Randomguy4 Level 1 of the Dungeon [Shop] Daic's Weapon Boutique a +3 spear of freezing (224 gold) a +0 sling (15 gold) a +0 mace (30 gold) a +0 hand axe of distortion (95 gold) a +0 flail (35 gold) a +0 hand axe (30 gold) a +2 hand axe of electrocution (195 gold) (0, 0, D:1) a jackal corpse (skeletalised by now) (0, 1, D:1) a +0 club (0, 3, D:1) a +0 short sword a kobold corpse (skeletalised by now) (5, -4, D:1) a jackal corpse (skeletalised by now) (7, 29, D:1) a ball python corpse (skeletalised by now) (9, -1, D:1) a bat corpse (skeletalised by now) (10, 12, D:1) a +2 dagger of venom a goblin skeleton (10, 14, D:1) a rat corpse (skeletalised by now) (10, 16, D:1) a +0 leather armour (10, 17, D:1) a hobgoblin corpse (skeletalised by now) (14, 4, D:1) a +0 hand axe (14, 35, D:1) a +0 club a goblin corpse (skeletalised by now) (16, -5, D:1) a hobgoblin corpse (skeletalised by now) (24, -1, D:1) a maw talisman (24, 10, D:1) a jackal skeleton (26, 23, D:1) a +0 helmet (30, 6, D:1) a +0 leather armour (30, 23, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (40, 21, D:1) a +0 club a +0 dagger (41, 20, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Lefuj's Jewellery Shop an amulet of faith (unknown) (440 gold) an amulet of dissipation (unknown) (330 gold) a ring of see invisible (165 gold) an amulet of guardian spirit (unknown) (330 gold) a ring of protection from fire (unknown) (275 gold) an inkwell talisman (110 gold) a +6 ring of intelligence (unknown) (396 gold) a +6 ring of strength (unknown) (396 gold) a +5 ring of evasion (unknown) (396 gold) a ring of magical power (unknown) (220 gold) (0, 0, D:2) a +0 sling (4, -3, D:2) a +0 short sword (4, 27, D:2) an adder corpse (skeletalised by now) (5, 27, D:2) a +0 dagger (7, 12, D:2) a rat corpse (skeletalised by now) (9, 0, D:2) a +0 ring mail (9, 35, D:2) a rat corpse (skeletalised by now) (18, 7, D:2) a +0 dagger a kobold corpse (skeletalised by now) (19, -1, D:2) a +0 dagger a goblin corpse (skeletalised by now) (23, 17, D:2) a +0 mace a +0 leather armour (24, -7, D:2) a quokka corpse (skeletalised by now) (25, -14, D:2) a +0 short sword (26, 15, D:2) a +0 dagger a goblin corpse (skeletalised by now) (27, 7, D:2) a ball python corpse (skeletalised by now) (38, 16, D:2) a +0 ring mail (44, -1, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (2, 14, D:3) the +5 Force Lance {heavy, knockback} It cannot be enchanted further. (4, -12, D:3) a rat corpse (skeletalised by now) (5, 5, D:3) a +0 dagger a kobold corpse (skeletalised by now) (11, 27, D:3) a ribbon worm corpse (16, -7, D:3) a +0 dagger (17, 10, D:3) a bat skeleton (22, 2, D:3) a +0 robe (33, 10, D:3) a +0 helmet (34, 1, D:3) a bat skeleton (35, 0, D:3) a +0 club a kobold skeleton (42, 39, D:3) a +0 dagger (43, 1, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a scroll of identify (0, 19, D:4) a potion of curing (1, 22, D:4) 9 gold pieces (4, 20, D:4) 15 gold pieces (6, 24, D:4) a clockroach corpse (6, 26, D:4) a +1 dagger of speed (still there?) a goblin corpse (still there?) (7, 24, D:4) a +0 dagger a goblin corpse (8, -1, D:4) the ring of Sloth {MP+9 Int+2 Dex+2 SInv} [ring of magical power] MP+9: It affects your magic capacity (+9). Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. (unseen) (13, 32, D:4) a scroll of identify