RandomTiles Level 1 of the Dungeon (1, -8, D:1) a frilled lizard corpse (skeletalised by now) (5, 2, D:1) a frilled lizard corpse (skeletalised by now) (12, 5, D:1) a bat corpse (skeletalised by now) (29, -4, D:1) a hobgoblin skeleton (30, -12, D:1) a kobold corpse (skeletalised by now) a bat corpse (skeletalised by now) (32, -11, D:1) a bat corpse (skeletalised by now) (32, -10, D:1) a goblin corpse (skeletalised by now) (46, -10, D:1) a frilled lizard corpse (skeletalised by now) (51, -14, D:1) a kobold corpse (skeletalised by now) (51, -3, D:1) a kobold corpse (skeletalised by now) (56, -10, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (6, 7, D:2) a rat corpse (skeletalised by now) (19, 16, D:2) a +3 heavy spear a +0 animal skin the hobgoblin skeleton of Robin (19, 18, D:2) a hobgoblin skeleton (20, 18, D:2) a hobgoblin skeleton a goblin skeleton (20, 19, D:2) a hobgoblin skeleton (21, 18, D:2) a goblin skeleton (22, 19, D:2) a goblin skeleton (25, 15, D:2) a +0 buckler a +0 scale mail Level 3 of the Dungeon Level 4 of the Dungeon (8, 1, D:4) a +0 scythe a +1 robe of fire resistance Level 5 of the Dungeon (41, 33, D:5) a +0 rapier a +0 leather armour (42, 32, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon Level 7 of the Dungeon (35, 17, D:7) a +2 short sword a +2 robe of cold resistance (35, 19, D:7) an orc skeleton Level 8 of the Dungeon (44, -26, D:8) 2 scrolls of noise a +0 helmet Level 9 of the Dungeon (20, 25, D:9) a kobold skeleton Level 10 of the Dungeon Level 11 of the Dungeon Level 12 of the Dungeon Level 1 of the Orcish Mines [Shop] Qaur's Jewellery Shoppe a ring of see invisible (unknown) (255 gold) the serpent talisman of Entitlement {*Silence rN+ Will+ SInv} (1632 gold) [serpent talisman] *Silence: It may silence you when you take damage. rN+: It protects you from negative energy. Will+: It increases your willpower. SInv: It lets you see invisible. an amulet of reflection (510 gold) the ring "Giffor" {Int+6 Dex+6} (945 gold) [ring of intelligence] Int+6: It affects your intelligence (+6). Dex+6: It affects your dexterity (+6). a ring of magical power (unknown) (340 gold) an amulet of faith (unknown) (680 gold) the inkwell talisman of Cuigosmen {rElec rC- rCorr Dex+5} (1462 gold) [inkwell talisman] rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Dex+5: It affects your dexterity (+5). a ring of protection from fire (unknown) (425 gold) the dragon-coil talisman of Miudgh Orphy {Will+ Stlth+} (2626 gold) [dragon-coil talisman] Will+: It increases your willpower. Stlth+: It makes you more stealthy. a ring of protection from cold (unknown) (425 gold) a ring of ice (unknown) (425 gold) [Shop] Zyle's Armour Shop a +0 chain mail (96 gold) a +0 robe (14 gold) a +0 chain mail (96 gold) a +0 plate armour (288 gold) a +0 chain mail (96 gold) [Shop] Vyanloc's Armour Shop a +0 robe (15 gold) a +0 leather armour of fire resistance (153 gold) a +0 ring mail (68 gold) a +2 leather armour of cold resistance (323 gold) a +0 kite shield (119 gold) a +0 robe (15 gold) a +0 scale mail (68 gold) [Shop] Geitoh's Antique Armour Shoppe a +0 scale mail (120 gold) a +0 troll leather armour (450 gold) a +0 robe (27 gold) a +0 ring mail (120 gold) a +0 ring mail (120 gold) a +0 pair of boots (135 