ASSERT(item.base_type == OBJ_ARMOUR) in 'item-prop.cc' at line 1583 failed. Version: Dungeon Crawl Stone Soup 0.32.1 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 8808460914194736956, deterministic pregen: 1 Command line: /usr/games/crawl-0.32 -name Ravn -rc /dgldir/rcfiles/crawl-0.32/Ravn.rc -macro /dgldir/rcfiles/crawl-0.32/Ravn.macro -morgue /dgldir/morgue/Ravn/ -webtiles-socket /crawl-master/webserver/sockets/Ravn:2024-10-15.18:27:47.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 18 stack frames. /usr/games/crawl-0.32(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5db8344f130e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.32(_Z13do_crash_dumpv+0x43a) [0x5db8344ff46a]: do_crash_dump() /usr/games/crawl-0.32(_Z20crash_signal_handleri+0x1fa) [0x5db8344f17ea]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x42910) [0x755b0b842910]: /lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11b) [0x755b0b89999b]: /lib/x86_64-linux-gnu/libc.so.6(raise+0x16) [0x755b0b842866]: /usr/games/crawl-0.32(+0x4a578d) [0x5db8344fe78d]: /usr/games/crawl-0.32(_Z12AssertFailedPKcS0_iS0_z+0x1c7) [0x5db8344fed47]: AssertFailed(char const*, char const*, int, char const*, ...) /usr/games/crawl-0.32(+0x6cca31) [0x5db834725a31]: /usr/games/crawl-0.32(_ZN12EquipOnDelay6finishEv+0x160) [0x5db83451ae30]: EquipOnDelay::finish() /usr/games/crawl-0.32(_ZN5Delay6handleEv+0x46) [0x5db83451c916]: Delay::handle() /usr/games/crawl-0.32(_Z12handle_delayv+0x39) [0x5db83451c399]: handle_delay() /usr/games/crawl-0.32(+0xc02058) [0x5db834c5b058]: /usr/games/crawl-0.32(+0xc02b45) [0x5db834c5bb45]: /usr/games/crawl-0.32(main+0x1f7) [0x5db83442b077]: /lib/x86_64-linux-gnu/libc.so.6(+0x280d0) [0x755b0b8280d0]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x89) [0x755b0b828189]: /usr/games/crawl-0.32(_start+0x25) [0x5db83442ba95]: Trying to run gdb. GNU gdb (Ubuntu 14.0.50.20230907-0ubuntu1) 14.0.50.20230907-git Copyright (C) 2023 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x0000755b0b90fbf7 in __GI___wait4 (pid=4013451, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x0000755b0b90fbf7 in __GI___wait4 (pid=4013451, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00005db8344f19bc in call_gdb (file=0x755b0b9ff6c0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 4012236\000\000\000\000\000" #2 0x00005db8344ff488 in do_crash_dump () at dbg-asrt.cc:692 t = 1729018527 dir = "/dgldir/morgue/Ravn/" name = "/dgldir/morgue/Ravn/crash-Ravn-20241015-185527.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ASSERT(item.base_type == OBJ_ARMOUR) in 'item-prop.cc' at line 1583 failed." file = 0x755b0b9ff6c0 <_IO_2_1_stderr_> #3 0x00005db8344f17ea in crash_signal_handler (sig_num=6) at crash.cc:198 No locals. #4 No locals. #5 __pthread_kill_implementation (no_tid=0, signo=6, threadid=) at ./nptl/pthread_kill.c:44 tid = ret = 0 pd = old_mask = {__val = {1583}} ret = pd = old_mask = ret = tid = ret = resultvar = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = __private = __oldval = #6 __pthread_kill_internal (signo=6, threadid=) at ./nptl/pthread_kill.c:78 No locals. #7 __GI___pthread_kill (threadid=, signo=signo@entry=6) at ./nptl/pthread_kill.c:89 No locals. #8 0x0000755b0b842866 in __GI_raise (sig=6) at ../sysdeps/posix/raise.c:26 ret = #9 0x00005db8344fe78d in _BreakStrToDebugger (mesg=mesg@entry=0x7ffda5059fc0 "ASSERT(item.base_type == OBJ_ARMOUR) in 'item-prop.cc' at line 1583 failed.", assert=true) at dbg-asrt.cc:818 No locals. #10 0x00005db8344fed47 in AssertFailed (expr=expr@entry=0x5db834c82c0a "item.base_type == OBJ_ARMOUR", file=file@entry=0x5db834c82bf7 "item-prop.cc", line=line@entry=1583, text=text@entry=0x0) at dbg-asrt.cc:856 mesg = "ASSERT(item.base_type == OBJ_ARMOUR) in 'item-prop.cc' at line 1583 failed.", '\000' , "\002\366\324\v[u\000\000\000\000\000\000\000\000\000\0008*q4\270]", '\000' , "\272\341>\234\313'\371", '\000' , " \242\005\245\375\177\000\000\000\000\000\000\000\000\000\000Qpq4\270]\000\000\360\241\005\245\375\177\000\000\000\272\341>\234\313'\371\000\000\000\000\000\000\000\000"... args = {{gp_offset = 2768609248, fp_offset = 32765, overflow_arg_area = 0x7ffda5059fe8, reg_save_area = 0x7ffda5059fef}} fileName = #11 0x00005db834725a31 in get_armour_slot (item=...) at item-prop.cc:1583 No locals. #12 get_armour_slot (item=...) at item-prop.cc:1578 No locals. #13 0x00005db83451ae30 in EquipOnDelay::finish (this=0x5db837d0cb40) at delay.cc:784 old_talents = 5 is_amulet = eq_slot = #14 0x00005db83451c916 in Delay::handle (this=0x5db837d0cb40) at delay.cc:724 No locals. #15 0x00005db83451c399 in handle_delay () at delay.cc:743 delay = std::shared_ptr (use count 2, weak count 0) = {get() = 0x5db837d0cb40} #16 0x00005db834c5b058 in _input () at main.cc:1151 time_is_frozen = player_disabled = {was_disabled = false} #17 0x00005db834c5bb45 in _launch_game () at main.cc:493 game_start = ccon = {cstate = false} #18 0x00005db83442b077 in _launch_game_loop () at main.cc:392 game_ended = false game_ended = ge = fe = E = #19 main (argc=12, argv=0x7ffda505af48) at main.cc:342 echo = {prev_state = {value = maybe_bool::mbool_t::maybe, static maybe = {value = maybe_bool::mbool_t::maybe, static maybe = , static t = {value = maybe_bool::mbool_t::t, static maybe = , static t = , static f = {value = maybe_bool::mbool_t::f, static maybe = , static t = , static f = }}, static f = }}} [Inferior 1 (process 4012236) detached] Compilation info: <<<<<<<<<<< Compiled with GCC 13.