Seeded DCSS version 0.34-a0-79-g955a7a1ee1 (webtiles) character file. Game seed: 13703446178067940516 (custom seed) 0 RandomTiles the Shield-Bearer (level 1, 19/19 HPs) *WIZ* Began as a Mountain Dwarf Fighter on May 24, 2025. Quit the game on level 9 of the Dungeon. The game lasted 00:01:28 (92 turns). RandomTiles the Shield-Bearer (MDFi) Turns: 92, Time: 00:01:28 Health: 19/19 AC: 6 Str: 18 XL: 1 Next: 0% Magic: 1/1 EV: 8 Int: 8 God: No God 0 (0) Gold: 39 SH: 4 Dex: 9 Spells: 0/0 levels left rFire . . . a - +0 rapier rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: Build terrain, Set terrain to build, Clear terrain to floor You were on level 9 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) f - +0 fire dragon scales Wands e - a wand of warping (1) Potions d - 2 potions of might Skills: + Level 3.2 Fighting + Level 1.5 Short Blades + Level 3.2 Armour + Level 3.2 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Airstrike Air 0 (200) 2d(0-16) 100% 4 Forge Blazeheart Golem Fire/Frge 0 (100) N/A 100% 4 Detonation Catalyst Fire/Alch 0 (100) 2d2 100% 5 Plasma Beam Fire/Air 0 (200) 2x1d10 100% 6 Chain Lightning Conj/Air 0 (200) N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Orc (0/2) D:9 Temple: D:4-7 Lair: D:8-11 Altars: Elyvilon Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Detected 49 monsters. Found 26 gold pieces. 2 tengu warriors and 2 fire bats come into view. A tengu warrior is wielding a +1 long sword of electrocution. A tengu warrior is wielding a +0 long sword of electrocution. Press: ? - help, v - describe, . - travel Here: a fire bat (asleep) The floor. Unknown command. Unknown command. Press: ? - help, v - describe, . - travel Here: a tengu warrior, wielding a +1 long sword of electrocution, wearing a +0 leather armour and wearing a +0 buckler (asleep) The floor. Unknown command. Enter Wizard Command (? - help): What monsters to dismiss (ENTER for all, "harmful", "mobile", "los" or a regex, "keepitem" to leave items)? Dismissed 49 monsters. Found 19 gold pieces. Found the Encyclopedia of Floating Kindling. You pick up the Encyclopedia of Floating Kindling and begin reading... You add the spells Airstrike, Forge Blazeheart Golem, Detonation Catalyst, Plasma Beam and Chain Lightning to your library. Found a runed copper wand. e - a wand of warping (1) Found 13 gold pieces. Found 5 gold pieces. Found 10 gold pieces. Found fire dragon scales. You see here +0 fire dragon scales. f - +0 fire dragon scales You now have 10 gold pieces. Found 15 gold pieces. You now have 25 gold pieces (gained 15). Found 14 gold pieces. You now have 39 gold pieces (gained 14). Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##.#$......#...#.......#....... #..#.F.#...##.##.......+....... #..#####.#.....#......##..##... ##.....###.....##.##C.##..##... #$....#.#####..#.######..#.... ##.#....#...#....# #...#.... #....#.....#..#.# #[>.#.... ##.#....#...#.#..# #...#.... #$....#.#####@.#.# ##...#.## ##.....###........# ######## #..#####.#......### #. #......#......### #. ##b.........#.# #. ############## #. ## ## #. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RandomTiles the Mountain Dwarf Fighter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 0 | D:1 | Entered wizard mode. 0 | D:9 | Noticed a wolf 0 | D:9 | Noticed a wolf 0 | D:9 | Noticed Grum 0 | D:9 | Found a staircase to the Orcish Mines. 0 | D:9 | Found a white marble altar of Elyvilon. 