Seeded DCSS version 0.34-a0-617-gae34898536 (webtiles) character file. Game seed: 11591482684112731184 (custom seed) 0 RandomTiles the Shield-Bearer (level 1, 23/23 HPs) *WIZ* Began as a Gnoll Fighter on Aug 14, 2025. Quit the game on level 5 of the Realm of Zot. The game lasted 00:01:12 (0 turns). RandomTiles the Shield-Bearer (Gnoll Fighter) Turns: 0, Time: 00:01:13 Health: 23/23 AC: 7 Str: 15 XL: 1 Next: 0% Magic: 1/1 EV: 8 Int: 7 God: No God 0 (0) Gold: 0 SH: 5 Dex: 11 Spells: 0/0 levels left rFire . . . (100%) a - +0 rapier rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: Build terrain, Set terrain to build, Clear terrain to floor You were on level 5 of the Realm of Zot. You visited 2 branches of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 rapier (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Potions m - 2 potions of might Skills: + Level 6.4 Fighting + Level 4.4 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 0.0 Throwing + Level 6.4 Armour + Level 0.0 Dodging + Level 0.0 Stealth + Level 6.4 Shields + Level 0.0 Unarmed Combat + Level 0.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Forgecraft + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Alchemy + Level 0.0 Invocations + Level 0.0 Evocations + Level 0.0 Shapeshifting You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You become a ghost moth! Welcome, RandomTiles the Gnoll Fighter. Game seed: 11591482684112731184 (custom seed) Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Unknown command. Unknown command. WARNING: ABOUT TO ENTER WIZARD MODE! If you continue, your game will not be scored! Do you really want to enter wizard mode? (Confirm with "wiz".) Enter Wizard Command (? - help): What level of the Realm of Zot? (default 1, ? - help) Found an escape hatch in the ceiling. Found a stone staircase leading up. Enter Wizard Command (? - help): Mapping level. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##.....####.....##.# .##.....##.......+.# ..#.#...##.....^.### ....######......[# #....######.....### #...##..####...##.## .........#####+#...# ....##......#....#### ..#..##...#.##..@...## ###.##....#<...###...# ..#.#....##.####.....# ..###...##^%.#.......# ..#........###..<..### .##.....#.##.....### ##....###..#.....# #....###.......### ....####.......# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RandomTiles the Gnoll Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 1/1 0 | D:1 | Entered wizard mode. 0 | Zot:5 | Entered Level 5 of the Realm of Zot 0 | Zot:5 | Quit the game Illustrated notes Levels and vault maps discovered: [+gen,+vis] D:1: dpeg_chamrin_arrival_tetris, layout_basic, minmay_pentomino_r4 [+gen,-vis] D:2: layout_loops_ring, grunt_ministairs_7, uniq_terence, uniq_crazy_yiuf_cottage, uniq_sigmund, uniq_jessica, uniq_natasha [+gen,-vis] D:3: layout_basic, hellmonk_ecumenical_altar_defaced_shrine [+gen,-vis] D:4: layout_basic, nicolae_overflow_crystal_walls, nicolae_ru_sacrificial_ziggurat, serial_shops, shop, minmay_fractal_squares_gapless_5 [+gen,-vis] D:5: layout_loops_corners, okawaru_altar_gauntlet_db, index_necropolis_entry_repeat_visits, uniq_edmund [+gen,-vis] D:6: layout_cave_pods, led_sif_book, minmay_temple_entry_gardened_gates, small_statue_intersection [+gen,-vis] D:7: layout_loops_ring, kennysheep_ying_yang, fedhas_altar_3, zin_statuary, serial_shops, shop, enter_bailey_3, minmay_misc_feat_secret_circle, nicolae_stop_n_shop_2, minmay_shop_mayhem, uniq_maurice [+gen,-vis] D:8: layout_basic, st_stairs_7, uniq_grum [+gen,-vis] D:9: minmay_four_partial_circles, layout_rooms, eat_drink_and_be_merry_uskayaw, nemelex_altar_shiori, nicolae_hepliaklqana_monster_ancestors, grunt_ashenzari_visionary [grunt_ashenzari_visionary_swamp, grunt_ashenzari_visionary_snake], serial_rivers, chequers_serial_rivers_large_a, chequers_serial_rivers_large_b, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_b, nicolae_shop_gadgets [+gen,-vis] D:10: layout_big_octagon, mainiacjoe_overflow_surrounded_room, lair_entry_dummy, serial_column_ruins, column_ruins_open_tiny, column_ruins_columns_straight, column_ruins_columns_straight, column_ruins_open_tiny, column_ruins_grid_1, column_ruins_open_small, grunt_ministairs_14, hangedman_decor_points [+gen,-vis] D:11: layout_basic, kennysheep_small_spiral, nicolae_alphabet_shops, minmay_shattered_shrine [+gen,-vis] D:12: layout_roguey, erik_orc_1 [+gen,-vis] D:13: layout_loops_ring, uniq_rupert [+gen,-vis] D:14: layout_rooms, david_vaults_4, lemuel_flame_loot_1, uniq_nessos [+gen,-vis] D:15: hangedman_depths_entry_try_elsewhere_first, layout_loops_ring, serial_shops, shop, serial_glass, glass_columns_b, glass_columns_a, glass_columns_b, glass_columns_c, glass_columns_b, glass_columns_a, minmay_the_grid_square_5x5_3x3_mashed [minmay_the_grid_square_5x5_inset, minmay_the_grid_square_5x5_eight, minmay_the_grid_square_5x5_beaten_path, minmay_the_grid_square_5x5_tetrominoes, minmay_the_grid_square_5x5_megaprize_hollow, minmay_the_grid_square_5x5_pentomino_r, minmay_the_grid_square_5x5_half_checkered, minmay_the_grid_square_5x5_shrine2, minmay_the_grid_square_5x5_detours], uniq_agnes [+gen,-vis] Temple: hellmonk_temple_beads [+gen,-vis] Lair:1: layout_hall_layers, wander_river [+gen,-vis] Lair:2: layout_cellular_growth, alex1729_snake_entry_snake, nicolae_lair_flower_corridor [+gen,-vis] Lair:3: regret_index_tunnel_blossom, layout_loops_ring, alex1729_swamp_entry_worm_eleionoma, infiniplex_staircase_pool_2 [+gen,-vis] Lair:4: layout_hall_layers, tekkud_yamata_no_oroachi [+gen,-vis] Lair:5: grunt_lair_end_beastmaster, layout_loops_ring, minmay_slime_entry_oklob_open, special_room [special_room_mythical_zoo], gauntlet_entry_generic, st_stairs_4, grunt_megastairs_3 [+gen,-vis] Swamp:1: layout_falls_marsh, hangedman_swamp_ruin_wall, infiniplex_staircase_pool, uniq_frances [+gen,-vis] Swamp:2: layout_basic_swamp, evilmike_swamp_ruin_house_3, uniq_louise [+gen,-vis] Swamp:3: layout_falls_marsh, evilmike_swamp_ruin_house_4 [+gen,-vis] Swamp:4: grunt_swamp_rune_castle, layout_basic_swamp, nicolae_trove_entry_diagonal_crystal [+gen,-vis] Shoals:1 [+gen,-vis] Shoals:2 [+gen,-vis] Shoals:3 [+gen,-vis] Shoals:4 [+gen,-vis] Snake:1: layout_onion, basic_altar, grunt_megastairs_4, uniq_roxanne [+gen,-vis] Snake:2: layout_onion_interference, special_room, serial_shops, nicolae_shop_bimaterial_pillars, parchment_shop, uniq_asterion, uniq_aizul [+gen,-vis] Snake:3: layout_onion, nicolae_snake_gridmaze_big_u, grunt_ministairs_4 [+gen,-vis] Snake:4: grunt_snake_rune_pools, layout_misc_corridors, serial_shops, nicolae_square_shop, parchment_shop, uniq_nikola [+gen,-vis] Spider:1 [+gen,-vis] Spider:2 [+gen,-vis] Spider:3 [+gen,-vis] Spider:4 [+gen,-vis] Slime:1 [+gen,-vis] Slime:2 [+gen,-vis] Slime:3 [+gen,-vis] Slime:4 [+gen,-vis] Slime:5 [+gen,-vis] Orc:1: layout_caves, nicolae_shop_clearance [+gen,-vis] Orc:2: pf_orc_diabolical, layout_caves, uniq_donald [+gen,-vis] Elf:1: layout_loops_cross, serial_shops, shop, parchment_shop, serial_co_window_serial, co_window_corner_a, co_window_paths_b, co_window_cross_1, co_window_corner_a, co_window_cross_1, co_window_of_opportunity_a, co_window_paths_a, co_window_paths_c, co_window_broadway_a, co_window_corner_b, co_window_4corner_a, glass_columns_a, glass_columns_a, glass_columns_a [+gen,-vis] Elf:2: elven_hall_of_blades_hangedman_original [nicolae_blade_lattice], layout_geoelf_octagon, serial_shops, nicolae_shop_scrapyard, parchment_shop, portal_ice_cave_entry_pillars_1, moated_statue, uniq_jorgrun, uniq_saint_roka [+gen,-vis] Elf:3: minmay_elf_hall_not_hex, layout_loops_corners, nicolae_elf_variegated_diamond [+gen,-vis] Vaults:1: hangedman_vaults_stitches, nicolae_vaults_frosty_reception, v_alt_pattern_5, ontoclasm_vaults_chip, nicolae_vaults_network_quinsquares [nicolae_vaults_network_quincunx_subvault, nicolae_vaults_network_quincunx_subvault, nicolae_vaults_network_quincunx_subvault, nicolae_vaults_network_quincunx_subvault], v_misc_10, nicolae_vaults_diamond_2, nicolae_vaults_little_ls, layout_vaults_omnicross [+gen,-vis] Vaults:2: nicolae_vaults_border_crossing, nicolae_vaults_trapezoid_lopsided_1, regret_index_vaults_charnel_closets, vaults_room_octagon, vaults_dpeg_diagonal, vaults_room_corners, ontoclasm_vaults_fault, nicolae_vaults_more_shelving_1, vaults_room_door_hall, nicolae_vaults_storage_closets_2, ontoclasm_vaults_shout, nicolae_vaults_double_plus_1, vaults_dpeg_ring, layout_vaults_maze_snakey [+gen,-vis] Vaults:3: hangedman_vaults_stream, blue_anna_dwarven_crypt, serial_library_hellmonk_open_square, hangedman_vaults_trim, nicolae_vaults_little_squares_3, hangedman_vaults_capsules, nicolae_vaults_apartment_1, nicolae_vaults_trapezoid_layered, nzn_life_drinkers, grunt_vaults_focal, nicolae_vaults_taking_the_gang_shopping, layout_vaults_omnibox [+gen,-vis] Vaults:4: nicolae_vaults_surprise_closet, vaults_standard_mumra_enter_the_diamond, v_misc_14, grunt_vaults_funnel, nicolae_vaults_sesquioval_fish, vaults_room_stairs_pillars, nicolae_vaults_rhombus_6, nicolae_vaults_triangles, nicolae_vaults_six-pack, nicolae_vaults_murder_corner, nicolae_vaults_double_plus_1, vaults_room_semicircle, layout_vaults_big_room [+gen,-vis] Vaults:5 [+gen,-vis] Crypt:1: layout_misc_corridors, mu_enter_wizlab_6 [+gen,-vis] Crypt:2: gammafunk_crypt_yreds_forest, layout_misc_corridors, uniq_jory [+gen,-vis] Crypt:3: church_of_pain_bobbens, layout_chaotic_city, small_chamber_with_monster, nicolae_crypt_draining_blood, nicolae_crypt_x_marks_the_plot, st_burial_chamber [+gen,-vis] Tomb:1 [+gen,-vis] Tomb:2 [+gen,-vis] Tomb:3 [+gen,-vis] Depths:1: layout_basic, pf_vacation_house_of_asmodeus, dk_noncrumbling_3, kennysheep_four_rooms, minmay_shop_star [+gen,-vis] Depths:2: minmay_octagon_city, layout_gridlike, grunt_pan_entry_in_and_out, nicolae_concentric_dashed_squares_mild, hell_entry, infiniplex_staircase_pillars_2, uniq_norris [+gen,-vis] Depths:3: minmay_tri_box, layout_cave_pools, abyss_entry, hell_entry, grunt_tower_of_power [+gen,-vis] Depths:4: grunt_crosshair, layout_cave_pools, enter_ziggurat_c_and_d, hell_entry, regret_index_xom_buried_treasure, minmay_shop_grove, uniq_parghit [+gen,-vis] Hell [+gen,-vis] Dis:1 [+gen,-vis] Dis:2 [+gen,-vis] Dis:3 [+gen,-vis] Dis:4 [+gen,-vis] Dis:5 [+gen,-vis] Dis:6 [+gen,-vis] Dis:7 [+gen,-vis] Geh:1 [+gen,-vis] Geh:2 [+gen,-vis] Geh:3 [+gen,-vis] Geh:4 [+gen,-vis] Geh:5 [+gen,-vis] Geh:6 [+gen,-vis] Geh:7 [+gen,-vis] Coc:1 [+gen,-vis] Coc:2 [+gen,-vis] Coc:3 [+gen,-vis] Coc:4 [+gen,-vis] Coc:5 [+gen,-vis] Coc:6 [+gen,-vis] Coc:7 [+gen,-vis] Tar:1 [+gen,-vis] Tar:2 [+gen,-vis] Tar:3 [+gen,-vis] Tar:4 [+gen,-vis] Tar:5 [+gen,-vis] Tar:6 [+gen,-vis] Tar:7 [+gen,-vis] Zot:1: hangedman_snap_crack_crunch, layout_onion_interference, regret_index_zot_stipple_split [+gen,-vis] Zot:2: layout_basic [+gen,-vis] Zot:3: layout_misc_corridors, nicolae_lava_and_water, regret_index_zotdec_banners [+gen,-vis] Zot:4: layout_gridlike, nicolae_transmutations_shop [+gen,+vis] Zot:5: layout_twisted_circle [+gen,-vis] Abyss:1 [+gen,-vis] Abyss:2 [+gen,-vis] Abyss:3 [+gen,-vis] Abyss:4 [+gen,-vis] Abyss:5 [+gen,-vis] Abyss:6 [+gen,-vis] Abyss:7 [+gen,-vis] Pan [+gen,-vis] Zig:1 [+gen,-vis] Zig:2 [+gen,-vis] Zig:3 [+gen,-vis] Zig:4 [+gen,-vis] Zig:5 [+gen,-vis] Zig:6 [+gen,-vis] Zig:7 [+gen,-vis] Zig:8 [+gen,-vis] Zig:9 [+gen,-vis] Zig:10 [+gen,-vis] Zig:11 [+gen,-vis] Zig:12 [+gen,-vis] Zig:13 [+gen,-vis] Zig:14 [+gen,-vis] Zig:15 [+gen,-vis] Zig:16 [+gen,-vis] Zig:17 [+gen,-vis] Zig:18 [+gen,-vis] Zig:19 [+gen,-vis] Zig:20 [+gen,-vis] Zig:21 [+gen,-vis] Zig:22 [+gen,-vis] Zig:23 [+gen,-vis] Zig:24 [+gen,-vis] Zig:25 [+gen,-vis] Zig:26 [+gen,-vis] Zig:27 [+gen,-vis] Bazaar [+gen,-vis] Trove [+gen,-vis] Sewer [+gen,-vis] Ossuary [+gen,-vis] Bailey: bailey_polearm_enchanted_keep_hellmonk, bailey [+gen,-vis] IceCv: ice_cave_hellmonk_azure_passage [+gen,-vis] Volcano [+gen,-vis] WizLab: wizlab_zonguldrok [+gen,-vis] Desolation [+gen,-vis] Gauntlet: gammafunk_gauntlet_mixed_choke_point [minmay_gauntlet_arena_77_chump_sandwich, minmay_gauntlet_arena_77_run_for_it, minmay_gauntlet_arena_77_two_paths, gammafunk_gauntlet_arena_teeth, minmay_gauntlet_arena_77_path, minmay_gauntlet_arena_77_museum, minmay_gauntlet_arena_77_box, nicolae_gauntlet_exit_dead_adventurers] [+gen,-vis] Arena [+gen,-vis] Crucible [+gen,-vis] Necropolis Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 2 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Zot | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+