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.32/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.32/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.32/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 9 Level id: D:9 Level build method = , level layout type = passages, absdepth0 = 8 Level vaults: layout_long_grid due_lair_maze_entry_diamond orc_0_dummy serial_shops shop Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You shoot a sling bullet. The sling bullet hits the howler monkey! The howler monkey is almost dead. You shoot a sling bullet. The sling bullet hits the howler monkey. You kill the howler monkey! Beogh accepts your kill. c - 2 scrolls labelled OSETIE TUEDWUTT (gained 1) You now have 333 gold pieces (gained 9). A howler monkey comes into view. You shoot a sling bullet. The howler monkey howls! The sling bullet hits the howler monkey but does no damage. You shoot a sling bullet. The sling bullet barely misses the howler monkey. You shoot a sling bullet. The sling bullet hits the howler monkey. The howler monkey is moderately wounded. You shoot a sling bullet. The sling bullet hits the howler monkey. The howler monkey is severely wounded. The howler monkey hoots and howls with incredible vigour! You shoot a sling bullet. The sling bullet hits the howler monkey. The howler monkey is almost dead. You shoot a sling bullet. The sling bullet barely misses the howler monkey. You shoot a sling bullet. The sling bullet closely misses the howler monkey. You shoot a sling bullet. The sling bullet hits the howler monkey! You kill the howler monkey! Beogh accepts your kill. You see here a howler monkey corpse. Found a stone staircase leading up. Found a leather armour. You now have 345 gold pieces (gained 12). You now have 367 gold pieces (gained 22). You see here a maw talisman. D - a wand of acid (13) There is a stone staircase leading down here. Things that are here: a +0 war axe; a +0 leather armour; an orc skeleton You see here a +0 halberd. You see here a +0 club. Items here: )) [[[ ÷. Things that are here: a +1 vampiric whip; a gnoll skeleton Things that are here: a +0 dagger; a curare-tipped dart; a kobold skeleton There is an escape hatch in the floor here. You see here a +0 club. Things that are here: a +0 dagger; 2 stones; a kobold skeleton Done exploring. Done exploring. What level of the Dungeon? (default 8, ? - help) You see here 4 poisoned darts. There is a stone staircase leading down here. You climb downwards. Found a Trismegistus Codex. There is a stone staircase leading up here. Found a beast talisman. You pick up a Trismegistus Codex and begin reading... You add the spells Mephitic Cloud, Cigotuvi's Putrefaction and Freezing Cloud to your library. A yak comes into view. The yak bellows! You hear an angry hiss. A water moccasin comes into view. The yak gores the plant. The plant begins to die. There are monsters nearby! Your line of fire to the water moccasin is blocked by a fungus. The water moccasin bites the plant. The plant begins to die. The plant is poisoned. The water moccasin poisons the plant! The yak gores the plant. Your line of fire to the water moccasin is blocked by a fungus. The water moccasin bites the plant! The plant begins to die. The water moccasin bites the plant! Your line of fire to the yak is blocked by a fungus. Something bites the plant! The water moccasin bites the fungus. The fungus begins to die. You shoot a sling bullet. The sling bullet barely misses the yak. You shoot a sling bullet. The sling bullet hits the yak but does no damage. The water moccasin bites the fungus! The fungus begins to die. The water moccasin bites the plant! You shoot a sling bullet. The sling bullet hits the yak. The yak is lightly wounded. You shoot a sling bullet. The sling bullet barely misses the yak. A nearby plant withers and dies. Something bites the fungus! The fungus begins to die. You shoot a sling bullet. The sling bullet completely misses the yak. You shoot a sling bullet. The sling bullet hits the yak! The yak is moderately wounded. A nearby plant withers and dies. The water moccasin bites the fungus. Something bites the fungus. You shoot a sling bullet. The sling bullet hits the yak. The yak is moderately wounded. You shoot a sling bullet. The sling bullet closely misses the yak. A nearby fungus withers and dies. The water moccasin bites the plant! The plant begins to die. You shoot a sling bullet. The sling bullet hits the yak. The yak is heavily wounded. You shoot a sling bullet. The sling bullet hits the yak. The yak is heavily wounded. Fire: a) +2 sling {José} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - water moccasin, p - yak Aim: a water moccasin (54% to hit) You shoot a sling bullet. The sling bullet hits the yak but does no damage. The yak is heavily wounded. You shoot a sling bullet. The sling bullet hits the yak but does no damage. The yak is heavily wounded. A nearby fungus withers and dies. x2; The yak gores you! Fire: a) +2 sling {José} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (54% to hit) You shoot a sling bullet. The sling bullet hits the yak. The yak is heavily wounded. You shoot a sling bullet. The sling bullet hits the yak. The yak is severely wounded. The yak closely misses you. You shoot a sling bullet. The sling bullet hits the yak. The yak is almost dead. You shoot a sling bullet. The sling bullet hits the yak. You kill the yak! Beogh accepts your kill. A water moccasin comes into view. The water moccasin bites you! You shoot a sling bullet. The water moccasin hisses angrily. The sling bullet hits the water moccasin! The water moccasin is moderately wounded. You shoot a sling bullet. The sling bullet closely misses the water moccasin. A nearby plant withers and dies. The water moccasin bites you. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is heavily wounded. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is severely wounded. The water moccasin bites you but does no damage. You shoot a sling bullet. The sling bullet barely misses the water moccasin. You shoot a sling bullet. The sling bullet barely misses the water moccasin. The water moccasin bites you. The water moccasin bites the plant. The plant begins to die. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You shoot a sling bullet. The sling bullet hits the water moccasin! You kill the water moccasin! Beogh accepts your kill. You shoot a sling bullet. You feel very sick. You have reached level 10! You feel very sick. You are too injured to fight recklessly! Fire: a) +2 sling {José} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (54% to hit) You shoot a sling bullet. The sling bullet hits the water moccasin! The water moccasin is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the water moccasin. The sling bullet hits the plant. The plant begins to die. The plant is lightly damaged. You feel sick. You shoot a sling bullet. The sling bullet misses the water moccasin. The sling bullet hits the plant! The plant is lightly damaged. You shoot a sling bullet. The sling bullet closely misses the water moccasin. The sling bullet hits the plant! The plant is lightly damaged. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * A black bear comes into view. You shoot a sling bullet. The sling bullet closely misses the water moccasin. The sling bullet hits the plant. The plant is lightly damaged. You shoot a sling bullet. The sling bullet barely misses the water moccasin. The sling bullet hits the plant. The plant is lightly damaged. You feel sick. The water moccasin barely misses you. You shoot a sling bullet. The sling bullet hits the water moccasin! The water moccasin is severely wounded. You shoot a sling bullet. The sling bullet hits the water moccasin! The water moccasin is almost dead. You feel sick. A nearby plant withers and dies. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! You shoot a sling bullet. The sling bullet hits the water moccasin! You kill the water moccasin! Beogh accepts your kill. You shoot a sling bullet. The sling bullet hits the plant! The plant is lightly damaged. * * * LOW HITPOINT WARNING * * * You feel very sick. A nearby plant withers and dies. Training target 3.0 for Stealth reached! Your Stealth skill increases to level 3! Your Evocations skill increases to level 4! It was a potion of curing. You feel better. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. HP restored. There is an escape hatch in the floor here. You see here a +0 club. Things that are here: a curare-tipped dart; a +0 dagger; a kobold skeleton There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a stone staircase leading up. Found 5 stones. There is a stone staircase leading up here. A gnoll sergeant and 2 gnolls come into view. The gnoll sergeant is wielding a +2 trident of venom. The gnoll shouts! x2; You hear a shout! Okay, then. Fire: a) +2 sling {José} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll sergeant Aim: a gnoll sergeant, wielding a +2 trident of venom and wearing a +0 ring mail (wandering, hasn't noticed you, 75% to hit) You shoot a sling bullet. The gnoll sergeant shouts! The sling bullet hits the gnoll but does no damage. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. A gnoll comes into view. It is wielding a +3 spear. Fire: a) +2 sling {José} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll, p - gnoll sergeant Aim: a gnoll, wielding a +3 spear (wandering, hasn't noticed you, 72% to hit) You shoot a sling bullet. The gnoll shouts! The sling bullet hits the gnoll. The gnoll is severely wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is almost dead. A gnoll comes into view. It is wielding a +0 club. Fire: a) +2 sling {José} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +3 spear (72% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! Beogh accepts your kill. You shoot a sling bullet. The sling bullet hits the gnoll sergeant but does no damage. Fire: a) +2 sling {José} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +3 spear (72% to hit) You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. A gnoll comes into view. It is wielding a +0 flail. The gnoll hits you with a +0 whip. Fire: a) +2 sling {José} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +3 spear (72% to hit) You shoot a sling bullet. The sling bullet hits the gnoll! You kill the gnoll! Beogh accepts your kill. You shoot a sling bullet. The sling bullet closely misses the gnoll sergeant. The sling bullet hits the gnoll! The gnoll is severely wounded. The gnoll sergeant closely misses you. Your Fighting skill increases to level 4! Fire: a) +2 sling {José} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +3 spear (severely wounded, 72% to hit) You shoot a sling bullet. The sling bullet hits the gnoll sergeant but does no damage. You shoot a sling bullet. The sling bullet hits the gnoll sergeant but does no damage. Fire: a) +2 sling {José} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +3 spear (severely wounded, 72% to hit) You shoot a sling bullet. The sling bullet hits the gnoll sergeant. The gnoll sergeant is moderately wounded. You shoot a sling bullet. The sling bullet hits the gnoll sergeant but does no damage. The gnoll sergeant is moderately wounded. The gnoll sergeant barely misses you. Fire: a) +2 sling {José} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll, p - gnoll Aim: a gnoll, wielding a +0 flail (72% to hit) You shoot a sling bullet. The sling bullet completely misses the gnoll sergeant. The sling bullet hits the gnoll. The gnoll is lightly wounded. You shoot a sling bullet. The sling bullet hits the gnoll sergeant but does no damage. The gnoll sergeant is moderately wounded. The gnoll sergeant hits you from afar with a +2 trident of venom! You are poisoned. The gnoll barely misses you. Fire: a) +2 sling {José} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (72% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll sergeant. The sling bullet hits the gnoll but does no damage. The gnoll is lightly wounded. You shoot a sling bullet. The sling bullet hits the gnoll sergeant! The gnoll sergeant is heavily wounded. You feel very sick. The gnoll completely misses you. The gnoll sergeant hits you from afar with a +2 trident of venom! You feel very sick. There is a stone staircase leading up here. You feel very sick. The gnoll sergeant hits you from afar with a +2 trident of venom! You are more poisoned. You climb upwards. You feel very sick. There is a stone staircase leading down here. Things that are here: a +0 hand axe; a +0 robe; a +0 dagger You start resting. You feel very sick. x2 You feel sick. x8 You are no longer poisoned. You start resting. HP restored. There is a stone staircase leading up here. Things that are here: a +1 vampiric whip; a gnoll skeleton Things that are here: a +0 dagger; an orc skeleton Things that are here: a +0 leather armour; a +0 war axe; an orc skeleton There is a stone staircase leading down here. You climb downwards. A bullfrog comes into view. x2 There is