Seeded DCSS version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 1777120491614051600 (custom seed) 20 Ravn the Apothecary (level 2, -3/17 HPs) Began as an Octopode Alchemist on Aug 19, 2024. Slain by a gnoll ... wielding a +0 spear (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:45 (988 turns). Ravn the Apothecary (Octopode Alchemist) Turns: 988, Time: 00:02:45 Health: -3/17 AC: 1 Str: 7 XL: 2 Next: 79% Magic: 2/5 EV: 18 Int: 17 God: Gold: 41 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . b - ring of see invisible rCorr . d - +5 ring of evasion SInv + (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 41 gold pieces. Inventory: Jewellery b - a ring of see invisible (left tentacle) c - an amulet of guardian spirit d - a +5 ring of evasion (right tentacle) Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.4 Spellcasting + Level 1.6 Conjurations + Level 3.6 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 16% N/A 13% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 Olgreb's Toxic Radiance Alch 14% N/A 38% 4 Sticky Flame Fire/Alch 8% 2d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History There is an open door here. You enter the deep water. There is a stone staircase leading down here. You climb downwards. Found 19 gold pieces. Found a stone staircase leading up. There is a stone staircase leading up here. Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip and quivering 2 throwing nets (asleep, 100% to hit) The sting hits the gnoll. The gnoll is poisoned. The gnoll is moderately wounded. The gnoll shouts! x2 Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip and quivering 2 throwing nets (moderately wounded, poisoned, 75% to hit) The sting hits the gnoll. The gnoll looks even sicker. The gnoll is heavily wounded. Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip and quivering 2 throwing nets (heavily wounded, very poisoned, 75% to hit) The sting hits the gnoll. The gnoll looks even sicker. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 spear! You tentacle-slap the gnoll. You grab the gnoll. The gnoll is severely wounded. You constrict the gnoll, but do no damage. The gnoll closely misses you. A kobold comes into view. It is wielding a +0 club. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. You release your grip on the gnoll. The gnoll hits you from afar with a +0 spear! You die... #.. #.. # #.# ... ##.###.## K... ..#....#...#. ##.....#..... #......gg.... #............ #....@g...... ##....g.....# #...........# ............<$. ###........#### #.........# #.#..$....# #.......... You could see 4 gnolls and a kobold (wandering). Vanquished Creatures 2 bats (D:1) A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) A ball python (D:1) 3 frilled lizards (D:1) A kobold (D:1) 5 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ravn the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 91 | D:1 | Reached XP level 2. HP: 6/17 MP: 5/5 988 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_basic, corner_web_ring D:2: minmay_recursive_quarters, layout_rooms, hangedman_abyss_or_decor_stabs, hangedman_abyss_or_decor_lesser_grid, kennysheep_generic_room_14 Action || total ---------------------------++------- Melee: Unarmed || 27 Constrict || 11 Tentacles || 5 Punch || 2 Cast: Sting || 16 Stab: Sleeping || 2 Armour: Skin || 13 Dodge: Dodged || 24