Dungeon Crawl Stone Soup version 0.34-a0-638-gfceee19c30 (webtiles) character file. Game seed: 3614511673617174081 580306 RandomTiles the True Ascetic (level 27, 224/224 HPs) *WIZ* Began as an Octopode Conjurer on Aug 15, 2025. Quit the game on level 1 of the Abyss on Aug 18, 2025. The game lasted 00:05:50 (79 turns). RandomTiles the True Ascetic (Octopode Conjurer) Turns: 79, Time: 00:05:51 Health: 224/224 AC: 1 Str: 10 XL: 27 Magic: 53/54 EV: 18 Int: 17 God: No God 0 (0) Gold: 0 SH: 0 Dex: 7 Spells: 76/80 levels left rFire . . . (100%) c - +9 dagger (distort) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ++... (no ring) Stlth ++++++++++ (no ring) HPRegen 0.57/turn (no ring) MPRegen 0.34/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Build terrain, Set terrain to build, Clear terrain to floor You were on level 1 of the Abyss. You visited 2 branches of the dungeon, and saw 2 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons c - a +9 dagger of distortion (weapon) Armour a - a +0 robe b - a +0 helmet Potions g - a potion of magic Skills: O Level 27 Fighting O Level 27 Short Blades O Level 27 Long Blades O Level 27 Axes O Level 27 Maces & Flails O Level 27 Polearms O Level 27 Staves O Level 27 Ranged Weapons O Level 27 Throwing O Level 27 Dodging O Level 27 Stealth O Level 27 Shields O Level 27 Unarmed Combat O Level 27 Spellcasting O Level 27 Conjurations O Level 27 Hexes O Level 27 Summonings O Level 27 Necromancy O Level 27 Translocations O Level 27 Forgecraft O Level 27 Fire Magic O Level 27 Ice Magic O Level 27 Air Magic O Level 27 Earth Magic O Level 27 Alchemy O Level 27 Invocations O Level 27 Evocations + Level 4.9 Shapeshifting You had 76 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 25 (25) 1d8 0% 1 b - Poisonous Vapours Alch/Air 25 (25) 1d4 0% 1 c - Searing Ray Conj 50 (50) 2d8 0% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 86 (200) 3d19 0% 4 Iskenderun's Mystic Bla Conj/Tloc 86 (100) 2d17 (+2d90% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Jiyva Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The boundless tesseract is severely damaged. You hit the boundless tesseract but do no damage. Space warps around the boundless tesseract. The boundless tesseract is severely damaged. You hit the boundless tesseract. Space warps around the boundless tesseract. You squeeze the boundless tesseract. The boundless tesseract is almost destroyed. You hit the boundless tesseract. Space warps horribly around the boundless tesseract! You squeeze the boundless tesseract, but do no damage. The boundless tesseract is almost destroyed. You hit the boundless tesseract but do no damage. Space warps around the boundless tesseract. You squeeze the boundless tesseract! The boundless tesseract is almost destroyed. You hit the boundless tesseract but do no damage. You squeeze the boundless tesseract, but do no damage. The boundless tesseract is