a stone staircase leading up here. You shoot a sling bullet. The sling bullet misses the bullfrog. The bullfrog croaks. The sling bullet hits the plant. The plant begins to die. The plant is lightly damaged. You shoot a sling bullet. The sling bullet closely misses the bullfrog. The sling bullet hits the plant but does no damage. The plant is lightly damaged. You shoot a sling bullet. The sling bullet hits the bullfrog. The bullfrog is lightly wounded. You shoot a sling bullet. The sling bullet hits the bullfrog. The bullfrog is moderately wounded. You shoot a sling bullet. The sling bullet hits the bullfrog. The bullfrog is moderately wounded. You shoot a sling bullet. The sling bullet hits the bullfrog. The bullfrog is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the bullfrog. You shoot a sling bullet. The sling bullet hits the bullfrog. The bullfrog is severely wounded. You shoot a sling bullet. The sling bullet hits the bullfrog. The bullfrog is almost dead. You shoot a sling bullet. The sling bullet hits the bullfrog! You kill the bullfrog! Beogh accepts your kill. You shoot a sling bullet. The sling bullet completely misses the bullfrog. The sling bullet hits the fungus but does no damage. You shoot a sling bullet. The sling bullet hits the bullfrog! The bullfrog is moderately wounded. A nearby plant withers and dies. The bullfrog closely misses you. The bullfrog barely misses you. You shoot a sling bullet. The sling bullet closely misses the bullfrog. The sling bullet hits the fungus but does no damage. You shoot a sling bullet. The sling bullet hits the bullfrog! The bullfrog is severely wounded. The bullfrog misses you. You shoot a sling bullet. The sling bullet hits the bullfrog. The bullfrog is severely wounded. You shoot a sling bullet. The sling bullet hits the bullfrog! You kill the bullfrog! Beogh accepts your kill. Your Armour skill increases to level 3! You shoot a sling bullet. The sling bullet completely misses the black bear. You shoot a sling bullet. The black bear growls angrily. The sling bullet hits the black bear! The black bear is moderately wounded. You shoot a sling bullet. The sling bullet hits the black bear! The black bear is severely wounded. You shoot a sling bullet. The sling bullet hits the black bear. The black bear is almost dead. A water moccasin comes into view. You shoot a sling bullet. The sling bullet barely misses the black bear. The water moccasin hisses angrily. The sling bullet hits the fungus. The fungus begins to die. The fungus is lightly damaged. You shoot a sling bullet. The sling bullet closely misses the black bear. The sling bullet hits the fungus. The fungus is lightly damaged. You shoot a sling bullet. The sling bullet hits the black bear. The black bear is almost dead. You shoot a sling bullet. The sling bullet hits the black bear. You kill the black bear! Beogh accepts your kill. Your Ranged Weapons skill increases to level 11! You shoot a sling bullet. The sling bullet closely misses the water moccasin. The sling bullet hits the plant! The plant begins to die. The plant is lightly damaged. You shoot a sling bullet. The sling bullet closely misses the water moccasin. The sling bullet hits the plant. The plant is lightly damaged. You shoot a sling bullet. The sling bullet misses the water moccasin. The sling bullet hits the fungus. The fungus begins to die. The fungus is lightly damaged. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is lightly wounded. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is moderately wounded. You shoot a sling bullet. The sling bullet misses the water moccasin. The sling bullet hits the fungus. The fungus is lightly damaged. A nearby fungus withers and dies. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is heavily wounded. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is heavily wounded. The water moccasin barely misses you. x2 You shoot a sling bullet. The sling bullet hits the water moccasin! The water moccasin is almost dead. You shoot a sling bullet. The sling bullet hits the water moccasin! You kill the water moccasin! Beogh accepts your kill. A nearby plant withers and dies. A nearby fungus withers and dies. A centaur comes into view. The centaur shouts! The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you. You shoot a sling bullet. The sling bullet hits the centaur. The centaur is lightly wounded. You shoot a sling bullet. The sling bullet hits the centaur but does no damage. The centaur is lightly wounded. You shoot a sling bullet. The sling bullet hits the centaur! The centaur is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the centaur. The centaur shoots an arrow. The arrow hits you. You shoot a sling bullet. The sling bullet hits the centaur. The centaur is severely wounded. You shoot a sling bullet. The sling bullet hits the centaur! You kill the centaur! Beogh accepts your kill. HP restored. Found a club. No target in view! A black bear comes into view. The black bear growls angrily. Your line of fire to the black bear is blocked by a fungus. Your line of fire to the black bear is blocked by a fungus. Your line of fire to the black bear is blocked by a fungus. You shoot a sling bullet. The sling bullet hits the black bear. The black bear is lightly wounded. You shoot a sling bullet. The sling bullet closely misses the black bear. The sling bullet completely misses the fungus. You shoot a sling bullet. The sling bullet closely misses the black bear. The sling bullet hits the fungus! The fungus begins to die. The fungus is lightly damaged. You shoot a sling bullet. The sling bullet hits the black bear. The black bear is lightly wounded. You shoot a sling bullet. The sling bullet closely misses the black bear. The sling bullet hits the fungus. The fungus is lightly damaged. You shoot a sling bullet. The sling bullet hits the black bear but does no damage. The black bear is lightly wounded. You shoot a sling bullet. The sling bullet barely misses the black bear. The sling bullet hits the fungus! The fungus is lightly damaged. You shoot a sling bullet. The sling bullet hits the black bear. The black bear is moderately wounded. You shoot