay+5}. You start haunting your armour. You continue haunting the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}. x5 You finish haunting the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}. A voice whispers, "I shall forgive your past transgressions, as long as you remember your place this time." You feel clever. You start haunting your armour. You continue haunting the +3 hat of Pondering {Ponderous, Will+ MP+10 Int+5}. x5 You finish haunting the +3 hat of Pondering {Ponderous, Will+ MP+10 Int+5}. You feel clever. You feel rather ponderous. Saving game... please wait. You become a ghost moth! Welcome back, RandomTiles the Poltergeist Fighter. Game seed: 17587633478194571366 (custom seed) Press ? for a list of commands and other information. Unknown command. Enter Wizard Command (? - help): Enter monster name (or MONS spec) (? for help): A +∞ Axe of Woe comes into view. What are your orders? t - Wail! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You wail for attention! The +∞ Axe of Woe hits you. The +∞ Axe of Woe fatallys mangle you. Ouch! That really hurt! Thought so. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34-a0-317-g87ee97bf79 0.34-a0-333-g740026549f 0.34-a0-461-gf09bc62600 0.34-a0-474-g92e3e6f1b1 0.34-a0-524-g117922889b Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 9, arena_suspended: 0 prev_cmd = CMD_WAIT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [RandomTiles] Species: Poltergeist Job: Fighter HP: 212/212; mods: 0/0 MP: 54/63; mod: 0 Stats: 16 15 9 Position: (61, 13), god: No God (0), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 50 | 26 | 28926 | 2437/2438 Short Blades | X | 0 | 0 | 27 | 20454 | 0/0 Long Blades | X | 1 | 0 | 26 | 24324 | 2049/2050 Axes | X | 1 | 0 | 26 | 28926 | 2437/2438 Maces & Flails | X | 0 | 0 | 27 | 34400 | 0/0 Polearms | X | 0 | 0 | 27 | 28927 | 0/0 Staves | X | 1 | 0 | 26 | 34399 | 2898/2899 Ranged Weapons | X | 0 | 0 | 27 | 34400 | 0/0 Throwing | X | 0 | 0 | 27 | 17200 | 0/0 Dodging | X | 0 | 0 | 27 | 20454 | 0/0 Stealth | X | 0 | 0 | 27 | 10227 | 0/0 Shields | X | 1 | 50 | 26 | 28926 | 2437/2438 Unarmed Combat | X | 0 | 0 | 27 | 40909 | 0/0 Spellcasting | X | 1 | 0 | 26 | 28926 | 2437/2438 Conjurations | X | 1 | 0 | 26 | 40908 | 3447/3448 Hexes | X | 0 | 0 | 27 | 12162 | 0/0 Summonings | X | 1 | 0 | 26 | 24324 | 2049/2050 Necromancy | X | 0 | 0 | 27 | 20454 | 0/0 Translocations | X | 1 | 0 | 26 | 24324 | 2049/2050 Forgecraft | X | 1 | 0 | 26 | 28926 | 2437/2438 Fire Magic | X | 1 | 0 | 26 | 28926 | 2437/2438 Ice Magic | X | 0 | 0 | 27 | 20454 | 0/0 Air Magic | X | 0 | 0 | 27 | 20454 | 0/0 Earth Magic | X | 1 | 0 | 26 | 28926 | 2437/2438 Alchemy | X | 0 | 0 | 27 | 20454 | 0/0 Invocations | X | 1 | 0 | 26 | 28926 | 2437/2438 Evocations | X | 1 | 0 | 26 | 28926 | 2437/2438 Spell bugs: Durations: Attributes: #49: 195 Mutations: cold resistance: 1 (innate) negative energy resistance: 3 (innate) torment resistance: 2 (innate) float: 1 (innate) formless: 2 (innate) trickster: 1 (innate) accursed: 1 (innate) Inventory bugs: Equipment: eq slot #1, inv slot #0: +0 rapier eq slot #4, inv slot #9: +3 hat of Pondering {Ponderous, Will+ MP+10 Int+5} eq slot #13, inv slot #11: +0 helmet eq slot #13, inv slot #5: +0 helmet eq slot #13, inv slot #6: +0 helmet eq slot #13, inv slot #7: +0 helmet eq slot #13, inv slot #3: +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2} eq slot #13, inv slot #3: +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2}(overflow) eq slot #5, inv slot #10: +3 pair of gauntlets of War {Slay+5} eq slot #2, inv slot #1: skull of Zonguldrok {Reaping Hat+ rN+ Int+4} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ..##P#P##.~##EP....###~≈≈≈≈≈≈≈≈≈≈ mI.....P...##...~..!##~~~≈≈≈≈≈≈≈≈ #PP##♣##PP###..~⌠~..##~~~≈≈≈≈≈≈≈≈ ......[..mP##...~...##.~~≈≈≈≈≈≈≈≈ ..##.#.##..##.~.....##~~~≈≈≈≈≈≈≈≈ ♣P.......P###.......##~~~≈≈≈≈≈≈≈≈ ##.♣+++#.## #.~~~~..##~~~~≈≈≈≈≈≈≈ ####III######~....~~##~~~~≈≈≈≈≈≈≈ ...........#...(@..###~~~~≈≈≈≈≈≈≈ #.P....c....#.~....##♣~~~~≈≈≈≈≈≈≈ #...........#....%..###~~~≈≈≈≈≈≈≈ #..........#...~.[.###~~~~~≈≈≈≈≈≈ .IP...F....?#......# #.~~~≈≈≈≈≈≈≈ ...?P...?~.#......~♣##..~≈≈≈≈≈≈≈≈ #############.~....~##~~~~≈≈≈≈≈≈≈ ####I'I######...~~~.##.~~~≈≈≈≈≈≈≈ .##.....##.♣#...~...##.c~~~≈≈≈≈≈≈ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< necropolis_difficulty: post_lair_d >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>