gold) a +0 leather armour (60 gold) an orb of wrath (270 gold) a +0 robe (27 gold) Level 2 of the Orcish Mines [Shop] Symuarah's Weapon Boutique a +0 great sword (190 gold) a +0 giant spiked club (49 gold) a +0 sling (28 gold) a +0 arbalest (142 gold) a +0 war axe (66 gold) a +0 mace (57 gold) the +5 flail of the June-Bug {freeze, rElec SInv} (940 gold) rElec: It insulates you from electricity. SInv: It lets you see invisible. a +0 short sword (57 gold) [Shop] Caxkaema's Assorted Antiques the +12 glaive of Prune {freeze, Prune} (2550 gold) Prune: It halves damage taken while paralysed, petrified or unconscious. a +0 cloak (135 gold) the +7 flail of RandomTiles's Woe {vamp, rF+ rN+ Int+3 Dex+2} (2226 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). a condenser vane (1200 gold) a scroll of torment (285 gold) a potion of brilliance (120 gold) a +2 halberd of protection (504 gold) the ring of Gusausk {rPois rF+ rC- Int+2 Fire} (1212 gold) [ring of fire] rPois: It protects you from poison. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Int+2: It affects your intelligence (+2). Fire: It increases the power of your Fire spells. [Shop] Dasoa's Antique Armour Boutique a +0 robe of resistance (892 gold) a +0 scale mail (128 gold) a +0 leather armour (64 gold) a +0 pair of gloves (144 gold) a +0 pair of boots (144 gold) a +0 scale mail (128 gold) a +0 leather armour (64 gold) [Shop] Munapt's Antique Weapon Shop a +0 falchion (96 gold) a +0 halberd of freezing (294 gold) a +2 falchion of protection (499 gold) a +4 heavy spear (876 gold) a +0 battleaxe (320 gold) (0, 0, Orc:2) an orc skeleton (32, -16, Orc:2) an orc corpse (skeletalised by now) (34, -15, Orc:2) an orc corpse (skeletalised by now) (35, -16, Orc:2) a +3 vampiric great sword a +2 chain mail of fire resistance Level 1 of the Elven Halls [Shop] vending machine's Bug Emporium a +0 cloak of preservation (1 gold) the +5 battleaxe of Dung {drain, Dex+2} (1 gold) Dex+2: It affects your dexterity (+2). the ring of Surprise {rN+ MP+9} (1 gold) [ring of magical power] rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). the +9 staff of Olgreb {rPois∞} (1 gold) Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. the ring "Pofunkeu" {rCorr AC+4} (1 gold) [ring of protection] rCorr: It protects you from acid and corrosion. AC+4: It affects your AC (+4). [Shop] Bostro's Distillery a potion of berserk rage (unknown) (126 gold) (0, 0, Elf:1) a gold piece (0, 3, Elf:1) a potion of moonshine (36, -28, Elf:1) an elf skeleton Level 2 of the Elven Halls Level 3 of the Elven Halls (0, 0, Elf:3) an elf corpse (skeletalised by now) (8, -3, Elf:3) 26 gold pieces Level 1 of the Lair of Beasts Level 2 of the Lair of Beasts Level 3 of the Lair of Beasts [Shop] vending machine's Bug Shop a book of Dangerous Friends (1 gold) the +7 executioner's axe "Puok" {venom, rPois Str+2} (1 gold) rPois: It protects you from poison. Str+2: It affects your strength (+2). the staff of the Common Good {rPois rF+ Alch} (1 gold) [staff of alchemy] rPois: It protects you from poison. rF+: It protects you from fire. Alch: It increases the power of your Alchemy spells. the Spellbook of the Spellforged Blaze (1 gold) Spells Type Level a - Forge Lightning Spire Air/Forgecraft 4 b - Iskenderun's