ASSERT(you.running.turns_passed < buggy_threshold) in 'delay.cc' at line 590 failed. (Excessive delay, 400 turns passed, delay type -3) Version: Dungeon Crawl Stone Soup 0.33-a0-1640-ga5ed39c99b Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 18207962597551669773, deterministic pregen: 1 Command line: /usr/games/crawl-dcst -name Ravn -rc /dgldir/rcfiles/crawl-dcst/Ravn.rc -macro /dgldir/rcfiles/crawl-dcst/Ravn.macro -morgue /dgldir/morgue/Ravn/ -webtiles-socket /crawl-master/webserver/sockets/Ravn:2025-06-07.18:28:14.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 16 stack frames. /usr/games/crawl-dcst(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5e93fb727b9e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-dcst(_Z13do_crash_dumpv+0x43a) [0x5e93fb735c1a]: do_crash_dump() /usr/games/crawl-dcst(_Z20crash_signal_handleri+0x1fa) [0x5e93fb72807a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x42910) [0x714c6cc42910]: /lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11b) [0x714c6cc9999b]: /lib/x86_64-linux-gnu/libc.so.6(raise+0x16) [0x714c6cc42866]: /usr/games/crawl-dcst(+0x4d9fed) [0x5e93fb734fed]: /usr/games/crawl-dcst(_Z12AssertFailedPKcS0_iS0_z+0x1a1) [0x5e93fb7354d1]: AssertFailed(char const*, char const*, int, char const*, ...) /usr/games/crawl-dcst(_ZN12BaseRunDelay6handleEv+0x2b1) [0x5e93fb754021]: BaseRunDelay::handle() /usr/games/crawl-dcst(_Z12handle_delayv+0x39) [0x5e93fb752739]: handle_delay() /usr/games/crawl-dcst(+0xc6725e) [0x5e93fbec225e]: /usr/games/crawl-dcst(+0xc67bf5) [0x5e93fbec2bf5]: /usr/games/crawl-dcst(main+0x1f7) [0x5e93fb65bcf7]: /lib/x86_64-linux-gnu/libc.so.6(+0x280d0) [0x714c6cc280d0]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x89) [0x714c6cc28189]: /usr/games/crawl-dcst(_start+0x25) [0x5e93fb65c725]: Trying to run gdb. GNU gdb (Ubuntu 14.0.50.20230907-0ubuntu1) 14.0.50.20230907-git Copyright (C) 2023 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x0000714c6cd0fbf7 in __GI___wait4 (pid=251243, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x0000714c6cd0fbf7 in __GI___wait4 (pid=251243, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00005e93fb72824c in call_gdb (file=0x714c6cdff6c0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 248896\000\000\000\000\000\000" #2 0x00005e93fb735c38 in do_crash_dump () at dbg-asrt.cc:673 t = 1749321472 dir = "/dgldir/morgue/Ravn/" name = "/dgldir/morgue/Ravn/crash-Ravn-20250607-183752.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ASSERT(you.running.turns_passed < buggy_threshold) in 'delay.cc' at line 590 failed. (Excessive delay, 400 turns passed, delay type -3)" file = 0x714c6cdff6c0 <_IO_2_1_stderr_> #3 0x00005e93fb72807a in crash_signal_handler (sig_num=6) at crash.cc:198 No locals. #4 No locals. #5 __pthread_kill_implementation (no_tid=0, signo=6, threadid=) at ./nptl/pthread_kill.c:44 tid = ret = 0 pd = old_mask = {__val = {140731873790528}} ret = pd = old_mask = ret = tid = ret = resultvar = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = __private = __oldval = #6 __pthread_kill_internal (signo=6, threadid=) at ./nptl/pthread_kill.c:78 No locals. #7 __GI___pthread_kill (threadid=, signo=signo@entry=6) at ./nptl/pthread_kill.c:89 No locals. #8 0x0000714c6cc42866 in __GI_raise (sig=6) at ../sysdeps/posix/raise.c:26 ret = #9 0x00005e93fb734fed in _BreakStrToDebugger (mesg=mesg@entry=0x7ffeb1588c40 "ASSERT(you.running.turns_passed < buggy_threshold) in 'delay.cc' at line 590 failed. (Excessive delay, 400 turns passed, delay type -3)", assert=true) at dbg-asrt.cc:799 No locals. #10 0x00005e93fb7354d1 in AssertFailed (expr=expr@entry=0x5e93fbf53ec8 "you.running.turns_passed < buggy_threshold", file=file@entry=0x5e93fbedb13d "delay.cc", line=line@entry=590, text=text@entry=0x5e93fbf53e98 "Excessive delay, %d turns passed, delay type %d") at dbg-asrt.cc:832 detail = "Excessive delay, 400 turns passed, delay type -3", '\000' , "\027\030i\373\223^\000\000P\213X\261\376\177\000\000\000\213X\261\376\177\000\000P\213X\261\376\177\000\000\350cr\373\223^\000\000#\000\000\000\"\000\000\000"... final_mesg = "ASSERT(you.running.turns_passed < buggy_threshold) in 'delay.cc' at line 590 failed. (Excessive delay, 400 turns passed, delay type -3)\000\240^G\374\223^\000\000P\215X\261\376\177\000\000\200yC\374\223^\000\000\000\000\000\000\000\000\000\000ʧ\336\373\223^\000\0000\215X\261\376\177\000\000\200yC\374\223^\000\000\b\000\000\000\b\000\000\000\001"... mesg = "ASSERT(you.running.turns_passed < buggy_threshold) in 'delay.cc' at line 590 failed.", '\000' args = {{gp_offset = 48, fp_offset = 48, overflow_arg_area = 0x7ffeb1589130, reg_save_area = 0x7ffeb1589050}} fileName = #11 0x00005e93fb754021 in BaseRunDelay::handle (this=0x5e93fe51b0d0) at delay.cc:590 buggy_threshold = first_move = cmd = CMD_MOVE_DOWN #12 0x00005e93fb752739 in handle_delay () at delay.cc:720 delay = std::shared_ptr (use count 2, weak count 0) = {get() = 0x5e93fe51b0d0} #13 0x00005e93fbec225e in _input () at main.cc:1155 time_is_frozen = player_disabled = {was_disabled = false} #14 0x00005e93fbec2bf5 in _launch_game () at main.cc:494 game_start = ccon = {cstate = false} #15 0x00005e93fb65bcf7 in _launch_game_loop () at main.cc:393 game_ended = false game_ended = ge = fe = #16 main (argc=12, argv=0x7ffeb1589778) at main.cc:343 echo = {prev_state = {value = maybe_bool::mbool_t::maybe, static maybe = {value = maybe_bool::mbool_t::maybe, static maybe = , static t = {value = maybe_bool::mbool_t::t, static maybe = , static t = , static f = {value = maybe_bool::mbool_t::f, static maybe = , static t = , static f = }}, static f = }}} [Inferior 1 (process 248896) detached] Compilation info: <<<<<<<<<<< Compiled with GCC 13.