a sling bullet. The sling bullet hits the black bear. The black bear is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the black bear. The sling bullet hits the fungus! The fungus is lightly damaged. You shoot a sling bullet. The sling bullet hits the black bear. The black bear is heavily wounded. You shoot a sling bullet. The sling bullet hits the black bear but does no damage. The black bear is heavily wounded. A nearby fungus withers and dies. The black bear bites you but does no damage. The black bear closely misses you. The black bear barely misses you. You shoot a sling bullet. The sling bullet hits the black bear! The black bear is almost dead. You shoot a sling bullet. The sling bullet hits the black bear. The black bear is almost dead. You shoot a sling bullet. The sling bullet hits the black bear. The black bear is almost dead. You shoot a sling bullet. The sling bullet hits the black bear but does no damage. The black bear is almost dead. The black bear bites you. The black bear closely misses you. The black bear claws you but does no damage. You shoot a sling bullet. The sling bullet hits the black bear. You kill the black bear! Beogh accepts your kill. Beogh will now send orc apostles to challenge you in battle as you gain piety. You shoot a sling bullet. Okay, then. Beogh speaks to you: Beware that a challenger has come seeking you in battle. Prove your devotion to me! Unite all my children beneath one banner! Okrist the orc apostle comes into view. She is wielding a +4 mace of venom. Okay, then. Okay, then. As you read the scroll labelled HIVAIVO YTORPH, it crumbles to dust. It is a scroll of identify. f - 4 scrolls of fear You shoot a sling bullet. The sling bullet hits Okrist. Okrist is lightly wounded. You shoot a sling bullet. The sling bullet hits Okrist. Okrist is lightly wounded. You shoot a sling bullet. The sling bullet hits Okrist but does no damage. Okrist is lightly wounded. You shoot a sling bullet. The sling bullet hits Okrist. Okrist is lightly wounded. Okrist mumbles some strange prayers to Beogh. Fire: a) +2 sling {José} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Okrist Aim: Okrist the orc apostle, wielding a +4 mace of venom and wearing +2 steam dragon scales (lightly wounded, empowered by the touch of Beogh, 61% to hit) You shoot a sling bullet. The sling bullet barely misses Okrist. The sling bullet hits the cerulean imp! The cerulean imp is severely wounded. You shoot a sling bullet. The sling bullet closely misses Okrist. The sling bullet hits the cerulean imp. You kill the cerulean imp! The cerulean imp disappears in a puff of smoke! Okrist utters an invocation to Beogh. Fire: a) +2 sling {José} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Okrist Aim: Okrist the orc apostle, wielding a +4 mace of venom and wearing +2 steam dragon scales (lightly wounded, empowered by the touch of Beogh, 61% to hit) You shoot a sling bullet. The sling bullet barely misses Okrist. You shoot a sling bullet. The sling bullet hits Okrist. Okrist is lightly wounded. Okrist prays to Beogh. Fire: a) +2 sling {José} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Okrist Aim: Okrist the orc apostle, wielding a +4 mace of venom and wearing +2 steam dragon scales (lightly wounded, empowered by the touch of Beogh, 61% to hit) You shoot a sling bullet. The sling bullet misses Okrist. You shoot a sling bullet. The sling bullet hits Okrist. Okrist is lightly wounded. Okrist utters an invocation to Beogh. Fire: a) +2 sling {José} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Okrist Aim: Okrist the orc apostle, wielding a +4 mace of venom and wearing +2 steam dragon scales (lightly wounded, empowered by the touch of Beogh, 61% to hit) You shoot a sling bullet. The sling bullet hits Okrist. Okrist is lightly wounded. You shoot a sling bullet. The sling bullet completely misses Okrist. Fire: a) +2 sling {José} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Okrist Aim: Okrist the orc apostle, wielding a +4 mace of venom and wearing +2 steam dragon scales (lightly wounded, empowered by the touch of Beogh, 61% to hit) You shoot a sling bullet. The sling bullet barely misses the cerulean imp. The sling bullet completely misses Okrist. You shoot a sling bullet. The sling bullet barely misses the cerulean imp. The sling bullet misses Okrist. Okrist calls down the wrath of Beogh upon you. Beogh smites you! Fire: a) +2 sling {José} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Okrist Aim: Okrist the orc apostle, wielding a +4 mace of venom and wearing +2 steam dragon scales (lightly wounded, empowered by the touch of Beogh, 61% to hit) You shoot a sling bullet. The sling bullet closely misses the cerulean imp. The sling bullet barely misses the cerulean imp. The sling bullet hits Okrist. Okrist is lightly wounded. You shoot a sling bullet. The sling bullet misses the cerulean imp. The sling bullet closely misses the cerulean imp. The sling bullet hits Okrist but does no damage. Okrist is lightly wounded. The cerulean imp closely misses you. Okrist utters an invocation to Beogh. Fire: a) +2 sling {José} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Okrist Aim: Okrist the orc apostle, wielding a +4 mace of venom and wearing +2 steam dragon scales (lightly wounded, empowered by the touch of Beogh, 61% to hit) You shoot a sling bullet. The sling bullet hits the cerulean imp. The cerulean imp is lightly wounded. You shoot a sling bullet. The sling bullet closely misses the cerulean imp. The sling bullet barely misses Okrist. The cerulean imp hits you but does no damage. The cerulean imp hits you from afar with a +2 spear. Fire: a) +2 sling {José} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Okrist Aim: Okrist the orc apostle, wielding a +4 mace of venom and wearing +2 steam dragon scales (lightly wounded, empowered by the touch of Beogh, 61% to hit) You shoot a sling bullet. The sling bullet misses the cerulean imp. The sling bullet barely misses Okrist. You shoot a sling bullet. The sling bullet closely misses the cerulean imp. The sling bullet misses Okrist. The cerulean imp misses you. The cerulean imp hits you from afar with