Seeded DCSS version 0.32-a0-1039-ge5262815a4 (webtiles) character file. Game seed: 4965291371327698046 (custom seed) 116 Ravn the Shooter (level 5, -1/38 HPs) Began as a Coglin Hunter on May 2, 2024. Slain by Grinder (6 damage) ... on level 3 of the Dungeon. The game lasted 00:03:30 (2021 turns). Ravn the Shooter (Coglin Hunter) Turns: 2021, Time: 00:03:30 Health: -1/38 AC: 3 Str: 11 XL: 5 Next: 1% Magic: 5/5 EV: 11 Int: 9 God: Gold: 84 SH: 0 Dex: 19 Spells: 4/4 levels left rFire . . . a - +2 sling {Narong} rCold . . . d - +0 sling {Seojun} rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.26/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Narong} d - a +0 sling (offhand) {Seojun} e - a +0 sling Armour c - a +0 leather armour (worn) Scrolls b - a scroll of butterflies f - a scroll of noise {unknown} g - a scroll of enchant armour {unknown} h - 2 scrolls of poison {unknown} i - 5 scrolls of identify {unknown} j - a scroll of blinking {unknown} k - 6 scrolls of acquirement {unknown} l - a scroll of immolation {unknown} n - a scroll of fear {unknown} o - a scroll of summoning {unknown} Potions m - a potion of heal wounds {unknown} Skills: - Level 2.0 Fighting + Level 5.6 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 47% 1 Confusing Touch Hex 0% N/A 85% 3 Dispel Undead Necr 0% 3d6 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Sigmund D:3 1 runed translucent door, Crazy Yiuf, Grinder Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Fire: a) +2 sling {Narong} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Grinder Aim: Grinder (lightly wounded, 61% to hit) You shoot a sling bullet. The sling bullet closely misses Grinder. You shoot a sling bullet. The sling bullet hits Grinder. Grinder is moderately wounded. Grinder barely misses you. Fire: a) +2 sling {Narong} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Grinder Aim: Grinder (moderately wounded, 61% to hit) You shoot a sling bullet. The sling bullet hits Grinder. Grinder is moderately wounded. You shoot a sling bullet. The sling bullet hits Grinder. Grinder is moderately wounded. Grinder hits you. You writhe in agony. Unknown command. Fire: a) +2 sling {Narong} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Grinder Aim: Grinder (moderately wounded, 61% to hit) You shoot a sling bullet. The sling bullet hits Grinder. Grinder is heavily wounded. You shoot a sling bullet. The sling bullet hits Grinder but does no damage. Grinder is heavily wounded. Grinder gestures at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Narong} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Grinder Aim: Grinder (heavily wounded, 61% to hit) You shoot a sling bullet. The sling bullet hits Grinder but does no damage. Grinder is heavily wounded. You shoot a sling bullet. The sling bullet hits Grinder. Grinder is heavily wounded. Grinder hits you. You die... Grinder sighs, "Dead already? I want a refund." ###~≈~~ ...~~~~ ...~~~~ .....~~ .....~. ...~.≈. ######....~~≈ #..@5.....~~. #.......#~~~~ #..###### ~ #######.## ......'.# #######.## ##.# #.# #######.# You could see Grinder. Vanquished Creatures Jessica (D:2) A gnoll (D:1) 2 adders (D:2) A dart slug (D:1) 2 ribbon worms (D:2) An orc (D:3) 2 ball pythons 2 bats (D:1) 4 endoplasms 2 giant cockroaches (D:1) 7 goblins 4 hobgoblins 6 jackals (D:1) 5 kobolds 3 quokkas A frilled lizard (D:2) 7 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ravn the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 150 | D:1 | Reached skill level 4 in Ranged Weapons 150 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 388 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 970 | D:2 | Reached skill level 5 in Ranged Weapons 984 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 1180 | D:2 | Noticed Jessica 1182 | D:2 | Killed Jessica 1586 | D:2 | Noticed Sigmund 1961 | D:3 | Found a runed translucent door. 1962 | D:3 | Noticed Crazy Yiuf 1997 | D:3 | Reached XP level 5. HP: 38/38 MP: 5/5 2003 | D:3 | Noticed Grinder 2015 | D:3 | Paralysed by Grinder for 3 turns 2021 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_loops_corners D:2: layout_basic, amcnicky_mini_corridor_feature, minmay_splitting_lines, uniq_sigmund, uniq_jessica D:3: layout_basic, serial_rivers, chequers_serial_rivers_large_a, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_a, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_b, uniq_robin, uniq_ijyb, uniq_grinder, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 4 5 | 5.6 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 144 | 88 || 232 Armour: Leather armour | 8 | 10 || 18 Dodge: Dodged | 13 | 5 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2045 | 2013 | 32 | 0 | 1767 | 3 | 681.7 | Dungeon | 2045 | 2013 | 32 | 0 | 1767 | 3 | 681.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1029 daAuts D:1: 929 daAuts D:3: 85 daAuts