Ravn Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 23, D:1) a bat corpse (skeletalised by now) (17, -18, D:1) 5 stones (17, -15, D:1) a +0 whip (25, 24, D:1) a hobgoblin skeleton (28, -12, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) (32, 25, D:1) a +0 ring mail (39, -21, D:1) a ring of protection from fire (39, -9, D:1) 6 stones (41, 17, D:1) a +0 sling (48, 11, D:1) a +0 short sword (54, -7, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a stone (7, 11, D:2) a +0 mace (8, -2, D:2) a quokka corpse (skeletalised by now) (11, 9, D:2) a bat corpse (skeletalised by now) (16, 23, D:2) a +0 short sword (17, -6, D:2) a ball python corpse (skeletalised by now) (21, 6, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (22, 6, D:2) a ring of fire (24, 34, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (25, 38, D:2) a +0 vampiric whip a +0 leather armour a hobgoblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (27, 5, D:2) a +0 spear (28, -3, D:2) the felid corpse of Natasha (skeletalised by now) (32, 28, D:2) a +0 plate armour (34, 17, D:2) a +0 club (35, 0, D:2) the felid skeleton of Natasha Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (3, -29, D:3) 6 poisoned darts (4, -11, D:3) a +0 scale mail (4, -5, D:3) a +0 dagger (8, -13, D:3) a +2 hand axe of electrocution an orc skeleton (12, -18, D:3) a +0 dagger (15, -33, D:3) 6 poisoned darts a +0 club (16, -24, D:3) a +0 whip a +0 leather armour an orc skeleton a hobgoblin skeleton (23, -28, D:3) 7 stones (23, 3, D:3) a +0 pair of boots (25, -28, D:3) a +0 whip (25, 1, D:3) a +0 short sword 5 poisoned darts a kobold corpse (skeletalised by now) (36, -35, D:3) a +0 club (36, -27, D:3) a +0 club 5 stones a +0 ring mail (40, -27, D:3) a bat skeleton (41, -8, D:3) a +0 short sword a kobold corpse (skeletalised by now) (42, -19, D:3) 8 stones (42, -8, D:3) a +0 dagger 4 stones (47, -23, D:3) a hobgoblin corpse (skeletalised by now) (49, -41, D:3) a +0 mace a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (3, 13, D:4) a +0 rapier (3, 19, D:4) a scroll of vulnerability (9, 38, D:4) a +1 falchion of protection (11, 38, D:4) a hobgoblin corpse (skeletalised by now) (12, 2, D:4) a hobgoblin corpse (skeletalised by now) (12, 29, D:4) a +0 dagger a +0 leather armour (15, 29, D:4) a hobgoblin skeleton (17, 4, D:4) a +0 club (20, 41, D:4) a +0 war axe (27, 6, D:4) the ring "Usiz Zoq" {rPois rF- rC+ MP+8 Int+2} [ring of protection from cold] Int+2: It affects your intelligence (+2). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rPois: It protects you from poison. MP+8: It affects your magic capacity (+8). (35, 26, D:4) a +0 scale mail (36, 34, D:4) an iguana corpse (skeletalised by now) (37, 6, D:4) a +0 dagger a kobold skeleton an adder skeleton (39, 18, D:4) a +0 whip of flaming (39, 32, D:4) a +0 club a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (46, 22, D:4) a +0 dagger a goblin corpse (skeletalised by now) (48, 17, D:4) a +0 leather armour a +0 whip of flaming a +0 robe the kobold corpse of Pikel (skeletalised by now) (48, 20, D:4) a hound corpse (skeletalised by now) (49, 16, D:4) the +0 dagger "Toshoet" {pain, *Slow rElec rF- rC+++} rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. (51, 11, D:4) a +0 dagger (62, 28, D:4) a +0 flail Level 5 of the Dungeon [Shop] Buleh's Book Emporium a book of Battle (384 gold) a book of Geomancy (240 gold) a book of Ice (600 gold) a manual of Polearms (960 gold) a Codex of Conductivity (480 gold) the Codex of the Nimbus and Execration (216 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Mercury Vapours Alchemy/Air 2 c - Sigil of Binding Hexes 3 Great Wizards, Vol. II (456 gold) a book of the Moon (480 gold) (9, 2, D:5) 4 stones (10, -23, D:5) a +0 sling (11, 3, D:5) 3 poisoned darts (19, -19, D:5) an adder corpse (skeletalised by now) (19, 7, D:5) a +0 leather armour (27, 3, D:5) an adder skeleton (30, 8, D:5) a +0 falchion (36, 11, D:5) an adder corpse (skeletalised by now) (41, -8, D:5) a +0 dagger a +0 robe (42, -8, D:5) a +0 hand axe (42, -4, D:5) a +0 whip an orc skeleton (42, -3, D:5) a +0 club a +0 leather armour (45, 14, D:5) a +0 scale mail (50, -21, D:5) a +0 arbalest (51, -11, D:5) 2 stones (52, 1, D:5) a +0 helmet Level 6 of the Dungeon [Shop] Buka's Book Boutique an Everburning Encyclopedia (418 gold) the Tome of the Tesseract (374 gold) Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Summon Forest Summoning/Translocation 5 c - Dispersal Translocation 6 the Spellbook of Syndicated Ill Luck (462 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Spellforged Servitor Conjuration/Summoning 7 c - Summon Horrible Things Summoning 8 a book of Necromancy (374 gold) a book of Touch (242 gold) a book of Decay (330 gold) a book of Conjurations (220 gold) a book of Unlife (462 gold) a Necronomicon (594 gold) [Shop] Doiss's Self-Published Books Zin's Almanac of Uncleanliness (420 gold) Spells Type Level a - Cigotuvi's Putrefaction Necromancy/Air 4 b - Infestation Necromancy 8 the Quarto of Enchanting Elements (480 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Metabolic Englaciation Hexes/Ice 5 c - Silence Hexes/Air 5 the Omnibus of Modern Magic, Vol. 28 (840 gold) Spells Type Level a - Scorch Fire 2 b - Flame Wave Conjuration/Fire 4 c - Anguish Hexes/Necromancy 4 d - Summon Cactus Giant Summoning 6 e - Enfeeble Hexes 7 Acanthus's Omnibus of the Lunargent Thorn (990 gold) Spells Type Level a - Slow Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Anguish Hexes/Necromancy 4 d - Summon Forest Summoning/Translocation 5 e - Summon Cactus Giant Summoning 6 f - Dragon's Call Summoning 9 Jessica's Omnibus of Apprentice Sorcery (330 gold) Spells Type Level a - Slow Hexes 1 b - Soul Splinter Necromancy 1 c - Blink Translocation 2 d - Swiftness Air 3 the Omnibus of Perplexing Participles (510 gold) Spells Type Level a - Searing Ray Conjuration 2 b - Confusing Touch Hexes 3 c - Dazzling Flash Hexes/Fire 3 d - Freezing Cloud Conjuration/Ice/Air 5 (0, 0, D:6) a yak corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (1, 0, D:6) a yak corpse (skeletalised by now) (2, 2, D:6) a +0 leather armour (6, 6, D:6) a +4 long sword a +0 robe the orc skeleton of Blorkula the Orcula (26, 4, D:6) a +0 robe (29, -3, D:6) a frilled lizard corpse (skeletalised by now) (29, 26, D:6) a +0 giant club an ogre corpse (skeletalised by now) (32, -2, D:6) an iguana corpse (skeletalised by now) (32, -1, D:6) a frilled lizard corpse (skeletalised by now) (38, 13, D:6) a +0 orcbow (42, 5, D:6) a +0 giant club an ogre skeleton (46, -7, D:6) 4 stones (47, 4, D:6) the +1 dagger of Honour {heavy, ^Drain Fly Will+} Will+: It increases your willpower. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (0, 2, D:7) a +0 dagger of draining a +0 leather armour (0, 3, D:7) a +0 spear (1, 0, D:7) a +0 whip a +0 leather armour (2, -2, D:7) a +0 dagger (3, -1, D:7) a +0 trident (9, 13, D:7) a +0 cloak (10, 13, D:7) a +0 cloak (13, 28, D:7) a +0 short sword a +0 robe a +0 falchion a +0 robe (13, 33, D:7) a +0 dire flail a +0 robe (23, -1, D:7) a +0 hand axe a boomerang (23, 0, D:7) a +0 hand axe a +0 war axe a +0 chain mail (34, 44, D:7) 3 stones (35, 11, D:7) a +2 dagger of speed 6 poisoned darts a +0 whip a +0 dagger (38, 16, D:7) 3 stones (41, 36, D:7) a +0 robe (43, 29, D:7) a bullfrog skeleton (49, 41, D:7) a +0 leather armour (51, -4, D:7) a +0 whip (51, -3, D:7) a +0 whip a +0 scale mail (53, -4, D:7) a +0 dagger a +0 club a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a +0 falchion a +0 leather armour (13, 30, D:8) a +0 orcbow (15, 16, D:8) a +0 leather armour (23, 20, D:8) a +0 dagger a +0 chain mail (24, 19, D:8) a +0 dagger a +0 robe (26, 17, D:8) a +0 flail (27, 16, D:8) a +0 short sword 3 poisoned darts (28, 15, D:8) a +0 flail a +0 hand axe a +0 leather armour a +0 club (30, 0, D:8) a +0 spear (30, 13, D:8) a +0 dire flail a +0 plate armour (30, 15, D:8) a +0 flail a +0 plate armour (31, 48, D:8) a +0 quarterstaff (32, 17, D:8) a +0 dagger a +0 ring mail (33, 18, D:8) a +0 flail a +0 robe a +0 dagger a +0 chain mail a +0 hand axe (37, 26, D:8) a +0 orcbow a +0 short sword (37, 45, D:8) a +0 orcbow (40, 7, D:8) a +0 trident (42, 22, D:8) a +1 dagger of freezing a +0 robe (44, 23, D:8) a +2 flail a +0 robe (45, 23, D:8) a +0 battleaxe a +0 robe the Ecumenical Temple