almost destroyed. You hit the boundless tesseract. Space warps around the boundless tesseract. You squeeze the boundless tesseract. The boundless tesseract is almost destroyed. You hit the boundless tesseract but do no damage. The boundless tesseract is almost destroyed. You puncture the boundless tesseract! You destroy the boundless tesseract! You have mastered Long Blades! You have mastered Axes! You have mastered Maces & Flails! You have mastered Polearms! You have mastered Staves! You have mastered Ranged Weapons! You have mastered Throwing! You have mastered Shields! You have mastered Unarmed Combat! You have mastered Hexes! You have mastered Summonings! You have mastered Translocations! You have mastered Forgecraft! You have mastered Fire Magic! You have mastered Ice Magic! You have mastered Air Magic! You have mastered Earth Magic! You need to enable at least one skill for training. Your Shapeshifting skill gained 4 levels and is now at level 4! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .#..#. #. ### ##. #. #...... . # ####..# ##. #. ... .## ..... . # #.##..# .##.. .##. #.. ..... .. # #.#.###.######.#....## . ... . # #.## ###.# #.# .#.##.... . .. .##### # .#####.####.## ...#..# #..#. .. #.###....#.....# . .#.## . # .###...#...#. ..#.#..##.## .# ..#####.####@# #.# #....#.# # #..##...##..#...##....## ######## ... .. ####### .. #...###### . # #... ### #.....# .## .##.# . #.##. ..#...##.. .##### ..#.## # ... .#. #.# .#. >#. ##..#.## #. .. .#####.# .# .. ..# # ##.. .##... #. ##. ## ..... #.## #. # . .. .#####..#..#..##.... .## # There were no monsters in sight! Vanquished Creatures A boundless tesseract (Abyss:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RandomTiles the Revenant Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 0 | D:1 | Entered wizard mode. 0 | D:1 | Reached XP level 2. HP: 69/69 MP: 3/25 0 | D:1 | Learned a level 1 spell: Poisonous Vapours 0 | D:1 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 0 | D:1 | Reached XP level 3. HP: 77/77 MP: 3/26 0 | D:1 | Reached XP level 4. HP: 85/85 MP: 3/27 0 | D:1 | Reached XP level 5. HP: 93/93 MP: 3/28 0 | D:1 | Reached XP level 6. HP: 102/102 MP: 3/29 0 | D:1 | Reached XP level 7. HP: 110/110 MP: 3/31 0 | D:1 | Reached XP level 8. HP: 118/118 MP: 3/32 0 | D:1 | Reached XP level 9. HP: 126/126 MP: 3/33 0 | D:1 | Reached XP level 10. HP: 135/135 MP: 3/33 0 | D:1 | Reached XP level 11. HP: 143/143 MP: 3/34 0 | D:1 | Reached XP level 12. HP: 151/151 MP: 3/35 0 | D:1 | Reached XP level 13. HP: 159/159 MP: 3/36 0 | D:1 | Reached XP level 14. HP: 168/168 MP: 3/37 0 | D:1 | Reached XP level 15. HP: 174/174 MP: 3/37 0 | D:1 | Reached XP level 16. HP: 183/183 MP: 3/38 0 | D:1 | Reached XP level 17. HP: 191/191 MP: 3/39 0 | D:1 | Reached XP level 18. HP: 200/200 MP: 3/40 0 | D:1 | Reached XP level 19. HP: 207/207 MP: 3/41 0 | D:1 | Reached XP level 20. HP: 216/216 MP: 3/41 0 | D:1 | Reached XP level 21. HP: 224/224 MP: 3/42 0 | D:1 | Reached XP level 22. HP: 233/233 MP: 3/43 0 | D:1 | Reached XP level 23. HP: 240/240 MP: 3/44 0 | D:1 | Reached XP level 24. HP: 249/249 MP: 3/44 0 | D:1 | Reached XP level 25. HP: 257/257 MP: 3/44 0 | D:1 | Reached XP level 26. HP: 266/266 MP: 3/44 0 | D:1 | Reached XP level 27. HP: 273/273 MP: 3/44 0 | D:1 | Learned a level 2 spell: Searing Ray 5 | D:1 | Found a viscous altar of Jiyva. 