Seeded DCSS version 0.32-a0-2006-gc3173615b2 (webtiles) character file. Game seed: 4965291371327698046 (custom seed) 77 Ravn the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Aug 4, 2024. Slain by Sigmund ... wielding a +0 scythe (9 damage) ... on level 2 of the Dungeon. The game lasted 00:04:21 (1296 turns). Ravn the Conjurer(Deep Elf Conjurer) Turns: 1296, Time: 00:04:22 Health: 0/24 AC: 2 Str: 4 XL: 4 Next: 14% Magic: 3/12 EV: 11 Int: 25 God: Gold: 79 SH: 5 Dex: 13 Spells: 9/12 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... d - amulet of reflection Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: reflection @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - an amulet of reflection (around neck) Scrolls c - a scroll of noise {unknown} e - a scroll of enchant armour {unknown} f - 2 scrolls of poison {unknown} g - a scroll of identify {unknown} h - a scroll of blinking {unknown} i - 3 scrolls of acquirement {unknown} Potions b - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.8 Spellcasting + Level 5.4 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d6 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Nothing appears to happen. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The magic dart hits something. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The magic dart hits something. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The magic dart hits something. Your magical contamination has completely faded away. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The magic dart hits something. You hear some strange, mumbled words. Something tries to affect you, but you resist. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The magic dart hits something. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The magic dart hits something. Something hits you! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The magic dart hits something but does no damage. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The magic dart hits something. A magic dart appears from out of thin air! The magic dart hits you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The magic dart hits something. Something hits you but does no damage. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The magic dart hits something. Something hits you! You die... #.##.......# #.##....⌠..# #..(........ #..........# #........... #........## #..{......# #......#..# #@.....#..# #......#..# #.####..... ##.####..... #........... #####.......#..# ................# .#####..........# ..............# There were no monsters in sight! Vanquished Creatures A gnoll (D:1) 2 adders (D:2) A ribbon worm (D:2) 2 dart slugs A ball python (D:1) 2 bats (D:1) 3 endoplasms 2 giant cockroaches (D:1) 4 goblins (D:1) 2 hobgoblins (D:1) 6 jackals (D:1) 4 kobolds (D:1) 2 quokkas (D:1) 5 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ravn the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 224 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 481 | D:1 | Learned a level 2 spell: Searing Ray 727 | D:1 | Reached skill level 5 in Conjurations 727 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 1242 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/12 1280 | D:2 | Noticed Sigmund 1296 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_loops_corners D:2: layout_basic, nicolae_concentric_dashed_squares_wild, solitary_fountain, uniq_sigmund, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.8 Conjurations | 5 | 5.4 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 62 | 16 || 78 Searing Ray | 3 | || 3 Armour: Robe | | 4 || 4 Block: Other | 2 | || 2 Reflection | 2 | || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1295 | 1277 | 18 | 0 | 1114 | 2 | 647.5 | Dungeon | 1295 | 1277 | 18 | 0 | 1114 | 2 | 647.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1142 daAuts D:2: 153 daAuts