a +2 spear. Okrist invokes the aid of Beogh against you. Beogh smites you! As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. Okrist looks frightened! The cerulean imp looks frightened! The cerulean imp resists with some effort. The cerulean imp hits you from afar with a +2 spear. As you read the scroll of identify, it crumbles to dust. n - 3 scrolls of enchant weapon The cerulean imp barely misses you. Okrist wails, "Oh dear! Oh dear!" As you read the scroll of identify, it crumbles to dust. c - 2 scrolls of revelation The cerulean imp hits you from afar with a +2 spear. As you read the scroll of identify, it crumbles to dust. l - 2 scrolls of vulnerability The cerulean imp closely misses you. As you read the scroll of identify, it crumbles to dust. u - 2 scrolls of enchant armour The cerulean imp misses you. As you read the scroll of identify, it crumbles to dust. m - 2 potions of heal wounds The cerulean imp hits you but does no damage. This is a scroll of acquirement! Something appears at your feet! The cerulean imp barely misses you. Okay, then. You're wielding all the weapons you can. Replace which one? (? for menu, Esc to cancel) < or a - a +2 sling {José}; > or d - a +0 sling {Nefertari} The cerulean imp hits you from afar with a +2 spear. You start parting from your weapon. You continue parting from your +2 sling {José}. The cerulean imp closely misses you. You continue parting from your +2 sling {José}. The cerulean imp hits you but does no damage. You continue parting from your +2 sling {José}. The cerulean imp closely misses you. You continue parting from your +2 sling {José}. The cerulean imp hits you but does no damage. You whisper farewell to José. You finish parting from your +2 sling {José}. Okay, then. The cerulean imp hits you from afar with a +2 spear. You start attuning to your weapon. You continue attuning to the +5 hand cannon of Symmetry {heavy, ^Contam Fly Str+4 SInv}. The cerulean imp hits you from afar with a +2 spear. You continue attuning to the +5 hand cannon of Symmetry {heavy, ^Contam Fly Str+4 SInv}. The cerulean imp closely misses you. You continue attuning to the +5 hand cannon of Symmetry {heavy, ^Contam Fly Str+4 SInv}. The cerulean imp hits you but does no damage. You continue attuning to the +5 hand cannon of Symmetry {heavy, ^Contam Fly Str+4 SInv}. The cerulean imp disappears in a puff of smoke! You finish attuning to the +5 hand cannon of Symmetry {heavy, ^Contam Fly Str+4 SInv}. You feel stronger. You fly up into the air. You feel a build-up of mutagenic energy. You welcome the +5 hand cannon of Symmetry into your grasp. Something hits the plant! The plant begins to die. You feel much better. Things that are here: a +0 orcbow; a centaur corpse You start resting. Okrist is nearby! Fire: e) +5 hand cannon of Symmetry {heavy, ^Contam Fly Str+4 SInv} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Okrist Aim: Okrist the orc apostle, wielding a +4 mace of venom and wearing +2 steam dragon scales (empowered by the touch of Beogh, 67% to hit) You shoot a slug. The slug hits Okrist! Okrist is moderately wounded. You shoot a sling bullet. The sling bullet hits Okrist but does no damage. Okrist is moderately wounded. Fire: e) +5 hand cannon of Symmetry {heavy, ^Contam Fly Str+4 SInv} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Okrist Aim: Okrist the orc apostle, wielding a +4 mace of venom and wearing +2 steam dragon scales (lightly wounded, empowered by the touch of Beogh, 67% to hit) You shoot a slug. The slug misses Okrist. You shoot a sling bullet. The sling bullet closely misses Okrist. Okay, then. Okay, then. Okay, then. Fire: e) +5 hand cannon of Symmetry {heavy, ^Contam Fly Str+4 SInv} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Okrist Aim: Okrist the orc apostle, wielding a +4 mace of venom and wearing +2 steam dragon scales (lightly wounded, empowered by the touch of Beogh, 67% to hit) You shoot a slug. The slug hits Okrist!!! Okrist is severely wounded. You shoot a sling bullet. The sling bullet hits Okrist but does no damage. Okrist is severely wounded. Okrist utters an invocation to Beogh. Okrist calls down the wrath of Beogh upon you. Beogh smites you! Fire: e) +5 hand cannon of Symmetry {heavy, ^Contam Fly Str+4 SInv} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Okrist Aim: Okrist the orc apostle, wielding a +4 mace of venom and wearing +2 steam dragon scales (severely wounded, empowered by the touch of Beogh, 67% to hit) You shoot a sling bullet. The sling bullet closely misses Okrist. You shoot a slug. The slug hits Okrist! Okrist is almost dead. Okrist invokes the aid of Beogh against you. Beogh smites you! Okrist utters an invocation to Beogh. Fire: e) +5 hand cannon of Symmetry {heavy, ^Contam Fly Str+4 SInv} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Okrist Aim: Okrist the orc apostle, wielding a +4 mace of venom and wearing +2 steam dragon scales (almost dead, empowered by the touch of Beogh, 67% to hit) You shoot a sling bullet. The sling bullet completely misses Okrist. You shoot a slug. The slug barely misses Okrist. Okrist utters an invocation to Beogh. Fire: e) +5 hand cannon of Symmetry {heavy, ^Contam Fly Str+4 SInv} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Okrist Aim: Okrist the orc apostle, wielding a +4 mace of venom and wearing +2 steam dragon scales (almost dead, empowered by the touch of Beogh, 67% to hit) You shoot a sling bullet. The sling bullet closely misses Okrist. You shoot a slug. The slug closely misses Okrist. Okrist invokes the aid of Beogh against you. Beogh smites you! Fire: e) +5 hand cannon of Symmetry {heavy, ^Contam Fly Str+4 SInv} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Okrist Aim: Okrist the orc apostle, wielding a +4 mace of venom and wearing +2 steam dragon scales (almost dead, empowered by the touch of Beogh, 67% to hit) You shoot a sling bullet. The sling bullet barely misses Okrist. You shoot a slug. The slug hits Okrist but does no damage. Okrist is almost dead. Okrist prays to Beogh. Okrist calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Fire: e) +5 hand cannon of Symmetry {heavy, ^Contam Fly Str+4 