11 | D:1 | Upgraded the game from 0.34-a0-622-g6778cbbdf0 to | 0.34-a0-627-g4aa3bf59b2 19 | D:1 | Upgraded the game from 0.34-a0-627-g4aa3bf59b2 to | 0.34-a0-638-gfceee19c30 22 | Zot:5 | Entered Level 5 of the Realm of Zot 22 | Zot:5 | Noticed an ancient lich 22 | Zot:5 | Noticed a dread lich 22 | Zot:5 | Noticed an ancient lich 62 | Zot:5 | Reached skill level 27 in Fighting 62 | Zot:5 | Reached skill level 27 in Short Blades 62 | Zot:5 | Reached skill level 27 in Dodging 62 | Zot:5 | Reached skill level 27 in Conjurations 63 | Zot:5 | Noticed an orb of fire 63 | Zot:5 | Noticed an orb of fire 63 | Abyss:1 | Cast into level 1 of the Abyss (wizard command) 63 | Abyss:1 | Found a corrupted altar of Lugonu. 79 | Abyss:1 | Reached skill level 27 in Long Blades 79 | Abyss:1 | Reached skill level 27 in Axes 79 | Abyss:1 | Reached skill level 27 in Maces & Flails 79 | Abyss:1 | Reached skill level 27 in Polearms 79 | Abyss:1 | Reached skill level 27 in Staves 79 | Abyss:1 | Reached skill level 27 in Ranged Weapons 79 | Abyss:1 | Reached skill level 27 in Throwing 79 | Abyss:1 | Reached skill level 27 in Shields 79 | Abyss:1 | Reached skill level 27 in Unarmed Combat 79 | Abyss:1 | Reached skill level 27 in Hexes 79 | Abyss:1 | Reached skill level 27 in Summonings 79 | Abyss:1 | Reached skill level 27 in Translocations 79 | Abyss:1 | Reached skill level 27 in Forgecraft 79 | Abyss:1 | Reached skill level 27 in Fire Magic 79 | Abyss:1 | Reached skill level 27 in Ice Magic 79 | Abyss:1 | Reached skill level 27 in Air Magic 79 | Abyss:1 | Reached skill level 27 in Earth Magic 79 | Abyss:1 | Quit the game Illustrated notes Levels and vault maps discovered: [+gen,+vis] D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_temple], layout_basic, st_stairs_8, moated_statue [+gen,-vis] D:2: layout_loops_ring, hellmonk_ecumenical_altar_leap_of_faith, uniq_jessica [+gen,-vis] D:3: layout_loops_ring, mainiacjoe_overflow_catwalk, mainiacjoe_overflow_paths, minmay_between, uniq_robin, uniq_grinder, uniq_crazy_yiuf_cottage [+gen,-vis] D:4: layout_basic [+gen,-vis] D:5: layout_basic, nicolae_qazlal_beasts_of_the_sky [+gen,-vis] D:6: layout_rooms [+gen,-vis] D:7: layout_basic, minmay_temple_entry_statues [+gen,-vis] D:8: layout_cave_pods [+gen,-vis] D:9: layout_irregular_city, okawaru_altar_gauntlet_db, hiddenorc2_lemuel, serial_shops, nicolae_shopburst, due_unseen_surprise, uniq_cassandra [+gen,-vis] D:10: minmay_the_grid_triangle_9x9_recursive_2 [minmay_the_grid_triangle_9x9_prize_insulated, minmay_the_grid_triangle_9x9_empty, minmay_the_grid_triangle_9x9_negative_grid, minmay_the_grid_triangle_9x9_descending_squares], layout_layer_cave, chequers_temple_overflow_statue_of_worship, dpeg_oklobed_lair [+gen,-vis] D:11: minmay_chambers_of_sixes, layout_basic, minmay_liquid_box, minmay_splitting_lines [+gen,-vis] D:12: gammafunk_jiyva_shrine, layout_basic [+gen,-vis] D:13: layout_loops_ring, david_vaults_2, serial_shops, shop, nicolae_trove_entry_isolated, special_room [special_room_orc], minmay_mirror_moons_of_madness [+gen,-vis] D:14: layout_loops_corners, nicolae_hepliaklqana_hazy_memory [+gen,-vis] D:15: grunt_enter_depths_hoard, layout_loops_ring, minmay_misc_feat_room, nicolae_benzene_ring, uniq_azrael, uniq_jorgrun [+gen,-vis] Temple: regret_index_temple_sphere_string [+gen,-vis] Lair:1: layout_cave_pods, nicolae_lair_liquid_snakes, uniq_nergalle, uniq_harold [+gen,-vis] Lair:2: layout_chaotic_city, minmay_shoals_entry_centaurs, spider_nest_entry_rubble, grunt_megastairs_5, uniq_urug [+gen,-vis] Lair:3: layout_small_grid, fungi_pond_lemuel, nicolae_lair_lichen, infiniplex_staircase_pool, grunt_megastairs_3, uniq_nessos [+gen,-vis] Lair:4: layout_regular_city, slime_entry_1, nicolae_volcano_entry_lava_flow, portal_ice_cave_demonic_guard, serial_bayou_shore_b, lemuel_fruit_tree [+gen,-vis] Lair:5: due_jungle_book, layout_cave_pods, worms_lemuel, nicolae_lair_percent_stairs [+gen,-vis] Swamp:1 [+gen,-vis] Swamp:2 [+gen,-vis] Swamp:3 [+gen,-vis] Swamp:4 [+gen,-vis] Shoals:1: layout_shoals, dpeg_stationary_puzzle [+gen,-vis] Shoals:2: layout_shoals, uniq_nikola [+gen,-vis] Shoals:3: layout_shoals, nicolae_tricolors, uniq_polyphemus [+gen,-vis] Shoals:4: shoals_end_simple, layout_shoals, serial_shops, nicolae_shop_crystal, parchment_shop, nicolae_shoals_square_sea_wall, nicolae_shoals_siren_and_animal_friends, uniq_mlioglotl [+gen,-vis] Snake:1 [+gen,-vis] Snake:2 [+gen,-vis] Snake:3 [+gen,-vis] Snake:4 [+gen,-vis] Spider:1: layout_spider_delve, nicolae_spider_scorpion_nest [+gen,-vis] Spider:2: nicolae_spider_jumping_over_cracks [nicolae_spider_jumping_sub_lake, nicolae_spider_jumping_sub_moat, nicolae_spider_jumping_sub_notch, nicolae_spider_jumping_sub_offset], nicolae_spider_world_wide_web [+gen,-vis] Spider:3: layout_chambers, nicolae_spider_nooks_and_crannies [+gen,-vis] Spider:4: grunt_spider_rune_island [+gen,-vis] Slime:1 [+gen,-vis] Slime:2 [+gen,-vis] Slime:3 [+gen,-vis] Slime:4 [+gen,-vis] Slime:5 [+gen,-vis] Orc:1: layout_caves, uniq_maurice [+gen,-vis] Orc:2: kennysheep_orc_mage_school, layout_caves, abandoned_shop [+gen,-vis] Elf:1: layout_loops_ring, serial_shops, nicolae_shop_rolling_square, parchment_shop, nicolae_elf_arrival_fired_up, uniq_agnes [+gen,-vis] Elf:2: nicolae_elf_blades_crystal_corner, layout_loops_corners, drop_trap [+gen,-vis] Elf:3: minmay_elf_hall_x, layout_geoelf_octagon, serial_shops, shop, parchment_shop, st_stairs_13, minmay_shoptagon [+gen,-vis] Vaults:1: nicolae_vaults_alarming, ontoclasm_vaults_gateway, v_misc_12, grunt_vaults_hallway_short, nicolae_vaults_tetromino_Z_1, layout_vaults_omnigrid, serial_shops, bzr_entry_islet, nicolae_shop_bimaterial_pillars, shop, nicolae_shop_waterfront, parchment_shop [+gen,-vis] Vaults:2: st_hourglassy, nicolae_vaults_closet_pinwheel_2, nicolae_vaults_little_squares_6, ontoclasm_vaults_ring_square, v_pattern_1, v_alt_pattern_6, ontoclasm_vaults_ring_small, hangedman_vaults_cutoff, ontoclasm_vaults_ring_square, nicolae_vaults_diamond_1, nicolae_vaults_storage_closets_2, blue_anna_dwarven_crypt, layout_vaults_chaotic_city [+gen,-vis] Vaults:3: index_necropolis_entry_life_lattice, nicolae_vaults_sealed_display, nicolae_vaults_diamond_2, nicolae_vaults_house_3, nicolae_vaults_oval_intersection, grunt_vaults_funnel, v_misc_12, ontoclasm_vaults_decontamination, nicolae_vaults_tetromino_Z_1, hangedman_vaults_slice, nicolae_vaults_little_squares_6, nicolae_vaults_tetromino_Z_1, nicolae_vaults_tetromino_Z_1, layout_vaults_omnicross, uniq_jory, uniq_sojobo, uniq_xtahua [+gen,-vis] Vaults:4: vaults_dpeg_ring, nicolae_vaults_two_Ls, hangedman_vaults_hat, nicolae_vaults_variations_on_themes, nicolae_vaults_network_quinsquares [nicolae_vaults_network_quincunx_subvault, nicolae_vaults_network_quincunx_subvault, nicolae_vaults_network_quincunx_subvault, nicolae_vaults_network_quincunx_subvault], hangedman_vaults_trim, dpeg_vaults_monster_box, ontoclasm_vaults_ring_small, layout_vaults_ring [+gen,-vis] Vaults:5 [+gen,-vis] Crypt:1: layout_rooms, grunt_crypt_arrival_guarded_gate, uniq_nameless_revenant [+gen,-vis] Crypt:2: layout_rooms, roderic_lattice_octagonal_star, lemuel_upstairs_altar [+gen,-vis] Crypt:3: evilmike_haunted_forest, uniq_josephina [+gen,-vis] Tomb:1 [+gen,-vis] Tomb:2 [+gen,-vis] Tomb:3 [+gen,-vis] Depths:1: layout_honeycomb, grunt_metal_band, kennysheep_boxes, fedhas_altar_2 [+gen,-vis] Depths:2: lemuel_river_lethe, hell_entry, pan_entry, uniq_grunn [+gen,-vis] Depths:3: minmay_expanding_squares, layout_basic, nicolae_abyss_entry_one_way_or_another, hell_entry, grunt_pan_entry_zigzag, serial_shops, nicolae_shop_targeted, parchment_shop, nicolae_tricolors, infiniplex_staircase_zigzag_4, uniq_margery [+gen,-vis] Depths:4: grunt_zot_entry_funnels, layout_cave_pools, enter_ziggurat_c_and_d, chequers_jeans, pf_hell_entry_tar_spiral [+gen,-vis] Hell [+gen,-vis] Dis:1 [+gen,-vis] Dis:2 [+gen,-vis] Dis:3 [+gen,-vis] Dis:4 [+gen,-vis] Dis:5 [+gen,-vis] Dis:6 [+gen,-vis] Dis:7 [+gen,-vis] Geh:1 [+gen,-vis] Geh:2 [+gen,-vis] Geh:3 [+gen,-vis] Geh:4 [+gen,-vis] Geh:5 [+gen,-vis] Geh:6 [+gen,-vis] Geh:7 [+gen,-vis] Coc:1 [+gen,-vis] Coc:2 [+gen,-vis] Coc:3 [+gen,-vis] Coc:4 [+gen,-vis] Coc:5 [+gen,-vis] Coc:6 [+gen,-vis] Coc:7 [+gen,-vis] Tar:1 [+gen,-vis] Tar:2 [+gen,-vis] Tar:3 [+gen,-vis] Tar:4 [+gen,-vis] Tar:5 [+gen,-vis] Tar:6 [+gen,-vis] Tar:7 [+gen,-vis] Zot:1: layout_misc_corridors, regret_index_zotdec_banners [+gen,-vis] Zot:2: regret_index_zot_pan_timeshare, layout_misc_corridors, st_small_dragon_hoard_5, uniq_vv [+gen,-vis] Zot:3: dreamdust_black_sun_cult, layout_gridlike, hangedman_zot_decor_scrapings, hangedman_elemental_corridor [+gen,-vis] Zot:4: layout_basic, grunt_ministairs_8 [+gen,+vis] Zot:5: layout_cathedral_of_symmetry [+gen,+vis] Abyss:1: base: Lair:5 [+gen,-vis] Abyss:2 [+gen,-vis] Abyss:3 [+gen,-vis] Abyss:4 [+gen,-vis] Abyss:5 [+gen,-vis] Abyss:6 [+gen,-vis] Abyss:7 [+gen,-vis] Pan [+gen,-vis] Zig:1 [+gen,-vis] Zig:2 [+gen,-vis] Zig:3 [+gen,-vis] Zig:4 [+gen,-vis] Zig:5 [+gen,-vis] Zig:6 [+gen,-vis] Zig:7 [+gen,-vis] Zig:8 [+gen,-vis] Zig:9 [+gen,-vis] Zig:10 [+gen,-vis] Zig:11 [+gen,-vis] Zig:12 [+gen,-vis] Zig:13 [+gen,-vis] Zig:14 [+gen,-vis] Zig:15 [+gen,-vis] Zig:16 [+gen,-vis] Zig:17 [+gen,-vis] Zig:18 [+gen,-vis] Zig:19 [+gen,-vis] Zig:20 [+gen,-vis] Zig:21 [+gen,-vis] Zig:22 [+gen,-vis] Zig:23 [+gen,-vis] Zig:24 [+gen,-vis] Zig:25 [+gen,-vis] Zig:26 [+gen,-vis] Zig:27 [+gen,-vis] Bazaar [+gen,-vis] Trove [+gen,-vis] Sewer [+gen,-vis] Ossuary [+gen,-vis] Bailey [+gen,-vis] IceCv: ice_cave_caverns_01 [+gen,-vis] Volcano: hellmonk_volcano_collapse [+gen,-vis] WizLab [+gen,-vis] Desolation [+gen,-vis] Gauntlet [+gen,-vis] Arena [+gen,-vis] Crucible [+gen,-vis] Necropolis Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 | ---------------+----------------------------------------------------------------------------------+----- Fighting | 27 | 27.0 Short Blades | 27 | 27.0 Long Blades | 27 | 27.0 Axes | 27 | 27.0 Maces & Flails | 27 | 27.0 Polearms | 27 | 27.0 Staves | 27 | 27.0 Ranged Weapons | 27 | 27.0 Throwing | 27 | 27.0 Dodging | 27 | 27.0 Shields | 27 | 27.0 Unarmed Combat | 27 | 27.0 Conjurations | 27 | 27.0 Hexes | 27 | 27.0 Summonings | 27 | 27.0 Translocations | 27 | 27.0 Forgecraft | 27 | 27.0 Fire Magic | 27 | 27.0 Ice Magic | 27 | 27.0 Air Magic | 27 | 27.0 Earth Magic | 27 | 27.0 Shapeshifting | 4 | 4.9 Stealth | | 27.0 Spellcasting | | 27.0 Necromancy | | 27.0 Alchemy | | 27.0 Invocations | | 27.0 Evocations | | 27.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 | 16-18 | 19-21 | 22-24 | 25-27 || total ---------------------------+-------+-------+-------+-------+-------+-------+-------+-------+-------++------- Melee: Dagger | | | | | | | | | 56 || 56 Tentacles | | | | | | | | | 36 || 36 Unarmed | | | | | | | | | 1 || 1 Cast: Searing Ray | | | | | | | | | 1 || 1 Ability: End Transformatio | | | | | | | | | 1 || 1 Stab: Distracted | | | | | | | | | 2 || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 49 | 49 | 0 | 0 | 0 | 3 | 16.3 | Dungeon | 20 | 20 | 0 | 0 | 0 | 1 | 20.0 | Zot | 21 | 21 | 0 | 0 | 0 | 1 | 21.0 | Abyss | 8 | 8 | 0 | 0 | 0 | 1 | 8.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Zot:5: 21 daAuts D:1: 20 daAuts Abyss:1: 8 daAuts