0 | D:9 | Noticed a fire bat 0 | D:9 | Noticed a tengu warrior 0 | D:9 | Noticed a tengu warrior 0 | D:9 | Noticed a fire bat 10 | D:9 | Got the Encyclopedia of Floating Kindling 92 | D:9 | Quit the game Illustrated notes Levels and vault maps discovered: [+gen,+vis] D:1: evilmike_arrival_plus, layout_basic [+gen,-vis] D:2: layout_rooms [+gen,-vis] D:3: layout_loops_ring, hex_medium, kennysheep_generic_room_16, uniq_sigmund, uniq_jessica [+gen,-vis] D:4: layout_cave_pools, nicolae_yredelemnul_ghost_church, serial_shops, nicolae_shop_just_a_little_nook [+gen,-vis] D:5: layout_gridville, lemuel_round_altar, nicolae_figureground_pulse [+gen,-vis] D:6: layout_cave_pods [+gen,-vis] D:7: layout_basic, minmay_temple_entry_nine_rooms, uniq_maggie [+gen,-vis] D:8: layout_basic, mainiacjoe_overflow_paths, uniq_sprozz [+gen,+vis] D:9: layout_gridville, lemuel_doored_altar, orc_david_3, serial_rivers, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_e, chequers_serial_rivers_room_b, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_a, regret_index_guardbook_plasma_beam, uniq_grum [+gen,-vis] D:10 [+gen,-vis] D:11 [+gen,-vis] D:12 [+gen,-vis] D:13 [+gen,-vis] D:14 [+gen,-vis] D:15 [+gen,-vis] Temple: regret_index_temple_mists [+gen,-vis] Lair:1 [+gen,-vis] Lair:2 [+gen,-vis] Lair:3 [+gen,-vis] Lair:4 [+gen,-vis] Lair:5 [+gen,-vis] Swamp:1 [+gen,-vis] Swamp:2 [+gen,-vis] Swamp:3 [+gen,-vis] Swamp:4 [+gen,-vis] Shoals:1 [+gen,-vis] Shoals:2 [+gen,-vis] Shoals:3 [+gen,-vis] Shoals:4 [+gen,-vis] Snake:1 [+gen,-vis] Snake:2 [+gen,-vis] Snake:3 [+gen,-vis] Snake:4 [+gen,-vis] Spider:1 [+gen,-vis] Spider:2 [+gen,-vis] Spider:3 [+gen,-vis] Spider:4 [+gen,-vis] Slime:1 [+gen,-vis] Slime:2 [+gen,-vis] Slime:3 [+gen,-vis] Slime:4 [+gen,-vis] Slime:5 [+gen,-vis] Orc:1 [+gen,-vis] Orc:2 [+gen,-vis] Elf:1 [+gen,-vis] Elf:2 [+gen,-vis] Elf:3 [+gen,-vis] Vaults:1 [+gen,-vis] Vaults:2 [+gen,-vis] Vaults:3 [+gen,-vis] Vaults:4 [+gen,-vis] Vaults:5 [+gen,-vis] Crypt:1 [+gen,-vis] Crypt:2 [+gen,-vis] Crypt:3 [+gen,-vis] Tomb:1 [+gen,-vis] Tomb:2 [+gen,-vis] Tomb:3 [+gen,-vis] Depths:1 [+gen,-vis] Depths:2 [+gen,-vis] Depths:3 [+gen,-vis] Depths:4 [+gen,-vis] Hell [+gen,-vis] Dis:1 [+gen,-vis] Dis:2 [+gen,-vis] Dis:3 [+gen,-vis] Dis:4 [+gen,-vis] Dis:5 [+gen,-vis] Dis:6 [+gen,-vis] Dis:7 [+gen,-vis] Geh:1 [+gen,-vis] Geh:2 [+gen,-vis] Geh:3 [+gen,-vis] Geh:4 [+gen,-vis] Geh:5 [+gen,-vis] Geh:6 [+gen,-vis] Geh:7 [+gen,-vis] Coc:1 [+gen,-vis] Coc:2 [+gen,-vis] Coc:3 [+gen,-vis] Coc:4 [+gen,-vis] Coc:5 [+gen,-vis] Coc:6 [+gen,-vis] Coc:7 [+gen,-vis] Tar:1 [+gen,-vis] Tar:2 [+gen,-vis] Tar:3 [+gen,-vis] Tar:4 [+gen,-vis] Tar:5 [+gen,-vis] Tar:6 [+gen,-vis] Tar:7 [+gen,-vis] Zot:1 [+gen,-vis] Zot:2 [+gen,-vis] Zot:3 [+gen,-vis] Zot:4 [+gen,-vis] Zot:5 [+gen,-vis] Abyss:1 [+gen,-vis] Abyss:2 [+gen,-vis] Abyss:3 [+gen,-vis] Abyss:4 [+gen,-vis] Abyss:5 [+gen,-vis] Abyss:6 [+gen,-vis] Abyss:7 [+gen,-vis] Pan [+gen,-vis] Zig:1 [+gen,-vis] Zig:2 [+gen,-vis] Zig:3 [+gen,-vis] Zig:4 [+gen,-vis] Zig:5 [+gen,-vis] Zig:6 [+gen,-vis] Zig:7 [+gen,-vis] Zig:8 [+gen,-vis] Zig:9 [+gen,-vis] Zig:10 [+gen,-vis] Zig:11 [+gen,-vis] Zig:12 [+gen,-vis] Zig:13 [+gen,-vis] Zig:14 [+gen,-vis] Zig:15 [+gen,-vis] Zig:16 [+gen,-vis] Zig:17 [+gen,-vis] Zig:18 [+gen,-vis] Zig:19 [+gen,-vis] Zig:20 [+gen,-vis] Zig:21 [+gen,-vis] Zig:22 [+gen,-vis] Zig:23 [+gen,-vis] Zig:24 [+gen,-vis] Zig:25 [+gen,-vis] Zig:26 [+gen,-vis] Zig:27 [+gen,-vis] Bazaar [+gen,-vis] Trove [+gen,-vis] Sewer [+gen,-vis] Ossuary [+gen,-vis] Bailey [+gen,-vis] IceCv [+gen,-vis] Volcano [+gen,-vis] WizLab [+gen,-vis] Desolation [+gen,-vis] Gauntlet [+gen,-vis] Arena [+gen,-vis] Crucible [+gen,-vis] Necropolis Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 92 | 92 | 0 | 0 | 0 | 2 | 46.0 | Dungeon | 92 | 92 | 0 | 0 | 0 | 2 | 46.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:9: 92 daAuts