SInv} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Okrist Aim: Okrist the orc apostle, wielding a +4 mace of venom and wearing +2 steam dragon scales (almost dead, empowered by the touch of Beogh, 67% to hit) You shoot a slug. The slug misses the cerulean imp. The slug misses Okrist. You shoot a sling bullet. The sling bullet closely misses the cerulean imp. The sling bullet hits Okrist. Okrist is almost dead. The cerulean imp hits you but does no damage. Okrist prays to Beogh. The cerulean imp hits you but does no damage. Fire: e) +5 hand cannon of Symmetry {heavy, ^Contam Fly Str+4 SInv} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Okrist Aim: Okrist the orc apostle, wielding a +4 mace of venom and wearing +2 steam dragon scales (almost dead, empowered by the touch of Beogh, 67% to hit) You shoot a slug. The slug barely misses the cerulean imp. The slug hits Okrist. Okrist is almost dead. You shoot a sling bullet. The sling bullet hits the cerulean imp! The cerulean imp is severely wounded. The cerulean imp barely misses you. Okrist utters an invocation to Beogh. Fire: e) +5 hand cannon of Symmetry {heavy, ^Contam Fly Str+4 SInv} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Okrist Aim: Okrist the orc apostle, wielding a +4 mace of venom and wearing +2 steam dragon scales (almost dead, empowered by the touch of Beogh, 67% to hit) You shoot a slug. The slug misses Okrist. You shoot a sling bullet. The sling bullet closely misses Okrist. The cerulean imp closely misses you. x2 Fire: e) +5 hand cannon of Symmetry {heavy, ^Contam Fly Str+4 SInv} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Okrist Aim: Okrist the orc apostle, wielding a +4 mace of venom and wearing +2 steam dragon scales (almost dead, empowered by the touch of Beogh, 67% to hit) You shoot a slug. The slug hits Okrist!!! Okrist falls to her knees and submits. The cerulean imp disappears in a puff of smoke! x2 Beogh will allow you to induct Okrist into your service. (press r on the ability menu to recruit an apostle) You shoot a sling bullet. You anoint Okrist with ash and charcoal and welcome them as a companion. What are your orders? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Follow me! Okrist shouts, "Smite the heretics!" HP restored. Found a staircase to the Lair. Okay, then. Found 5 stones. An orc warrior comes into view. It is wielding a +0 scimitar. The orc warrior shouts! An orc comes into view. It is wielding a +0 short sword. The orc falls on its knees before you. It asks, "Are you our saviour?" Fire: e) +5 hand cannon of Symmetry {heavy, ^Contam Fly Str+4 SInv} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc warrior, p - Okrist Aim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (ally target, 71% to hit) You shoot a slug. The slug hits the orc warrior! The orc warrior is severely wounded. You shoot a sling bullet. The sling bullet hits the orc warrior but does no damage. The orc warrior is severely wounded. You hear a shout! x2 An orc wizard comes into view. It is wielding a +0 dagger. Fire: e) +5 hand cannon of Symmetry {heavy, ^Contam Fly Str+4 SInv} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (severely wounded, ally target, 71% to hit) Okay, then. You see here a yellow potion. The orc misses the orc wizard. Okrist mumbles some strange prayers to Beogh against the orc warrior. The orc warrior is smitten. The orc warrior raises its hands in surrender. It says, "You must be the Messiah, I see it now!" The orc barely misses the orc wizard. Something barely misses the orc. The orc wizard barely misses the orc warrior. Something closely misses the orc. The orc misses the orc wizard. Something closely misses the orc. Something hits the orc. The orc hits something with a +0 short sword. Something hits the orc. The orc dies! An orc comes into view. It is wielding a +2 hand axe of electrocution. The orc falls on its knees before you. It shouts, "Ravn is one of us!" Something barely misses the orc. You swap places. An orc comes into view. It is wielding a +0 whip. The orc stares at you in amazement and kneels. It shouts, "Ravn is one of us!" You see here a yellow potion. You shoot a sling bullet. The sling bullet barely misses the orc wizard. You shoot a slug. The slug hits the orc wizard!! You kill the orc wizard! Beogh accepts your kill. i - a yellow potion Things that are here: a +0 dagger; a +0 robe; an orc corpse Things that are here: a +0 short sword; an orc corpse Found Hiriepiqu's Armour Boutique. Found an escape hatch in the ceiling. There is an entrance to Hiriepiqu's Armour Boutique here. E - the +4 Cigotuvi's embrace {Corpsefed rMiasma ^Drain rN+} Thank you for shopping at Hiriepiqu's Armour Boutique! You start removing your armour. You continue removing your +0 leather armour. x4 You finish removing your +0 leather armour. You start putting on your armour. You continue putting on the +4 Cigotuvi's embrace {Corpsefed rMiasma ^Drain rN+}. x5 You finish putting on the +4 Cigotuvi's embrace {Corpsefed rMiasma ^Drain rN+}. There is an escape hatch in the ceiling here. There is a staircase to the Lair here. Items here: ))) [[. Okay, then. You swap places. A steam dragon comes into view. You shoot a sling bullet. The sling bullet hits the steam dragon. The steam dragon hisses angrily. The steam dragon is lightly wounded. You shoot a slug. The slug hits the steam dragon. The steam dragon is moderately wounded. You shoot a sling bullet. The sling bullet closely misses the steam dragon. You shoot a slug. The slug hits the steam dragon! The steam dragon is heavily wounded. The steam dragon bites Okrist. The steam dragon closely misses Okrist. Okrist prays to Beogh. You shoot a sling bullet. The sling bullet hits the steam dragon. The steam dragon is heavily wounded. You shoot a slug. The slug hits the steam dragon!! You kill the steam dragon! Beogh accepts your kill. You swap places. Found a stone staircase leading down. There is a stone staircase leading down here. f - 4 scrolls of fear (gained 1) Found a flail. Okrist shouts, "Our fallen brethren won't be forgotten." Found 8 stones. Found a staircase to the Orcish Mines. You see here 8 stones. Found an escape