Ravn Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (1, 19, D:1) a +0 ring mail (6, 28, D:1) 4 stones (17, 1, D:1) a +0 robe (17, 29, D:1) 2 poisoned darts (21, 3, D:1) a potion of mutation (21, 4, D:1) a scroll of enchant weapon (21, 5, D:1) 8 stones (22, -16, D:1) a +0 short sword 5 stones (22, 3, D:1) a There-And-Back Book (22, 4, D:1) a scroll of identify (22, 5, D:1) a potion of curing (23, 3, D:1) 2 gold pieces (23, 4, D:1) 9 stones (23, 5, D:1) a scroll of noise (27, -4, D:1) a +0 club (32, -18, D:1) a +0 robe (33, 0, D:1) 8 stones (36, 35, D:1) a blade talisman (37, 11, D:1) a +0 ring mail (38, -19, D:1) 2 boomerangs (46, -9, D:1) a +1 dagger of speed (46, -2, D:1) a granite talisman (51, -11, D:1) 6 stones (59, -7, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 7 stones (11, 17, D:2) a +0 ring mail (15, -13, D:2) a stone (28, -27, D:2) a +0 helmet (31, -12, D:2) a +0 rapier (37, -7, D:2) a +0 falchion (39, 18, D:2) a +2 flail of protection (44, -27, D:2) a +0 mace (51, -8, D:2) 5 stones Level 3 of the Dungeon (3, 3, D:3) a +0 club (8, -24, D:3) a stone (23, -10, D:3) a +0 scale mail (25, -14, D:3) a +0 club (35, 18, D:3) a +2 dagger of speed (38, -3, D:3) a +0 whip (49, -17, D:3) a +0 whip (49, -6, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon (6, -17, D:4) a +0 robe (10, -8, D:4) a +0 flail (13, 31, D:4) a +0 dagger (20, -8, D:4) a +0 hand axe (21, 23, D:4) a +0 pair of boots (23, -3, D:4) a +0 dagger (23, 6, D:4) a +0 battleaxe (26, 8, D:4) a +0 short sword (32, -8, D:4) 6 poisoned darts (37, -14, D:4) a +0 spear (38, 14, D:4) a +0 club (40, -17, D:4) a +0 robe (42, -23, D:4) 6 stones (46, 13, D:4) a +0 whip (53, -4, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (21, 19, D:6) a +0 spear (22, 20, D:6) a +0 whip a +0 club (22, 21, D:6) a +0 whip a +0 robe a +0 spear (22, 22, D:6) a +0 flail (40, 14, D:6) a +0 war axe (42, 33, D:6) a +0 dagger a +0 mace a +0 dagger a +0 flail a +0 leather armour a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +3 long sword a +0 robe (0, 1, D:7) a +0 dire flail a +0 robe (0, 2, D:7) a +4 scimitar a +0 robe (1, 0, D:7) a +0 war axe a +0 robe (6, -12, D:7) a maw talisman (7, 4, D:7) a +1 short sword of venom a +0 leather armour a +0 short sword a +0 ring mail (7, 5, D:7) a +0 mace a +0 ring mail (8, -21, D:7) a +0 dagger (13, 20, D:7) a +0 sling (19, -10, D:7) a +0 robe (19, 3, D:7) a staff of alchemy (26, 13, D:7) a +0 long sword a +0 robe (27, 13, D:7) a +0 morningstar a +0 robe (28, 13, D:7) a +2 morningstar of freezing a +0 robe a +4 spear a +0 chain mail (28, 14, D:7) a +0 morningstar a +0 robe (29, 13, D:7) a +0 chain mail a +0 whip a +0 short sword (30, 13, D:7) a +0 chain mail a +0 battleaxe (31, 15, D:7) a +0 dagger (34, 8, D:7) a +0 dagger (39, 14, D:7) a +0 rapier (41, -24, D:7) a +0 leather armour (43, 0, D:7) a +0 dagger a +0 robe (45, 2, D:7) a +0 club (55, -29, D:7) a +0 dagger a +0 robe (56, -30, D:7) a +3 whip of venom (57, -30, D:7) a +0 club a +0 leather armour Level 8 of the Dungeon [Shop] Cahea's Antique Armour Shoppe a +0 scale mail (116 gold) +0 fire dragon scales (1740 gold) a +0 chain mail (130 gold) an orb of energy (464 gold) a +0 leather armour (58 gold) a +0 robe (20 gold) a +2 robe of positive energy (426 gold) +0 acid dragon scales (1160 gold) a +0 pair of boots (130 gold) (0, 0, D:8) a +3 demon trident (18, 27, D:8) a +0 club (33, 26, D:8) a +0 short sword (34, 26, D:8) a +2 dagger of protection (35, 2, D:8) a +0 falchion (35, 34, D:8) a +0 dagger a +0 ring mail a +0 dagger a +0 robe (36, 31, D:8) a +0 hand axe a +0 ring mail (36, 33, D:8) a +0 shortbow a +0 flail (36, 34, D:8) a +0 mace a +0 ring mail a +0 dagger a +0 robe (38, -11, D:8) a +0 orcbow (39, -12, D:8) a +0 whip (52, -2, D:8) a +0 leather armour Level 9 of the Dungeon [Shop] Fil Hohuir's Serpentskin Sales a +2 ring mail of poison resistance (288 gold) 3 poisoned darts (28 gold) a ring of poison resistance (320 gold) 2 poisoned darts (19 gold) 2 curare-tipped darts (38 gold) 2 poisoned darts (19 gold) 4 curare-tipped darts (76 gold) (0, 0, D:9) an electric eel corpse (0, 3, D:9) a +0 hand axe a +4 ring mail (2, 13, D:9) a +0 dagger a +4 whip (6, 12, D:9) a +0 dagger a +0 club a +0 hand axe a +0 dagger a +0 robe 3 large rocks a +0 short sword a +0 dagger a +0 robe (7, 12, D:9) a +0 flail (8, 14, D:9) a +0 dagger a +0 dagger a +0 robe (11, 4, D:9) a +0 shortbow a centaur corpse (13, 0, D:9) an electric eel skeleton (14, 3, D:9) a +0 dagger a +0 robe an orc skeleton (15, 12, D:9) a +0 whip a kobold corpse (skeletalised by now) (16, 2, D:9) a +0 mace a +0 leather armour an orc skeleton (17, 22, D:9) a +0 whip a +0 ring mail (25, 12, D:9) a +0 leather armour (30, 31, D:9) a sack of spiders (37, 45, D:9) the +5 trident "Safecirr" {pain, *Corrode rElec Will++} rElec: It insulates you from electricity. Will++: It greatly increases your willpower. *Corrode: It may corrode you when you take damage. (40, 45, D:9) a +0 hand axe a +0 hand axe a +0 hand axe (41, 45, D:9) a +0 hand axe (42, 17, D:9) 3 large rocks a +0 pair of gloves (55, -11, D:9) a +0 orcbow (56, 7, D:9) a +0 giant club a +0 giant club (57, 28, D:9) a +0 rapier Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) a +2 long sword of venom (unseen) (5, -1, D:12) 7 gold pieces the Ecumenical Temple