Seeded DCSS version 0.32-a0-1030-g7194ef5473 (webtiles) character file. Game seed: 4965291371327698046 (custom seed) 106 Ravn the Shooter (level 4, 0/34 HPs) Began as a Coglin Hunter on Apr 28, 2024. Killed by nerve-wracking pain ... invoked by Grinder (14 damage) ... on level 3 of the Dungeon. The game lasted 00:03:16 (2013 turns). Ravn the Shooter (Coglin Hunter) Turns: 2013, Time: 00:03:16 Health: 0/34 AC: 3 Str: 11 XL: 4 Next: 84% Magic: 4/4 EV: 11 Int: 8 God: Gold: 84 SH: 0 Dex: 20 Spells: 3/3 levels left rFire . . . a - +2 sling {Narong} rCold . . . d - +0 sling {Seojun} rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Narong} d - a +0 sling (offhand) {Seojun} Armour c - a +0 leather armour (worn) Scrolls b - a scroll of butterflies e - a scroll of noise {unknown} f - a scroll of enchant armour {unknown} g - 2 scrolls of poison {unknown} h - 5 scrolls of identify {unknown} i - a scroll of blinking {unknown} j - 6 scrolls of acquirement {unknown} k - a scroll of immolation {unknown} m - a scroll of fear {unknown} n - a scroll of summoning {unknown} Potions l - a potion of heal wounds {unknown} Skills: + Level 2.9 Fighting + Level 4.1 Ranged Weapons + Level 2.6 Dodging + Level 2.0 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 50% 1 Confusing Touch Hex 0% N/A 86% 3 Dispel Undead Necr 0% 3d6 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Sigmund D:3 1 runed translucent door, Crazy Yiuf, Grinder Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Grinder is heavily wounded. You shoot a sling bullet. The sling bullet hits Grinder but does no damage. Grinder is heavily wounded. Grinder gestures at you. You suddenly lose the ability to move! Grinder hits you. You writhe in agony. Grinder hits you. You writhe in agony. Grinder hits you. Grinder blinks! You can move again. Fire: a) +2 sling {Narong} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Grinder Aim: Grinder (heavily wounded, 62% to hit) You shoot a sling bullet. The sling bullet hits Grinder. Grinder is severely wounded. You shoot a sling bullet. The sling bullet barely misses Grinder. Fire: a) +2 sling {Narong} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Grinder Aim: Grinder (severely wounded, 62% to hit) You shoot a sling bullet. The sling bullet closely misses Grinder. You shoot a sling bullet. The sling bullet hits Grinder. Grinder is severely wounded. Fire: a) +2 sling {Narong} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Grinder Aim: Grinder (severely wounded, 62% to hit) You shoot a sling bullet. The sling bullet barely misses Grinder. You shoot a sling bullet. The sling bullet barely misses Grinder. Fire: a) +2 sling {Narong} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Grinder Aim: Grinder (severely wounded, 62% to hit) You shoot a sling bullet. The sling bullet closely misses Grinder. You shoot a sling bullet. The sling bullet hits Grinder. Grinder is severely wounded. Grinder gestures at you. Pain shoots through your body! You die... Grinder sighs, "Dead already? I want a refund." ###~≈~~ ...~~~~ ...~~~~ .....~~ .....~. ..5~.≈. ######....~~≈ #....@†...~~† #.......#~~~~ #..###### ~ ########.## .......'.# ########.## ##.# #.# #######.# You could see Grinder. Vanquished Creatures Jessica (D:2) 2 adders (D:2) A dart slug (D:1) 2 ribbon worms (D:2) An orc (D:3) 2 ball pythons 2 bats (D:1) 4 endoplasms 2 giant cockroaches (D:1) 7 goblins 4 hobgoblins 6 jackals (D:1) 5 kobolds 3 quokkas A frilled lizard (D:2) 7 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ravn the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 103 | D:1 | Reached skill level 1 in Stealth 144 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 380 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 1194 | D:2 | Reached skill level 4 in Ranged Weapons 1225 | D:2 | Noticed Jessica 1228 | D:2 | Killed Jessica 1229 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 1575 | D:2 | Noticed Sigmund 1952 | D:3 | Found a runed translucent door. 1953 | D:3 | Noticed Crazy Yiuf 1998 | D:3 | Noticed Grinder 2006 | D:3 | Paralysed by Grinder for 4 turns 2013 | D:3 | Killed from afar by Grinder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_loops_corners D:2: layout_basic, amcnicky_mini_corridor_feature, minmay_splitting_lines, uniq_sigmund, uniq_jessica D:3: layout_basic, serial_rivers, chequers_serial_rivers_large_a, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_a, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_b, uniq_robin, uniq_ijyb, uniq_grinder, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 1 2 | 2.0 Dodging | 2 | 2.6 Ranged Weapons | 4 | 4.1 Fighting | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 138 | 76 || 214 Armour: Leather armour | 8 | 5 || 13 Dodge: Dodged | 10 | || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2039 | 1986 | 53 | 0 | 1758 | 3 | 679.7 | Dungeon | 2039 | 1986 | 53 | 0 | 1758 | 3 | 679.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 989 daAuts D:1: 961 daAuts D:3: 87 daAuts