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -DEXPERIMENTAL_BRANCH="dcst" -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-dcst/saves" -DDATA_DIR_PATH="/crawl-master/crawl-dcst/data/" -DWEB_DIR_PATH="/crawl-master/crawl-dcst/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 7 Level id: D:7 Level build method = , level layout type = open_caves, absdepth0 = 6 Level vaults: layout_cave_pods nicolae_uskayaw_en_pointe fiery_altar_vehumet serial_shops nicolae_shop_just_a_little_nook uniq_prince_ribbit1 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You shoot a sling bullet. The sling bullet closely misses the quokka. You shoot a sling bullet. The sling bullet hits the quokka. The quokka is severely wounded. You shoot a sling bullet. The sling bullet barely misses the quokka. You shoot a sling bullet. The sling bullet closely misses the quokka. You shoot a sling bullet. The sling bullet closely misses the quokka. You shoot a sling bullet. The sling bullet hits the quokka! You kill the quokka! Okawaru accepts your kill. You shoot a sling bullet. You reach down and open the door. 2 adders come into view. There is an open door here. You shoot a sling bullet. The sling bullet hits the adder. The adder is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the adder. You shoot a sling bullet. The sling bullet misses the adder. You shoot a sling bullet. The sling bullet hits the adder. The adder is almost dead. The adder closely misses you. You shoot a sling bullet. The sling bullet hits the adder! You kill the adder! Okawaru accepts your kill. You shoot a sling bullet. You shoot a sling bullet. The sling bullet hits the adder but does no damage. You shoot a sling bullet. The sling bullet barely misses the adder. The adder bites you. You are poisoned. The adder poisons you! You shoot a sling bullet. The sling bullet hits the adder. The adder is lightly wounded. You shoot a sling bullet. The sling bullet hits the adder! The adder is almost dead. You feel sick. The adder bites you but does no damage. The adder completely misses you. You shoot a sling bullet. The sling bullet misses the adder. You shoot a sling bullet. The sling bullet hits the adder but does no damage. The adder is almost dead. You feel sick. The adder completely misses you. You shoot a sling bullet. The sling bullet hits the adder. The adder is almost dead. You shoot a sling bullet. The sling bullet hits the adder but does no damage. The adder is almost dead. You feel sick. The adder bites you. You shoot a sling bullet. The sling bullet closely misses the adder. You shoot a sling bullet. The sling bullet barely misses the adder. You feel sick. The adder barely misses you. The adder bites you but does no damage. You shoot a sling bullet. The sling bullet barely misses the adder. You shoot a sling bullet. The sling bullet closely misses the adder. You feel sick. You are no longer poisoned. The adder barely misses you. You shoot a sling bullet. The sling bullet closely misses the adder. You shoot a sling bullet. The sling bullet misses the adder. The adder bites you but does no damage. x2 You shoot a sling bullet. The sling bullet barely misses the adder. You shoot a sling bullet. The sling bullet hits the adder. You kill the adder! Okawaru accepts your kill. No target in view! HP restored. You now have 328 gold pieces (gained 9). An ice beast and an adder come into view. You shoot a sling bullet. The sling bullet hits the ice beast but does no damage. You shoot a sling bullet. The sling bullet hits the ice beast. The ice beast is lightly wounded. The adder hisses angrily. You shoot a sling bullet. The sling bullet barely misses the ice beast. You shoot a sling bullet. The sling bullet hits the ice beast. The ice beast is moderately wounded. You shoot a sling bullet. The sling bullet hits the ice beast. The ice beast is moderately wounded. You shoot a sling bullet. The sling bullet hits the ice beast. The ice beast is moderately wounded. You shoot a sling bullet. The sling bullet hits the ice beast. The ice beast is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the ice beast. You shoot a sling bullet. The sling bullet hits the ice beast. The ice beast is severely wounded. You shoot a sling bullet. The sling bullet closely misses the ice beast. You shoot a sling bullet. The sling bullet hits the ice beast. The ice beast is severely wounded. You shoot a sling bullet. The sling bullet barely misses the ice beast. The adder bites you. An iguana comes into view. The ice beast hits you but does no damage. The adder bites you but does no damage. You shoot a sling bullet. The iguana hisses angrily. The sling bullet hits the ice beast. The ice beast is almost dead. You shoot a sling bullet. The sling bullet hits the ice beast! You kill the ice beast! Okawaru accepts your kill. The adder closely misses you. Your Fighting skill increases to level 6! You shoot a sling bullet. The sling bullet hits the adder. The adder is heavily wounded. You shoot a sling bullet. The sling bullet hits the adder! You kill the adder! Okawaru accepts your kill. You shoot a sling bullet. The sling bullet hits the iguana. The iguana is lightly wounded. You shoot a sling bullet. The sling bullet hits the iguana but does no damage. The iguana is lightly wounded. You shoot a sling bullet. The sling bullet closely misses the iguana. You shoot a sling bullet. The sling bullet closely misses the iguana. You shoot a sling bullet. The sling bullet closely misses the iguana. You shoot a sling bullet. The sling bullet hits the iguana. The iguana is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the iguana. You shoot a sling bullet. The sling bullet hits the iguana. The iguana is heavily wounded. You shoot a sling bullet. The sling bullet hits the iguana. The iguana is severely wounded. You shoot a sling bullet. The sling bullet closely misses the iguana. The iguana bites you! You shoot a sling bullet. The sling bullet hits the iguana but does no damage. The iguana is severely wounded. You shoot a sling bullet. The sling bullet hits the iguana but does no damage. The iguana is severely wounded. The iguana barely misses you. You shoot a sling bullet. The sling bullet hits the iguana. You