RaspberryAmber Level 1 of the Dungeon [Shop] Elomee's One-of-a-Kind Rings a +3 ring of evasion (100 gold) a +5 ring of protection (unknown) (550 gold) a +8 ring of evasion (780 gold) the ring "Esypsiot" {rPois rC+ Int+2 SInv} (374 gold) [ring of see invisible] rPois: It protects you from poison. rC+: It protects you from cold. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. a +2 ring of dexterity (unknown) (30 gold) a +2 ring of protection (unknown) (100 gold) the ring "Cualliod" {Dex+8 SH+5} (647 gold) [ring of dexterity] Dex+8: It affects your dexterity (+8). SH+5: It affects your SH (+5). (0, 0, D:1) a +0 dagger (0, 22, D:1) a +0 robe (15, 28, D:1) a +0 flail a gnoll corpse (skeletalised by now) (25, 9, D:1) a bat corpse (skeletalised by now) (31, 10, D:1) a +0 ring mail (33, 3, D:1) a ball python corpse (skeletalised by now) (35, 32, D:1) 5 stones Level 2 of the Dungeon (4, -49, D:2) a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (5, -53, D:2) the +2 leather armour of Dearav {^Contam Harm Dex+3} ^Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. Dex+3: It affects your dexterity (+3). (7, -49, D:2) a +0 short sword (11, -16, D:2) 4 stones (12, -58, D:2) a +0 dagger a jackal corpse (skeletalised by now) (21, -14, D:2) 5 stones (24, -47, D:2) a frilled lizard corpse (skeletalised by now) (28, -56, D:2) a +0 club a goblin corpse (skeletalised by now) (29, -49, D:2) a +0 pair of boots (37, -13, D:2) a +0 club (40, -63, D:2) an inkwell talisman (43, -2, D:2) a +0 robe (48, -12, D:2) a bat corpse (skeletalised by now) (49, -34, D:2) a frilled lizard skeleton (50, -48, D:2) a +0 sling (52, -3, D:2) a quokka corpse (skeletalised by now) (58, -2, D:2) a +0 leather armour (61, -17, D:2) a +0 robe (61, -14, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (4, -2, D:3) a frilled lizard corpse (5, -2, D:3) an adder corpse (6, -2, D:3) a +0 club a goblin corpse (6, 3, D:3) a +0 short sword (11, -12, D:3) an adder corpse (31, 10, D:3) a jackal corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 11 gold pieces (4, 7, D:4) a +0 giant club an ogre corpse