hatch in the floor. A bullfrog comes into view. Found a twisted jewelled staff. The bullfrog gives a loud, deep croak! You shoot a sling bullet. The sling bullet hits the bullfrog. The bullfrog is lightly wounded. You shoot a slug. The slug closely misses the bullfrog. The bullfrog misses you. The bullfrog barely misses you. A bullfrog is nearby! You shoot a sling bullet. The sling bullet hits the bullfrog. The bullfrog is moderately wounded. You shoot a slug. The slug completely misses the bullfrog. The bullfrog hits you but does no damage. Okrist hits the bullfrog with a +4 mace of venom! The bullfrog is poisoned. The bullfrog hits you but does no damage. You shoot a sling bullet. The sling bullet hits the bullfrog. The bullfrog is severely wounded. You shoot a slug. The slug closely misses the bullfrog. The bullfrog hits you. Okrist hits the bullfrog with a +4 mace of venom. The bullfrog barely misses you. Okrist invokes the aid of Beogh against the bullfrog. The bullfrog is smitten. The bullfrog dies! Beogh accepts your kill. You swap places. You see here a staff of earth. Okrist calls down the wrath of Beogh upon the gnoll sergeant. The gnoll sergeant is smitten. There are monsters nearby! You shoot a slug. The slug barely misses the gnoll sergeant. The slug hits the gnoll!! You kill the gnoll! Beogh accepts your kill. You shoot a sling bullet. The sling bullet hits the gnoll sergeant. The gnoll sergeant is heavily wounded. The bodies of the dead rush to embrace you! You shoot a sling bullet. The sling bullet hits the gnoll sergeant but does no damage. The gnoll sergeant is heavily wounded. You shoot a slug. The slug hits the gnoll sergeant!! You kill the gnoll sergeant! Beogh accepts your kill. You drop a +0 leather armour. You're wielding all the weapons you can. Replace which one? (? for menu, Esc to cancel) < or e - the +5 hand cannon of Symmetry {heavy, ^Contam Fly Str+4 SInv}; > or d - a +0 sling {Nefertari} You start parting from your weapon. You continue parting from your +0 sling {Nefertari}. x2 Okrist mumbles some strange prayers to Beogh. You continue parting from your +0 sling {Nefertari}. Okrist prays to Beogh. The gnoll barely misses your cerulean imp. You continue parting from your +0 sling {Nefertari}. Okrist prays to Beogh. The gnoll hits your cerulean imp with a +0 short sword. Your cerulean imp hits the gnoll with a +0 spear. You whisper farewell to Nefertari. You finish parting from your +0 sling {Nefertari}. You start attuning to your weapon. You continue attuning to your +2 sling {José}. The gnoll hits your cerulean imp with a +0 short sword. Your cerulean imp hits the gnoll with a +0 spear. You continue attuning to your +2 sling {José}. The gnoll hits your cerulean imp with a +0 short sword. Your cerulean imp hits the gnoll with a +0 spear. You continue attuning to your +2 sling {José}. The gnoll hits your cerulean imp with a +0 short sword. Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! You continue attuning to your +2 sling {José}. Okrist invokes the aid of Beogh against the gnoll. The gnoll is smitten. The gnoll dies! Beogh accepts your kill. You continue attuning to your +2 sling {José}. Your shell of carrion and bone grows thicker. Okrist calls down the wrath of Beogh upon the gnoll. The gnoll is smitten. The gnoll zaps a wand. You turn into a bat. The +5 hand cannon of Symmetry {heavy, ^Contam Fly Str+4 SInv} melds into your body. Your +0 cloak melds into your body. Your +0 helmet melds into your body. Your +0 pair of gloves melds into your body. Your +0 pair of boots melds into your body. The +13 Cigotuvi's embrace {Corpsefed rMiasma ^Drain rN+} melds into your body. You float gracefully downwards. Your corpse armour falls away. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.32.1 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_WIELD_WEAPON repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Ravn] Species: Coglin Job: Hunter HP: 73/73; mods: 0/0 MP: 12/12; mod: 0 Stats: 13 (13) 8 (8) 26 (26) Position: (25, 32), god: Beogh (14), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Delayed (1): type: armour_on duration: 0 Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 15 | 4 | 587 | 87/250 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/59 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 2 | 28 | 11 | 4117 | 104/803 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 1 | 15 | 3 | 427 | 71/238 Dodging | X | 1 | 14 | 3 | 567 | 211/238 Stealth | X | 0 | 0 | 3 | 356 | 0/238 Shields | X | 0 | 0 | 0 | 0 | 0/84 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 0 | 0 | 0 | 0 | 0/70 Conjurations | X | 0 | 0 | 0 | 0 | 0/59 Hexes | X | 0 | 0 | 0 | 0 | 0/59 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 0 | 0 | 0/50 Fire Magic | X | 0 | 0 | 0 | 0 | 0/59 Ice Magic | X | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 0 | 0 | 0 | 0 | 0/59 Earth Magic | X | 0 | 0 | 0 | 0 | 0/59 Alchemy | X | 0 | 0 | 0 | 0 | 0/42 Invocations | X | 1 | 14 | 2 | 394 | 182/212 Evocations | X | 1 | 14 | 4 | 391 | 94/148 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/70 Spell bugs: Durations: #33: 380 Attributes: #12: 367 #13: 303 #23: 4193 #24: -927904722 #34: 1 #49: 396 Mutations: off-hand wielding: 1 (innate) slow wielding: 1 (innate) warmup strikes: 1 (innate) no jewellery: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #4: +5 hand cannon of Symmetry {heavy, ^Contam Fly Str+4 SInv} (melded) eq slot #1, inv slot #6: +0 cloak (melded) eq slot #2, inv slot #24: +0 helmet (melded) eq slot #3, inv slot #23: +0 pair of gloves (melded) eq slot #4, inv slot #28: +0 pair of boots (melded) eq slot #6, inv slot #30: +4 Cigotuvi's embrace {Corpsefed rMiasma ^Drain rN+} (melded) }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: .g# #######gg########## .....<........ ... ######### .............. ..) ......... .........(.... ... ......... ############## #.# #####...# #g# #...# #.# #...# #b# #...# #o# #...# ############5# #...# ............5### #####..)# ..........>.................. .....>..###########.######### #####...# # #...# #.### ### #...# #.....###P. clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>