kill the iguana! Okawaru accepts your kill. You shoot a sling bullet. You see here an iguana corpse. You now have 343 gold pieces (gained 15). A jelly comes into view. You shoot a sling bullet. The sling bullet hits the jelly. The jelly quivers. The jelly is heavily wounded. You shoot a sling bullet. The sling bullet hits the jelly! The jelly is almost dead. You shoot a sling bullet. The sling bullet hits the jelly. You kill the jelly! Okawaru accepts your kill. You shoot a sling bullet. You reach down and open the door. There is an open door here. Found vending machine's . No target in view! An orc comes into view. It is wielding a +0 trident. Found a stone staircase leading down. The orc shouts! You shoot a sling bullet. The sling bullet hits the orc. The orc is lightly wounded. You shoot a sling bullet. The sling bullet hits the orc. The orc is heavily wounded. You shoot a sling bullet. The sling bullet hits the orc. You kill the orc! Okawaru accepts your kill. You shoot a sling bullet. There is a vending machine here. o - a +2 pair of gloves You start putting on your armour. You continue putting on your +2 pair of gloves. x5 You finish putting on your +2 pair of gloves. Found vending machine's . No target in view! There is a vending machine here. p - 3 potions of invisibility There are no items here. You now have 346 gold pieces (gained 3). There is an abandoned shop here. An adder comes into view. You shoot a sling bullet. The sling bullet hits the adder. The adder hisses angrily. The adder is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the adder. You shoot a sling bullet. The sling bullet closely misses the adder. You shoot a sling bullet. The sling bullet hits the adder. The adder is severely wounded. You shoot a sling bullet. The sling bullet hits the adder! You kill the adder! Okawaru accepts your kill. You shoot a sling bullet. You now have 356 gold pieces (gained 10). You now have 372 gold pieces (gained 16). Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. The exit collapses. You now have 376 gold pieces (gained 4). A howler monkey comes into view. You shoot a sling bullet. The sling bullet hits the howler monkey! The howler monkey howls! The howler monkey is moderately wounded. You shoot a sling bullet. The sling bullet completely misses the howler monkey. The howler monkey hoots and howls with incredible vigour! You hear an angry hiss. You shoot a sling bullet. The sling bullet hits the howler monkey. The howler monkey is heavily wounded. You shoot a sling bullet. The sling bullet hits the howler monkey. The howler monkey is severely wounded. You shoot a sling bullet. The sling bullet hits the howler monkey but does no damage. The howler monkey is severely wounded. You shoot a sling bullet. The sling bullet barely misses the howler monkey. You shoot a sling bullet. The sling bullet hits the howler monkey. The howler monkey is almost dead. You shoot a sling bullet. The sling bullet hits the howler monkey. You kill the howler monkey! Okawaru accepts your kill. You have reached level 8! You feel clever. Found an ornate altar of the Wu Jian Council. A sleepcap comes into view. You shoot a sling bullet. The sling bullet hits the sleepcap. The sleepcap is moderately damaged. You shoot a sling bullet. The sling bullet hits the sleepcap but does no damage. The sleepcap is moderately damaged. You shoot a sling bullet. The sling bullet hits the sleepcap but does no damage. The sleepcap is moderately damaged. You shoot a sling bullet. The sling bullet completely misses the sleepcap. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you! You wake up. You shoot a sling bullet. The sling bullet hits the sleepcap. The sleepcap is moderately damaged. You shoot a sling bullet. The sling bullet hits the sleepcap. The sleepcap is heavily damaged. The sleepcap closely misses you. You shoot a sling bullet. The sling bullet hits the sleepcap but does no damage. The sleepcap is heavily damaged. You shoot a sling bullet. The sling bullet hits the sleepcap! The sleepcap is severely damaged. The sleepcap barely misses you. You shoot a sling bullet. The sling bullet hits the sleepcap! You destroy the sleepcap! Okawaru accepts your kill. You shoot a sling bullet. Your Dodging skill increases to level 2! An adder comes into view. You shoot a sling bullet. The sling bullet closely misses the adder. You shoot a sling bullet. The sling bullet closely misses the adder. The adder hisses angrily. You shoot a sling bullet. The sling bullet closely misses the adder. You shoot a sling bullet. The sling bullet barely misses the adder. You shoot a sling bullet. The sling bullet barely misses the adder. You shoot a sling bullet. The sling bullet hits the adder. The adder is heavily wounded. You shoot a sling bullet. The sling bullet hits the adder. You kill the adder! Okawaru accepts your kill. You shoot a sling bullet. Your Ranged Weapons skill increases to level 8! No target in view! HP restored. A steam dragon comes into view. You shoot a sling bullet. The sling bullet closely misses the steam dragon. You shoot a sling bullet. The sling bullet barely misses the steam dragon. The steam dragon breathes steam at you. The ball of steam hits you! No target in view! You are engulfed in a cloud of scalding steam. You are engulfed in a cloud of scalding steam. You shoot a sling bullet. The sling bullet hits the steam dragon but does no damage. You shoot a sling bullet. The sling bullet hits the steam dragon. The steam dragon is lightly wounded. You are engulfed in a cloud of scalding steam. You shoot a sling bullet. The sling bullet hits the steam dragon. The steam dragon is moderately wounded. You shoot a sling bullet. The sling bullet hits the steam dragon. The steam dragon is moderately wounded. You shoot a sling bullet. The sling bullet hits the steam dragon but does no damage. The steam dragon is moderately wounded. You shoot a sling bullet. The sling bullet hits the steam dragon. The steam dragon is moderately wounded. You shoot a sling bullet. The sling bullet completely misses the steam dragon. You shoot a sling bullet. The sling bullet hits the steam dragon but does no damage. The steam dragon is moderately wounded. The steam dragon bites you! The steam dragon claws you but does no damage. The steam dragon breathes steam at you. The ball of steam hits you! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the steam dragon but does no damage. The steam dragon is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the steam dragon. You are engulfed in a cloud of scalding steam. The steam dragon bites you. The steam dragon claws you. You shoot a sling bullet. The sling bullet barely misses the steam dragon. You shoot a sling bullet. The sling bullet hits the steam dragon but does no damage. The steam dragon is moderately wounded. You are engulfed in a cloud of scalding steam. * * * LOW HITPOINT WARNING * * * The steam dragon barely misses you. The steam dragon claws you but does no damage. You shoot a sling bullet. The sling bullet hits the steam dragon. The steam dragon is heavily wounded. You shoot a sling bullet. The sling bullet hits the steam dragon but does no damage. The steam dragon is heavily wounded. You are engulfed in a cloud of scalding steam. The steam dragon completely misses you. The steam dragon barely misses you. You shoot a sling bullet. The sling bullet hits the steam dragon. The steam dragon is severely wounded. You shoot a sling bullet. The sling bullet hits the steam dragon but does no damage. The steam dragon is severely wounded. You are engulfed in a cloud of scalding steam. * * * LOW HITPOINT WARNING * * * The steam dragon misses you. The steam dragon claws you but does no damage. You shoot a sling bullet. The sling bullet barely misses the steam dragon. You shoot a sling bullet. The sling bullet barely misses the steam dragon. You are engulfed in a cloud of scalding steam. * * * LOW HITPOINT WARNING * * * The steam dragon closely misses you. x2 An ice beast comes into view. You shoot a sling bullet. The sling bullet barely misses the steam dragon. You shoot a sling bullet. The sling bullet hits the steam dragon! You kill the steam dragon! Okawaru accepts your kill. You are too injured to fight recklessly! Fire: a) +2 sling {Nimrit} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ice beast (70% to hit) You shoot a sling bullet. The sling bullet hits the ice beast. The ice beast is lightly wounded. You shoot a sling bullet. The sling bullet hits the ice beast but does no damage. The ice beast is lightly wounded. You hear an angry growl. You shoot a sling bullet. The sling bullet barely misses the ice beast. You shoot a sling bullet. The sling bullet barely misses the ice beast. A black bear comes into view. The ice beast barely misses you. You shoot a sling bullet. The sling bullet hits the ice beast but does no damage. The ice beast is lightly wounded. You shoot a sling bullet. The sling bullet barely misses the ice beast. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! * * * LOW HITPOINT WARNING * * * You feel better. The ice beast completely misses you. You shoot a sling bullet. The sling bullet hits the ice beast but does no damage. The ice beast is lightly wounded. You shoot a sling bullet. The sling bullet hits the ice beast. The ice beast is moderately wounded. The ice beast hits you but does no damage. You shoot a sling bullet. The sling bullet hits the ice beast. The ice beast is moderately wounded. You shoot a sling bullet. The sling bullet hits the ice beast. The ice beast is moderately wounded. The ice beast hits you but does no damage. Okay, then. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The ice beast closely misses you. You fade into invisibility! The ice beast completely misses you. Your surroundings suddenly seem different. You flicker for a moment. You flicker back into view. An ogre comes into view. It is wielding a +0 giant spiked club. You shoot a sling bullet. The sling bullet barely misses the ogre. You shoot a sling bullet. The sling bullet barely misses the ogre. The ogre shouts! You shoot a sling bullet. The sling bullet closely misses the ogre. You shoot a sling bullet. The sling bullet barely misses the ogre. You shoot a sling bullet. The sling bullet barely misses the ogre. You shoot a sling bullet. The sling bullet barely misses the ogre. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is lightly wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is moderately wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is heavily wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is heavily wounded. You shoot a sling bullet. The sling bullet hits the ogre! The ogre is almost dead. You shoot a sling bullet. The sling bullet hits the ogre. You kill the ogre! Okawaru accepts your kill. Your Fighting skill increases to level 7! An ufetubus comes into view. You shoot a sling bullet. The sling bullet hits the ufetubus. The ufetubus shouts! The ufetubus is heavily wounded. You shoot a sling bullet. The sling bullet hits the ufetubus but does no damage. The ufetubus is heavily wounded. You shoot a sling bullet. The sling bullet misses the ufetubus. You shoot a sling bullet. The sling bullet hits the ufetubus. You kill the ufetubus! Okawaru accepts your kill. An ufetubus comes into view. You shoot a sling bullet. The sling bullet misses the ufetubus. You shoot a sling bullet. The sling bullet misses the ufetubus. The ufetubus shouts! You shoot a sling bullet. The sling bullet hits the ufetubus but does no damage. You shoot a sling bullet. The sling bullet closely misses the ufetubus. You shoot a sling bullet. The sling bullet closely misses the ufetubus. You shoot a sling bullet. The sling bullet barely misses the ufetubus. You shoot a sling bullet. The sling bullet closely misses the ufetubus. You shoot a sling bullet. The sling bullet closely misses the ufetubus. You