Dungeon Crawl Stone Soup version 0.35-a0-202-g62e2c54b8a (webtiles) character file. Game seed: 3087662604897612106 528994 RandomTiles the Swordmaster (level 27, 174/174 HPs) *WIZ* Began as a Vine Stalker Berserker on Mar 2, 2026. Was the Champion of Vehumet. Quit the game on level 5 of the Realm of Zot on Mar 16, 2026. The game lasted 00:26:03 (99 turns). RandomTiles the Swordmaster (Vine Stalker Berserker) Turns: 99, Time: 00:26:04 Health: 174/174 AC: 4 Str: 17 XL: 27 Magic: 54/54 EV: 24 Int: 6 God: Vehumet 200 (0) Gold: 0 SH: 0 Dex: 13 Spells: 69/79 levels left rFire . . . (100%) i - +0 triple crossbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 animal skin rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +++.. (no amulet) Stlth +++++++++ (no ring) HPRegen 1.29/turn (no ring) MPRegen 0.34/turn %: guardian spirit @: hasted, very quick A: fangs 3, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: Renounce Religion (0%), Build terrain (0%), Set terrain to build (0%), Clear terrain to floor (0%) You were on level 5 of the Realm of Zot. You worshipped Vehumet. Vehumet was exalted by your worship. You visited 2 branches of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 falchion c - a +0 triple sword of reaping i - a +0 triple crossbow (weapon) Armour b - a +0 animal skin (worn) d - +0 pearl dragon scales e - a +0 plate armour f - +0 storm dragon scales g - a +0 cloak h - a +0 plate armour of archery Wands c - a wand of roots (10) Scrolls x - 10 scrolls of amnesia Potions i - 11 potions of invisibility h - 11 potions of haste Skills: O Level 27 Fighting + Level 26.9(27) Short Blades O Level 27 Long Blades + Level 26.9(27) Axes + Level 26.9(27) Maces & Flails + Level 26.9(27) Polearms + Level 26.9(27) Staves + Level 26.9 Ranged Weapons + Level 26.9 Throwing O Level 27 Armour O Level 27 Dodging O Level 27 Stealth + Level 26.9 Shields + Level 26.9 Unarmed Combat + Level 26.9 Spellcasting + Level 26.9 Conjurations + Level 26.9 Hexes + Level 26.9 Summonings + Level 26.9 Necromancy + Level 26.9 Translocations + Level 26.9 Forgecraft + Level 26.9 Fire Magic + Level 26.9 Ice Magic + Level 26.9 Air Magic + Level 26.9 Earth Magic + Level 26.9 Alchemy + Level 26.9 Invocations O Level 27 Evocations You had 69 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Fulminant Prism Conj/Alch 40 (200) 3d12 0% 4 b - Hailstorm Conj/Ice 40 (100) 3d9 0% 3 c - Stone Arrow Conj/Erth 40 (50) 3d12 0% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 25 (25) 1d8 0% 1 Mephitic Cloud Conj/Alch/Air 40 (100) N/A 0% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History I'm sorry, level 27 is as high as you can go. With the way you've been playing, I'm surprised you got this far. Play time: 00:23:56 (86 turns). Zot will find you in 11923 turns if you stay in this branch and explore no new floors. There is a stone staircase leading up here. Enter Wizard Command (? - help): What monsters to dismiss (ENTER for all, "harmful", "mobile", "los" or a regex, "keepitem" to leave items)? Dismissed 3 monsters. Enter Wizard Command (? - help): What type of potion? haste Potion of haste Something appears at your feet! h - 12 potions of haste You feel yourself speed up. There is a stone staircase leading up here. Saving game... please wait. Welcome back, RandomTiles the Vine Stalker Berserker. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. Unknown command. Enter Wizard Command (? - help): Regenerating level. Found a scroll labelled LUAWYR YBAGIG. Found a stone staircase leading up. Enter Wizard Command (? - help): Mapping level. Enter Wizard Command (? - help): Detected 76 monsters. Found three items. You encounter 3 Orb Guardians, a boundless tesseract, an orb of winter, an electric golem, a Killer Klown and a storm dragon. Unknown command. Press: ? - help, v - describe, . - travel Here: a boundless tesseract (dormant) The floor. You destroy the boundless tesseract! Vehumet accepts your kill. A wave of disorienting energy ripples outward as you feel the reach of Zot diminish. You have mastered Fighting! You have mastered Long Blades! You have mastered Armour! You have mastered Dodging! You have mastered Stealth! You have mastered Evocations! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #....................# # #....................# ## #.$.....^.........L..# #. #.......!.........^^.# ##. #...................y###.X ##...........^......###... ##........D.......##X^..# ##......ß...........X### ▓▓.XXX@##▓▓▓▓▓▓▓▓▓▓▓# ▓▓...............▓▓▓▓ ▓▓........^....^.....▓## ▓▓.................z....## ▓.............?...?.p....# ▓.......^.*9.^........^^.▓ ▓▓.............p.........▓ ▓▓......................▓ ▓▓...............p*..... You could see a Killer Klown (asleep, dazed), an orb of winter (dormant, dazed), an electric golem (dormant, dazed), a storm dragon (asleep, dazed) and 3 Orb Guardians. Vanquished Creatures A boundless tesseract (Zot:5) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RandomTiles the Merfolk Berserker began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 0 | D:1 | Upgraded the game from 0.35-a0-142-gf4adea49af to | 0.35-a0-149-gc2f9960323 0 | D:1 | Entered wizard mode. 0 | D:1 | Fell from the grace of Trog 0 | D:1 | Became a worshipper of Vehumet 0 | D:1 | Offered knowledge of Magic Dart by Vehumet. 0 | D:1 | Was forgiven by Trog 0 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 0 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 0 | D:1 | Reached XP level 4. HP: 35/35 MP: 4/4 0 | D:1 | Reached XP level 5. HP: 41/41 MP: 5/5 0 | D:1 | Reached XP level 6. HP: 47/47 MP: 6/6 0 | D:1 | Reached XP level 7. HP: 52/52 MP: 7/7 0 | D:1 | Reached XP level 8. HP: 58/58 MP: 8/8 0 | D:1 | Reached XP level 9. HP: 64/64 MP: 9/9 0 | D:1 | Reached XP level 10. HP: 70/70 MP: 10/10 0 | D:1 | Reached XP level 11. HP: 75/75 MP: 11/11 0 | D:1 | Reached XP level 12. HP: 81/81 MP: 12/12 0 | D:1 | Reached XP level 13. HP: 86/86 MP: 13/13 0 | D:1 | Reached XP level 14. HP: 93/93 MP: 14/14 0 | D:1 | Reached XP level 15. HP: 98/98 MP: 15/15 0 | D:1 | Reached XP level 16. HP: 104/104 MP: 16/16 0 | D:1 | Reached XP level 17. HP: 109/109 MP: 17/17 0 | D:1 | Reached XP level 18. HP: 116/116 MP: 18/18 0 | D:1 | Reached XP level 19. HP: 121/121 MP: 19/19 0 | D:1 | Reached XP level 20. HP: 127/127 MP: 20/20 0 | D:1 | Reached XP level 21. HP: 132/132 MP: 21/21 0 | D:1 | Reached XP level 22. HP: 139/139 MP: 22/22 0 | D:1 | Reached XP level 23. HP: 144/144 MP: 23/23 0 | D:1 | Reached XP level 24. HP: 150/150 MP: 23/23 0 | D:1 | Reached XP level 25. HP: 155/155 MP: 23/23 0 | D:1 | Reached XP level 26. HP: 161/161 MP: 23/23 0 | D:1 | Reached XP level 27. HP: 167/167 MP: 23/23 2 | D:1 | Learned a level 1 spell: Magic Dart 4 | D:1 | Reached * piety under Vehumet 4 | D:1 | Reached ** piety under Vehumet 4 | D:1 | Offered knowledge of Mephitic Cloud by Vehumet. 4 | D:1 | Reached *** piety under Vehumet 4 | D:1 | Reached **** piety under Vehumet 4 | D:1 | Reached ***** piety under Vehumet 4 | D:1 | Reached ****** piety under Vehumet 8 | D:1 | Learned a level 3 spell: Mephitic Cloud 9 | D:1 | Upgraded the game from 0.35-a0-149-gc2f9960323 to | 0.35-a0-152-g04a87ca1cd 9 | Zot:5 | Entered Level 5 of the Realm of Zot 9 | Zot:5 | Upgraded the game from 0.35-a0-152-g04a87ca1cd to | 0.35-a0-156-gf5795fbf5a 9 | Zot:5 | Learned a level 4 spell: Fulminant Prism 12 | Zot:5 | Upgraded the game from 0.35-a0-156-gf5795fbf5a to | 0.35-a0-175-g117663b8c5 12 | Zot:5 | Identified the +0 pair of gloves of Titulani {Hurl, ^Drain | rPois Str+4 Int+3} 14 | Zot:5 | Gained mutation: You are strongly in touch with the powers | of death. [Mummy growth] 14 | Zot:5 | Gained mutation: Your magical flight helps you evade | attacks. (EV +4) [Tengu growth] 14 | Zot:5 | Gained mutation: You have razor-sharp teeth. [Vine Stalker | growth] 35 | Zot:5 | Upgraded the game from 0.35-a0-175-g117663b8c5 to | 0.35-a0-178-g4bbd2b0a69 77 | Zot:5 | Upgraded the game from 0.35-a0-178-g4bbd2b0a69 to | 0.35-a0-179-g177dabccda 77 | Zot:5 | Entered Level 5 of the Realm of Zot 77 | Zot:5 | Found a transporter. 77 | Zot:5 | Found a transporter. 77 | Zot:5 | Found a transporter. 77 | Zot:5 | Found a transporter. 85 | Zot:5 | Upgraded the game from 0.35-a0-179-g177dabccda to | 0.35-a0-188-gb759490ca2 85 | Zot:5 | Learned a level 3 spell: Hailstorm 85 | Zot:5 | Learned a level 3 spell: Stone Arrow 99 | Zot:5 | Upgraded the game from 0.35-a0-188-gb759490ca2 to | 0.35-a0-202-g62e2c54b8a 99 | Zot:5 | Entered Level 5 of the Realm of Zot 99 | Zot:5 | Encountered a boundless tesseract 99 | Zot:5 | Encountered an orb of winter 99 | Zot:5 | Killed a boundless tesseract 99 | Zot:5 | Reached skill level 27 in Fighting 99 | Zot:5 | Reached skill level 27 in Long Blades 99 | Zot:5 | Reached skill level 27 in Armour 99 | Zot:5 | Reached skill level 27 in Dodging 99 | Zot:5 | Reached skill level 27 in Stealth 99 | Zot:5 | Reached skill level 27 in Evocations 99 | Zot:5 | Quit the game Illustrated notes Levels and vault maps discovered: [+gen,+vis] D:1: dpeg_arrival_chambers_temple_mockup, layout_loops_ring, serial_glass, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_b, glass_columns_a [+gen,-vis] D:2: wad_river_or_something, layout_basic, hex_tiny, kennysheep_generic_room_14 [+gen,-vis] D:3: layout_loops_ring, mainiacjoe_overflow_cross_hatched, tgw_sif, mrwooster_statue_mirror [+gen,-vis] D:4: layout_loops_corners, minmay_temple_entry_slanted, uniq_pikel [+gen,-vis] D:5: layout_basic, nicolae_overflow_four_foyers_orthogonal, general_overflow_altar, nicolae_tso_swordbearing_angel, nicolae_shops_duplex [+gen,-vis] D:6: layout_rooms, nicolae_shop_antique_consumables, hangedman_glass_teeth, uniq_maggie [+gen,-vis] D:7: cheibrodos_grave_circle, layout_layer_cave, tgw_kikubaaqudgha, enter_bailey_3, minmay_tree_intersection, dreamdust_gnoll_farm [+gen,-vis] D:8: layout_loops_corners, nicolae_dithmenos_shadow_blocks, nicolae_ashenzari_skybound, zin_angel [+gen,-vis] D:9: layout_stronghold, mainiacjoe_overflow_boulevard [+gen,-vis] D:10: layout_irregular_city, mainiacjoe_overflow_concentric_impassable, grunt_lair_entry_orc_guard_hut, orc_0_dummy, serial_rivers, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_d, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_e, uniq_erolcha [+gen,-vis] D:11: layout_long_grid, regret_index_xom_of_box, minmay_misc_feat_diagonals, nicolae_cheibriados_time_spiral [+gen,-vis] D:12: layout_basic, regret_index_shop_air, uniq_snorg, uniq_lodul [+gen,-vis] D:13: layout_gridville, david_vaults_2 [+gen,-vis] D:14: layout_layer_cave, trog_three_pillars_becter [+gen,-vis] D:15: grunt_enter_depths_snipers, layout_gridville, chequers_serial_rivers_small_b, lemuel_flamethrower_3 [+gen,-vis] Temple: hellmonk_temple_divided_pantheon [+gen,-vis] Lair:1: layout_concentric_octagons [+gen,-vis] Lair:2: layout_layer_cave, minmay_snake_entry_guardpost_medium, wander_river [+gen,-vis] Lair:3: layout_roguey, minmay_shoals_entry_beasts, nicolae_lair_yak_garden [+gen,-vis] Lair:4: layout_roguey [special_room_bee], slime_entry_1, nicolae_lair_defunct_apartments [+gen,-vis] Lair:5: guppyfry_lair_end_dragon, layout_cellular_growth, hangedman_lair_in_review, nicolae_lair_more_dang_stairs [+gen,-vis] Swamp:1 [+gen,-vis] Swamp:2 [+gen,-vis] Swamp:3 [+gen,-vis] Swamp:4 [+gen,-vis] Shoals:1: layout_shoals, serial_shops, nicolae_shop_tiny_waterfront, uniq_donald [+gen,-vis] Shoals:2: regret_index_arboreal_archives, layout_shoals, serial_shops, nicolae_stop_n_shop_2, parchment_shop [+gen,-vis] Shoals:3: nzn_motion_control, layout_shoals [+gen,-vis] Shoals:4: shoals_end_grunt_ice, layout_shoals, serial_shops, shop, parchment_shop [+gen,-vis] Snake:1: layout_misc_corridors, nicolae_trove_entry_crossroad [+gen,-vis] Snake:2: layout_layer_cave, portal_ice_cave_entry_ugly_swarm [+gen,-vis] Snake:3: layout_basic [+gen,-vis] Snake:4: grunt_snake_rune_pools, layout_basic, nicolae_snake_round_shape_thing [+gen,-vis] Spider:1 [+gen,-vis] Spider:2 [+gen,-vis] Spider:3 [+gen,-vis] Spider:4 [+gen,-vis] Slime:1 [+gen,-vis] Slime:2 [+gen,-vis] Slime:3 [+gen,-vis] Slime:4 [+gen,-vis] Slime:5 [+gen,-vis] Orc:1: layout_diamond_mine, serial_shops, nicolae_shop_pleasant_corner_grove, parchment_shop, lightli_church_of_beogh [+gen,-vis] Orc:2: grunt_orc_community_town_hall, layout_caves, grunt_orc_community_big_house_2, grunt_orc_community_big_house_2, grunt_orc_community_house_1, grunt_orc_community_house_1, grunt_orc_community_house_1, grunt_orc_community_house_2, nicolae_orc_sculptors_studio [+gen,-vis] Elf:1: elf_arrival_001, layout_onion_city, serial_shops, shop, nicolae_take_the_stairs, nicolae_shop_crystal, shop, shop, parchment_shop, hangedman_elf_represent, serial_sigils_hangedman_writhe, nicolae_qazlal_style_of_elements [+gen,-vis] Elf:2: nicolae_elf_blades_crystal_corner, layout_geoelf_octagon, hangedman_elven_pyramids, chequers_hall_statues_wall_a, minmay_misc_feat_rows [+gen,-vis] Elf:3: minmay_elf_hall, layout_gridlike, serial_shops, nicolae_shop_targeted, parchment_shop, uniq_zenata [+gen,-vis] Vaults:1: v_alt_pattern_5, v_misc_2, nicolae_vaults_trapezoid_layered, vaults_room_octagon, regret_index_vaults_magi_inspection_point, ontoclasm_vaults_pinch, nicolae_vaults_more_shelving_1, nicolae_vaults_double_plus_1, nicolae_vaults_stepped_doors, nicolae_vaults_circle_grid_a, nicolae_vaults_rhombus_5, grunt_vaults_trifunnel, nicolae_vaults_apartment_2, layout_vaults_big_room [+gen,-vis] Vaults:2: vaults_mumra_lcd, nicolae_vaults_more_shelving_2, nicolae_vaults_angled_halls, v_misc_14, nicolae_vaults_circle_grid_a, nicolae_vaults_variable_pillar_hall, vaults_room_pools, nicolae_vaults_spaceships, nicolae_vaults_heart-shaped_vault, nicolae_vaults_tetromino_T_1, nicolae_vaults_sightless_eye, v_rooms_4, nicolae_vaults_tetromino_L_2, vaults_room_hallway, layout_vaults_ring, uniq_nameless_revenant, uniq_margery [+gen,-vis] Vaults:3: hangedman_vaults_stitches, v_rooms_2, hangedman_vaults_corner_blocks, minmay_crypt_entry_necro_gods, ontoclasm_vaults_idyll, v_misc_13, v_pattern_2, nicolae_vaults_heist, vaults_room_fours, layout_vaults_quadrants [+gen,-vis] Vaults:4: index_necropolis_entry_etched_script, regret_index_vaults_shooting_gallery, nicolae_vaults_big_ls, hangedman_vaults_capsules, nicolae_vaults_security_offices_1, hangedman_vaults_impose, v_pattern_3, regret_index_vaults_magi_shocking_road, nicolae_vaults_double_plus_1, v_misc_29, layout_vaults_omnicross, serial_shops, shop, parchment_shop [+gen,-vis] Vaults:5: uniq_xtahua [+gen,-vis] Crypt:1: gammafunk_sealed_arena, layout_chaotic_city, minmay_misc_feat_pillars, grunt_megastairs_3, grunt_crypt_arrival_split [+gen,-vis] Crypt:2: layout_basic, serial_glass, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_b, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_b, glass_columns_b, glass_columns_b, glass_columns_a, glass_columns_c, glass_columns_b, uniq_jory [+gen,-vis] Crypt:3: cryptofortress_bobbens [+gen,-vis] Tomb:1 [+gen,-vis] Tomb:2 [+gen,-vis] Tomb:3 [+gen,-vis] Depths:1: layout_roguey, enter_ziggurat_a_and_e, hell_entry, nicolae_ru_sacrificial_ziggurat, infiniplex_enter_wizlab_glasses, rand_demon_pan_entry_7, xom_teletrap_fun, ashenzari_altar_1, serial_sigils_hangedman_snap, hangedman_decor_clover_reticule, minivault_1, grunt_decor_cap, nicolae_uskayaw_dance_theater [+gen,-vis] Depths:2: minmay_bloctagon, layout_gridlike, pan_entry, serial_rivers, chequers_serial_rivers_small_a, chequers_serial_rivers_small_b, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_d, nicolae_tso_implements_of_victory, pf_hell_entry_tar_spiral, drop_trap, nicolae_makhleb_no_cleanup_necessary [+gen,-vis] Depths:3: regret_index_uskayaw_diablada_macabre, layout_basic, nicolae_the_louvre, hell_entry, abyss_entry_flame_altar, infiniplex_staircase_zigzag_3, uniq_mara, uniq_vv, uniq_enchantress, uniq_sojobo [+gen,-vis] Depths:4: evilmike_zot_entry_basic, layout_gridville, lightli_too_deep, nrook_mini_vaults, roderic_lattice_octagonal_star [+gen,-vis] Hell [+gen,-vis] Dis:1 [+gen,-vis] Dis:2 [+gen,-vis] Dis:3 [+gen,-vis] Dis:4 [+gen,-vis] Dis:5 [+gen,-vis] Dis:6 [+gen,-vis] Dis:7 [+gen,-vis] Geh:1 [+gen,-vis] Geh:2 [+gen,-vis] Geh:3 [+gen,-vis] Geh:4 [+gen,-vis] Geh:5 [+gen,-vis] Geh:6 [+gen,-vis] Geh:7 [+gen,-vis] Coc:1 [+gen,-vis] Coc:2 [+gen,-vis] Coc:3 [+gen,-vis] Coc:4 [+gen,-vis] Coc:5 [+gen,-vis] Coc:6 [+gen,-vis] Coc:7 [+gen,-vis] Tar:1 [+gen,-vis] Tar:2 [+gen,-vis] Tar:3 [+gen,-vis] Tar:4 [+gen,-vis] Tar:5 [+gen,-vis] Tar:6 [+gen,-vis] Tar:7 [+gen,-vis] Zot:1: layout_basic, uniq_grunn [+gen,-vis] Zot:2: cheibrodos_frozen_isle, layout_cellular_growth, st_single_dragon_hoard_1, st_stairs_3, evilmike_ambush [evilmike_ambush_outer_basic, evilmike_ambush_inner_wall_2] [+gen,-vis] Zot:3: regret_index_zot_pan_timeshare, layout_basic, lemuel_lake_of_fire, uniq_josephina [+gen,-vis] Zot:4: regret_index_malice_mire, layout_basic [+gen,+vis] Zot:5: layout_cellular_growth, layout_twisted_circle, grunt_ministairs_10, nicolae_diode_intersection, st_stairs_3, hangedman_zot_diagonal_lockstep, layout_misc_corridors [+gen,-vis] Abyss:1 [+gen,-vis] Abyss:2 [+gen,-vis] Abyss:3 [+gen,-vis] Abyss:4 [+gen,-vis] Abyss:5 [+gen,-vis] Abyss:6 [+gen,-vis] Abyss:7 [+gen,-vis] Pan [+gen,-vis] Zig:1 [+gen,-vis] Zig:2 [+gen,-vis] Zig:3 [+gen,-vis] Zig:4 [+gen,-vis] Zig:5 [+gen,-vis] Zig:6 [+gen,-vis] Zig:7 [+gen,-vis] Zig:8 [+gen,-vis] Zig:9 [+gen,-vis] Zig:10 [+gen,-vis] Zig:11 [+gen,-vis] Zig:12 [+gen,-vis] Zig:13 [+gen,-vis] Zig:14 [+gen,-vis] Zig:15 [+gen,-vis] Zig:16 [+gen,-vis] Zig:17 [+gen,-vis] Zig:18 [+gen,-vis] Zig:19 [+gen,-vis] Zig:20 [+gen,-vis] Zig:21 [+gen,-vis] Zig:22 [+gen,-vis] Zig:23 [+gen,-vis] Zig:24 [+gen,-vis] Zig:25 [+gen,-vis] Zig:26 [+gen,-vis] Zig:27 [+gen,-vis] Bazaar [+gen,-vis] Trove [+gen,-vis] Sewer [+gen,-vis] Ossuary [+gen,-vis] Bailey: bailey_polearm_enchanted_keep_hellmonk, bailey [+gen,-vis] IceCv: ice_cave_small_demon [+gen,-vis] Volcano [+gen,-vis] WizLab: wizlab_borgnjor [+gen,-vis] Desolation [+gen,-vis] Gauntlet [+gen,-vis] Arena [+gen,-vis] Crucible [+gen,-vis] Necropolis Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 | ---------------+----------------------------------------------------------------------------------+----- Fighting | 27 | 27.0 Long Blades | 27 | 27.0 Polearms | 26 | 26.9 Dodging | 27 | 27.0 Stealth | 27 | 27.0 Unarmed Combat | 26 | 26.9 Necromancy | 26 | 26.9 Ice Magic | 26 | 26.9 Alchemy | 26 | 26.9 Invocations | 26 | 26.9 Throwing | 26 | 26.9 Shields | 26 | 26.9 Spellcasting | 26 | 26.9 Hexes | 26 | 26.9 Earth Magic | 26 | 26.9 Evocations | 27 | 27.0 Shapeshifting | 0 | 0.0 Short Blades | 26 | 26.9 Axes | 26 | 26.9 Maces & Flails | 26 | 26.9 Staves | 26 | 26.9 Ranged Weapons | 26 | 26.9 Armour | 27 | 27.0 Conjurations | 26 | 26.9 Summonings | 26 | 26.9 Translocations | 26 | 26.9 Forgecraft | 26 | 26.9 Fire Magic | 26 | 26.9 Air Magic | 26 | 26.9 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 | 16-18 | 19-21 | 22-24 | 25-27 || total ---------------------------+-------+-------+-------+-------+-------+-------+-------+-------+-------++------- Cast: Fulminant Prism | | | | | | | | | 1 || 1 Evoke: Wand of roots | | | | | | | | | 5 || 5 Drink: Haste | | | | | | | | | 1 || 1 Invisibility | | | | | | | | | 1 || 1 Read: Amnesia | | | | | | | | | 2 || 2 Armour: Animal skin | | | | | | | | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 97 | 97 | 0 | 35 | 0 | 4 | 24.2 | Dungeon | 9 | 9 | 0 | 0 | 0 | 1 | 9.0 | Zot | 88 | 88 | 0 | 35 | 0 | 1 | 88.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Zot:5: 88 daAuts D:1: 9 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ No God | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 Vehumet | 0 | 0 | 15 | 16 | 0 | 0 | 0 | 0 | 0 Vehumet | 1 | 40 | 30 | 20 | 0 | 0 | 0 | 0 | 0 Vehumet | 2 | 40 | 50 | 25 | 0 | 0 | 0 | 0 | 0 Vehumet | 3 | 40 | 75 | 25 | 0 | 0 | 0 | 0 | 0 Vehumet | 4 | 40 | 100 | 20 | 0 | 0 | 5 | 0 | 0 Vehumet | 5 | 40 | 120 | 39 | 0 | 0 | 18 | 0 | 0 Vehumet | 6 | 40 | 160 | 40 | 0 | 0 | 53 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 | 16-18 | 19-21 | 22-24 | 25-27 || total ----------------------+-------+-------+-------+-------+-------+-------+-------+-------+-------++------- Kill Nonliving | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------+-------+-------+-------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 | 16-18 | 19-21 | 22-24 | 25-27 || total ----------------------+-------+-------+-------+-------+-------+-------+-------+-------+-------++------- Kill Nonliving | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------+-------+-------+-------+-------+-------+-------++-------