Battlesphere Conjuration/Forgecraft 4 c - Rending Blade Conjuration/Forgecraft 4 d - Ignite Poison Fire/Alchemy 4 e - Forge Blazeheart Golem Fire/Forgecraft 4 f - Fireball Conjuration/Fire 5 g - Hellfire Mortar Fire/Earth/Forgecraft 7 a book of Spatial Translocations (1 gold) Level 4 of the Lair of Beasts Level 5 of the Lair of Beasts (16, 13, Lair:5) the +0 helmet of Repulsion {rF+ rC+ rN+} rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Level 1 of the Spider Nest Level 2 of the Spider Nest [Shop] vending machine's Bug Emporium the +0 crystal plate armour of Baldness {rElec Str-5 Dex+2} (1 gold) rElec: It insulates you from electricity. Str-5: It affects your strength (-5). Dex+2: It affects your dexterity (+2). the Thoughts on Entranced Rubedo (1 gold) Spells Type Level a - Slow Hexes 1 b - Jinxbite Hexes 2 c - Confusing Touch Hexes 3 d - Tukima's Dance Hexes 3 e - Fulminant Prism Conjuration/Alchemy 4 the +0 pair of gloves of Qazlal {rN+ Str+3} (1 gold) rN+: It protects you from negative energy. Str+3: It affects your strength (+3). a book of Minor Magic (1 gold) a book of the Moon (1 gold) Level 3 of the Spider Nest Level 4 of the Spider Nest (10, -11, Spider:4) the +7 fire dragon scales of Dawn {rF++ rC- Slay+3} rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the +3 swamp dragon scales of Grot {rPois rCorr Int+3 Dex-5 Slay+2} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a +0 war axe Level 1 of the Vaults (4, -40, Vaults:1) a scroll of amnesia a ring of poison resistance (45, -36, Vaults:1) a dire elephant corpse (skeletalised by now) Level 2 of the Vaults (56, -14, Vaults:2) an amulet of regeneration Level 3 of the Vaults Level 4 of the Vaults (0, 0, Vaults:4) 20 gold pieces the Necropolis (0, 0, Necropolis) a silver javelin (4, 7, Necropolis) the +17 crystal plate armour of the Harp {rPois} rPois: It protects you from poison. (unseen) (4, 10, Necropolis) the +0 helmet of Impermeability {Dex+3} Dex+3: It affects your dexterity (+3). (unseen) (6, 5, Necropolis) 22 gold pieces (6, 12, Necropolis) 6 stones (9, 5, Necropolis) a book of Fire (9, 12, Necropolis) 2 potions of resistance (11, 7, Necropolis) a +0 ring mail (11, 10, Necropolis) a medusa talisman (30, 17, Necropolis) a box of beasts (inert) (30, 18, Necropolis) the +2 leather armour of Dice, Bag, and Bottle {Fly rC+ Str-2} Fly: It grants you flight. rC+: It protects you from cold. Str-2: It affects your strength (-2). (unseen) (31, 13, Necropolis) a boomerang (31, 14, Necropolis) 11 gold pieces (31, 15, Necropolis) 45 gold pieces (31, 17, Necropolis) a +0 vampiric lajatang (unseen) (31, 18, Necropolis) a -3 animal skin (31, 20, Necropolis) a book of Sloth (31, 21, Necropolis) a potion of moonshine (31, 22, Necropolis) a boomerang (56, 7, Necropolis) a potion of mutation (57, 5, Necropolis) a +0 arbalest (57, 6, Necropolis) a scroll of fear (57, 7, Necropolis) the ring of the Zebra {Fly rF+ rC- Fire} [ring of fire] Fly: It grants you flight. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Fire: It increases the power of your Fire spells. (unseen) (57, 8, Necropolis) a +0 quick blade of distortion (unseen) (57, 9, Necropolis) 10 gold pieces (58, 6, Necropolis) 54 gold pieces (58, 8, Necropolis) 2 potions of heal wounds