shoot a sling bullet. The sling bullet hits the ufetubus. The ufetubus is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the ufetubus. The ufetubus slips past you! The ufetubus hits you. The ufetubus misses you. The ufetubus barely misses you. x2 You shoot a sling bullet. The sling bullet closely misses the ufetubus. You shoot a sling bullet. The sling bullet hits the ufetubus. The ufetubus is almost dead. The ufetubus misses you. The ufetubus hits you but does no damage. An ufetubus is nearby! You shoot a sling bullet. The sling bullet hits the ufetubus. The ufetubus is almost dead. You shoot a sling bullet. The sling bullet hits the ufetubus. You kill the ufetubus! Okawaru accepts your kill. Found vending machine's . There is a vending machine here. d - 2 scrolls of revelation A jelly comes into view. The jelly quivers. You shoot a sling bullet. The sling bullet hits the jelly. The jelly is lightly wounded. You shoot a sling bullet. The sling bullet hits the jelly but does no damage. The jelly is lightly wounded. You shoot a sling bullet. The sling bullet hits the jelly. The jelly is lightly wounded. You shoot a sling bullet. The sling bullet hits the jelly. The jelly is moderately wounded. You shoot a sling bullet. The sling bullet hits the jelly! You kill the jelly! Okawaru accepts your kill. You shoot a sling bullet. An ice beast comes into view. You shoot a sling bullet. The sling bullet hits the ice beast. The ice beast is lightly wounded. You shoot a sling bullet. The sling bullet barely misses the ice beast. You shoot a sling bullet. The sling bullet hits the ice beast. The ice beast is lightly wounded. You shoot a sling bullet. The sling bullet hits the ice beast. The ice beast is lightly wounded. You shoot a sling bullet. The sling bullet hits the ice beast but does no damage. The ice beast is lightly wounded. You shoot a sling bullet. The sling bullet hits the ice beast. The ice beast is moderately wounded. You shoot a sling bullet. The sling bullet hits the ice beast. The ice beast is moderately wounded. You shoot a sling bullet. The sling bullet closely misses the ice beast. You shoot a sling bullet. The sling bullet hits the ice beast. The ice beast is moderately wounded. You shoot a sling bullet. The sling bullet hits the ice beast but does no damage. The ice beast is moderately wounded. You shoot a sling bullet. The sling bullet hits the ice beast. The ice beast is moderately wounded. You shoot a sling bullet. The sling bullet hits the ice beast. The ice beast is heavily wounded. You shoot a sling bullet. The sling bullet closely misses the ice beast. You shoot a sling bullet. The sling bullet barely misses the ice beast. The ice beast hits you but does no damage. You shoot a sling bullet. The sling bullet hits the ice beast but does no damage. The ice beast is heavily wounded. You shoot a sling bullet. The sling bullet hits the ice beast. The ice beast is severely wounded. The ice beast misses you. An ogre comes into view. It is wielding a +0 giant club. The ice beast hits you but does no damage. You shoot a sling bullet. The sling bullet closely misses the ice beast. You shoot a sling bullet. The sling bullet hits the ice beast! The ice beast is almost dead. The ice beast closely misses you. You shoot a sling bullet. The sling bullet barely misses the ice beast. You shoot a sling bullet. The sling bullet hits the ice beast but does no damage. The ice beast is almost dead. The ice beast hits you but does no damage. You shoot a sling bullet. The sling bullet hits the ice beast! You kill the ice beast! Okawaru accepts your kill. You shoot a sling bullet. The ogre hits you with a +0 giant club!! You shoot a sling bullet. The sling bullet barely misses the ogre. You shoot a sling bullet. The sling bullet barely misses the ogre. You shoot a sling bullet. The sling bullet hits the ogre! The ogre is moderately wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet barely misses the ogre. You shoot a sling bullet. The sling bullet hits the ogre! The ogre is severely wounded. The ogre barely misses you. You shoot a sling bullet. The sling bullet hits the ogre but does no damage. The ogre is severely wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is almost dead. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is almost dead. You shoot a sling bullet. The sling bullet barely misses the ogre. The ogre hits you with a +0 giant club! You shoot a sling bullet. The sling bullet hits the ogre. You kill the ogre! Okawaru accepts your kill. You shoot a sling bullet. Your Dodging skill increases to level 3! You now have 388 gold pieces (gained 12). Found a stone staircase leading down. You now have 398 gold pieces (gained 10). Found an escape hatch in the floor. There is a stone staircase leading down here. A jelly comes into view. You shoot a sling bullet. The sling bullet hits the jelly. The jelly is moderately wounded. You shoot a sling bullet. The sling bullet hits the jelly. The jelly is severely wounded. You shoot a sling bullet. The sling bullet hits the jelly. The jelly is almost dead. You shoot a sling bullet. The sling bullet hits the jelly. The jelly is almost dead. You shoot a sling bullet. The sling bullet hits the jelly. You kill the jelly! Okawaru accepts your kill. You shoot a sling bullet. Found a stone staircase leading down. No target in view! A black bear comes into view. Found a stone staircase leading down. You shoot a sling bullet. The sling bullet barely misses the black bear. You shoot a sling bullet. The sling bullet hits the black bear but does no damage. You shoot a sling bullet. The sling bullet closely misses the black bear. You shoot a sling bullet. The sling bullet hits the black bear. The black bear is lightly wounded. You shoot a sling bullet. The sling bullet hits the black bear! The black bear is heavily wounded. You shoot a sling bullet. The sling bullet closely misses the black bear. You shoot a sling bullet. The sling bullet hits the black bear! The black bear is severely wounded. You shoot a sling bullet. The sling bullet hits the black bear. You kill the black bear! Okawaru accepts your kill. An adder comes into view. You shoot a sling bullet. The sling bullet hits the adder. The adder is moderately wounded. You shoot a sling bullet. The sling bullet hits the adder! The adder is almost dead. You shoot a sling bullet. The sling bullet hits the adder. You kill the adder! Okawaru accepts your kill. You shoot a sling bullet. An ogre comes into view. It is wielding a +0 giant club. You shoot a sling bullet. The sling bullet hits the ogre. The ogre shouts! The ogre is lightly wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is moderately wounded. You shoot a sling bullet. The sling bullet hits the ogre but does no damage. The ogre is moderately wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is moderately wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is heavily wounded. You shoot a sling bullet. The sling bullet closely misses the ogre. A scorpion comes into view. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is severely wounded. You shoot a sling bullet. The sling bullet barely misses the ogre. The sling bullet hits the scorpion. The scorpion is lightly wounded. You shoot a sling bullet. The sling bullet hits the ogre! The ogre is almost dead. You shoot a sling bullet. The sling bullet hits the ogre. You kill the ogre! Okawaru accepts your kill. You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is moderately wounded. You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is severely wounded. You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is severely wounded. You shoot a sling bullet. The sling bullet hits the scorpion but does no damage. The scorpion is severely wounded. You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is almost dead. You shoot a sling bullet. The sling bullet hits the scorpion! You kill the scorpion! Okawaru accepts your kill. Your Fighting skill increases to level 8! Your Ranged Weapons skill increases to level 9! Found vending machine's . Found a broken altar of Ashenzari. 2 orcs come into view. An orc is wielding a +1 flail of draining. The orc shouts! You hear a shout! The orc moves out of view. You shoot a sling bullet. The sling bullet hits the orc but does no damage. You shoot a sling bullet. The sling bullet closely misses the orc. You shoot a sling bullet. The sling bullet hits the orc but does no damage. You shoot a sling bullet. The sling bullet hits the orc but does no damage. An orc comes into view. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet hits the orc but does no damage. You shoot a sling bullet. The sling bullet barely misses the orc. You shoot a sling bullet. The sling bullet barely misses the orc. You shoot a sling bullet. The sling bullet closely misses the orc. You shoot a sling bullet. The sling bullet hits the orc. The orc is severely wounded. You shoot a sling bullet. The sling bullet hits the orc but does no damage. The orc is severely wounded. The orc hits you with a +0 mace. You shoot a sling bullet. The sling bullet barely misses the orc. You shoot a sling bullet. The sling bullet hits the orc! You kill the orc! Okawaru accepts your kill. You shoot a sling bullet. The sling bullet hits the orc. The orc is heavily wounded. You shoot a sling bullet. The sling bullet closely misses the orc. You shoot a sling bullet. The sling bullet hits the orc. You kill the orc! Okawaru accepts your kill. You shoot a sling bullet. An orc is nearby! You shoot a sling bullet. The orc shouts! The sling bullet hits the orc but does no damage. You shoot a sling bullet. The sling bullet barely misses the orc. You shoot a sling bullet. The sling bullet hits the orc. The orc is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the orc. You shoot a sling bullet. The sling bullet hits the orc but does no damage. The orc is heavily wounded. You shoot a sling bullet. The sling bullet hits the orc! You kill the orc! Okawaru accepts your kill. No target in view! An orc comes into view. It is wielding a +0 club. You shoot a sling bullet. The orc shouts! The sling bullet hits the orc! The orc is almost dead. You shoot a sling bullet. The sling bullet hits the orc. You kill the orc! Okawaru accepts your kill. No target in view! You now have 415 gold pieces (gained 17). There is a vending machine here. e - the +9 demon blade "Erujas" {pain, Dex+4} Found a blossoming altar of Fedhas. A black bear comes into view. The black bear growls angrily. You shoot a sling bullet. The sling bullet closely misses the black bear. You shoot a sling bullet. The sling bullet hits the black bear. The black bear is lightly wounded. You shoot a sling bullet. The sling bullet hits the black bear. The black bear is moderately wounded. You shoot a sling bullet. The sling bullet hits the black bear. The black bear is moderately wounded. No target in view! You shoot a sling bullet. The sling bullet hits the black bear but does no damage. The black bear is moderately wounded. You shoot a sling bullet. The sling bullet hits the black bear. The black bear is moderately wounded. No target in view! You shoot a sling bullet. The sling bullet hits the black bear! The black bear is severely wounded. You shoot a sling bullet. The sling bullet hits the black bear. The black bear is severely wounded. You shoot a sling bullet. The sling bullet completely misses the black bear. You shoot a sling bullet. The sling bullet barely misses the black bear. You shoot a sling bullet. The sling bullet completely misses the black bear. You shoot a sling bullet. The sling bullet barely misses the black bear. The black bear closely misses you. The black bear claws you but does no damage. x2 You shoot a sling bullet. The sling bullet hits the black bear but does no damage. The black bear is severely wounded. You shoot a sling bullet. The sling bullet closely misses the black bear. The black bear misses you. The black bear claws you. The black bear misses you. You shoot a sling bullet. The sling bullet hits the black bear but does no damage. The black bear is severely wounded. You shoot a sling bullet. The sling bullet closely misses the black bear. The black bear bites you. The black bear claws you. x2 You shoot a sling bullet. The sling bullet barely misses the black bear. You shoot a sling bullet. The sling bullet barely misses the black bear. The black bear barely misses you. The black bear closely misses you. The black bear completely misses you. You shoot a sling bullet. The sling bullet hits the black bear! You kill the black bear! Okawaru accepts your kill. You shoot a sling bullet. You have reached level 9! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 You see here a black bear corpse. You see here a black bear corpse. You have lingered too long. Zot senses you. Dive deeper or flee this branch before you suffer! Found a white marble altar of Elyvilon. You reach down and open the door. Found a glowing silver altar of Zin. There is an open door here. You see here a steam dragon skeleton. You shoot a sling bullet. The black bear growls angrily. The sling bullet hits the ice beast. The ice beast is lightly wounded. You shoot a sling bullet. The sling bullet closely misses the ice beast. You shoot a sling bullet. The sling bullet hits the ice beast. The ice beast is moderately wounded. You shoot a sling bullet. The sling bullet hits the ice beast. The ice beast is moderately wounded. You shoot a sling bullet. The sling bullet hits the ice beast! The ice beast is heavily wounded. You shoot a sling bullet. The sling bullet hits the ice beast. The ice beast is heavily wounded. You shoot a sling bullet. The sling bullet closely misses the ice beast. You shoot a sling bullet. The sling bullet hits the ice beast. The ice beast is severely wounded. You shoot a sling bullet. The sling bullet hits the ice beast. The ice beast is almost dead. You shoot a sling bullet. The sling bullet hits the ice beast. You kill the ice beast! Okawaru accepts your kill. You shoot a sling bullet. The sling bullet barely misses the black bear. You shoot a sling bullet. The sling bullet hits the black bear. The black bear is lightly wounded. You shoot a sling bullet. The sling bullet barely misses the black bear. You shoot a sling bullet. The sling bullet hits the black bear! The black bear is moderately wounded. The black bear barely misses you. The black bear claws you but does no damage. The black bear claws you. You shoot a sling bullet. The sling bullet hits the black bear. The black bear is heavily wounded. You shoot a sling bullet. The sling bullet hits the black bear. The black bear is severely wounded. The black bear goes berserk! You shoot a sling bullet. The sling bullet hits the black bear. The black bear is almost dead. You shoot a sling bullet. The sling bullet hits the black bear but does no damage. The black bear is almost dead. The black bear bites you. The black bear closely misses you. The black bear claws you but does no damage. You shoot a sling bullet. The sling bullet hits the black bear! You kill the black bear! Okawaru accepts your kill. You shoot a sling bullet. You see here a steam dragon skeleton. There is a stone staircase leading down here. You fly downwards. As you enter the new level, Zot loses track of you. There is a stone staircase leading up here. No reachable target in view! The exit collapses. There is a vending machine here. q - a +1 hat You start putting on your armour. You continue putting on your +1 hat. x5 You finish putting on your +1 hat. You now have 432 gold pieces (gained 17). Found a hide-covered altar of Uskayaw. You now have 434 gold pieces (gained 2). You now have 449 gold pieces (gained 15). A black bear comes into view. You shoot a sling bullet. The sling bullet hits the black bear. The black bear growls angrily. The black bear is lightly wounded. You shoot a sling bullet. The sling bullet hits the black bear! The black bear is moderately wounded. You shoot a sling bullet. The sling bullet hits the black bear. The black bear is heavily wounded. You shoot a sling bullet. The sling bullet hits the black bear. The black bear is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the black bear. You shoot a sling bullet. The sling bullet hits the black bear! The black bear is almost dead. You shoot a sling bullet. The sling bullet hits the black bear. You kill the black bear! Okawaru accepts your kill. You shoot a sling bullet. Found a stone staircase leading down. An iguana comes into view. You shoot a sling bullet. The sling bullet hits the iguana but does no damage. The iguana hisses angrily. You shoot a sling bullet. The sling bullet hits the iguana but does no damage. You shoot a sling bullet. The sling bullet hits the iguana. The iguana is moderately wounded. You shoot a sling bullet. The sling bullet hits the iguana. The iguana is moderately wounded. You shoot a sling bullet. The sling bullet hits the iguana but does no damage. The iguana is moderately wounded. You shoot a sling bullet. The sling bullet hits the iguana! The iguana is almost dead. You shoot a sling bullet. The sling bullet hits the iguana! You kill the iguana! Okawaru accepts your kill. You shoot a sling bullet. Your Dodging skill increases to level 4! No target in view! Found vending machine's . No target in view! There is a vending machine here. i - a wand of digging (16) (gained 8 charges) Found a radiant altar of Vehumet. You now have 461 gold pieces (gained 12). An iguana comes into view. The iguana hisses angrily. You shoot a sling bullet. The sling bullet hits the iguana but does no damage. You shoot a sling bullet. The sling bullet hits the iguana but does no damage. You shoot a sling bullet. The sling bullet barely misses the iguana. You shoot a sling bullet. The sling bullet hits the iguana! The iguana is heavily wounded. The iguana barely misses you. You shoot a sling bullet. The sling bullet hits the iguana! The iguana is almost dead. You shoot a sling bullet. The sling bullet hits the iguana. You kill the iguana! Okawaru accepts your kill. You see here an iguana corpse. You see here an iguana corpse. Found a stone staircase leading down. Found a stone staircase leading down. An acid dragon comes into view. You shoot a sling bullet. The sling bullet hits the acid dragon. The acid dragon is lightly wounded. You shoot a sling bullet. The sling bullet hits the acid dragon. The acid dragon is lightly wounded. The acid dragon spits acid at you. The splash of acid hits you!! You shoot a sling bullet. The sling bullet closely misses the acid dragon. You shoot a sling bullet. The sling bullet hits the acid dragon. The acid dragon is moderately wounded. An acid dragon is nearby! You shoot a sling bullet. The sling bullet hits the acid dragon. The acid dragon is moderately wounded. You shoot a sling bullet. The sling bullet closely misses the acid dragon. You shoot a sling bullet. The sling bullet hits the acid dragon but does no damage. The acid dragon is moderately wounded. You shoot a sling bullet. The sling bullet hits the acid dragon but does no damage. The acid dragon is moderately wounded. You shoot a sling bullet. The sling bullet completely misses the acid dragon. You shoot a sling bullet. The sling bullet hits the acid dragon. The acid dragon is moderately wounded. The acid dragon spits acid at you. The splash of acid hits you! You shoot a sling bullet. The sling bullet hits the acid dragon. The acid dragon is heavily wounded. You shoot a sling bullet. The sling bullet hits the acid dragon! The acid dragon is severely wounded. You shoot a sling bullet. The sling bullet hits the acid dragon. The acid dragon is almost dead. You shoot a sling bullet. The sling bullet hits the acid dragon but does no damage. The acid dragon is almost dead. The acid dragon bites you. The acid dragon closely misses you. You shoot a sling bullet. The sling bullet hits the acid dragon! You kill the acid dragon! Okawaru accepts your kill. You shoot a sling bullet. HP restored. You now have 478 gold pieces (gained 17). There is a stone staircase leading down here. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.33-a0-1640-ga5ed39c99b Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_EXPLORE repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Ravn] Species: Coglin Job: Hunter HP: 75/75; mods: 0/0 MP: 9/9; mod: 0 Stats: 11 9 22 Position: (42, 41), god: Okawaru (7), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Runrest: mode: -3 mp: 0 hp: 0 pos: (29, 39) Delayed (1): type: travel duration: 1 Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 25 | 8 | 2149 | 349/450 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/59 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 2 | 50 | 9 | 3031 | 356/625 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 0 | 0 | 0 | 0 | 0/59 Dodging | X | 1 | 25 | 4 | 634 | 40/297 Stealth | X | 0 | 0 | 0 | 43 | 43/59 Shields | X | 0 | 0 | 0 | 0 | 0/84 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 0 | 0 | 0 | 0 | 0/70 Conjurations | X | 0 | 0 | 0 | 0 | 0/59 Hexes | X | 0 | 0 | 0 | 0 | 0/59 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 0 | 0 | 0/50 Forgecraft | X | 0 | 0 | 0 | 0 | 0/35 Fire Magic | X | 0 | 0 | 0 | 0 | 0/59 Ice Magic | X | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 0 | 0 | 0 | 0 | 0/59 Earth Magic | X | 0 | 0 | 0 | 0 | 0/59 Alchemy | X | 0 | 0 | 0 | 0 | 0/42 Invocations | X | 0 | 0 | 0 | 0 | 0/70 Evocations | X | 0 | 0 | 0 | 0 | 0/29 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/70 Spell bugs: Durations: Attributes: #12: 478 #22: 1 #49: 478 #69: 1 Mutations: off-hand wielding: 1 (innate) slow wielding: 1 (innate) warmup strikes: 1 (innate) no jewellery: 1 (innate) Inventory bugs: Equipment: eq slot #3, inv slot #1: +0 leather armour eq slot #1, inv slot #0: +2 sling {Nimrit} eq slot #12, inv slot #5: +0 sling {Prani} eq slot #6, inv slot #9: +2 pair of boots of flying eq slot #5, inv slot #14: +2 pair of gloves eq slot #4, inv slot #16: +1 hat }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ...# #.............#######..## ..## ##.....................## ..# #..............##∩##..## ### #.............######.## ##............######## ### ##..........###...# ##..## ###.........#...## .....### ###.....#....## .......## ##..@.##..## #.......### ###.##..## #.........## ##.....## #..........#####.>.....## #............#.....##...######## #.................###..........## #...................#..######.... #......................# ##### ..............##.......# # clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (14, 54): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 2 size_max: 2 pow_max: 8 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 56 type: turn buildup_turns: 0 sub_type: tick delay_min: 55 listener_only: true delay_max: 75 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 1 at (14, 56): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 2 size_max: 2 pow_max: 8 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 40 type: turn buildup_turns: 0 sub_type: tick delay_min: 55 listener_only: true delay_max: 75 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 2 at (16, 54): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 2 size_max: 2 pow_max: 8 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 56 type: turn buildup_turns: 0 sub_type: tick delay_min: 55 listener_only: true delay_max: 75 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 3 at (16, 56): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 2 size_max: 2 pow_max: 8 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 74 type: turn buildup_turns: 0 sub_type: countdown delay_min: 55 listener_only: false delay_max: 75 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} >>>>>>>>>>>>>>>>>>>>>>